Commit message (Collapse) | Author | Age | Files | Lines | |
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* | sync osForceAttachToOtherAvatarFromInventory thread level in code and in ↵ | UbitUmarov | 2016-08-16 | 1 | -1/+1 |
| | | | | osslEnable.ini mantis: 7997 | ||||
* | fix osGetHealRate thread level | UbitUmarov | 2016-08-06 | 1 | -1/+1 |
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* | update libode for mac osX. Thanks Gavin Hird (mantis 7781) | UbitUmarov | 2016-08-04 | 1 | -0/+0 |
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* | update libode for mac osX. Thanks Gavin Hird (mantis 7781) | UbitUmarov | 2016-08-04 | 1 | -0/+0 |
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* | remove obsolete config setting | UbitUmarov | 2016-07-30 | 2 | -30/+0 |
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* | add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); ↵ | UbitUmarov | 2016-07-25 | 1 | -0/+2 |
| | | | | healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested) | ||||
* | add osSetHealth() value from 1 to 100; (mantis 7973) | UbitUmarov | 2016-07-24 | 1 | -0/+1 |
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* | add test option ObjectsCullingByDistance. In future, if true, it may | UbitUmarov | 2016-07-06 | 2 | -0/+7 |
| | | | | | prevent sending objects outside view range to viewers. DO NOT SET TRUE unless testing it. Code still not completei!!! | ||||
* | New config var: DisableObjectTransfer. If set to True, objects never cross; ↵ | Diva Canto | 2016-07-03 | 1 | -0/+4 |
| | | | | instead they stay in the region, possibly placed outside its borders. | ||||
* | mantis: 7936 replace httpServer_OpenSim.dll with a new one restoring some ↵ | UbitUmarov | 2016-06-28 | 2 | -0/+0 |
| | | | | checks lost in last update | ||||
* | Mantis #7934 and related: landing points and telehubs for gods. Added a new ↵ | Diva Canto | 2016-06-23 | 2 | -0/+10 |
| | | | | configuration variable LandingPointBehavior that can switch between what we're used to in OpenSim and the behavior in SL. | ||||
* | Replace the http server dll with the right pair dll + xml | Diva Canto | 2016-06-23 | 2 | -3317/+3317 |
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* | Update HttpServer_OpenSim.dll to fix an inventory loading bug. | Melanie Thielker | 2016-06-23 | 1 | -0/+0 |
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* | Remove "f" (float) type markers that may have crept in through copypasta. | Melanie Thielker | 2016-04-15 | 1 | -6/+6 |
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* | Update LibOMV to latest versions. LibOMV commit hash ↵ | AliciaRaven | 2016-04-06 | 4 | -0/+0 |
| | | | | 177ea9848a43e6df3b82f70aea4ac903ece1b2e3 | ||||
* | Include option for the HG version of FSAssets connector under HGAssetService ↵ | AliciaRaven | 2016-04-05 | 1 | -0/+3 |
| | | | | in robust example ini | ||||
* | Expand on the comment on the new HTTP limit feature. | Melanie Thielker | 2016-03-14 | 1 | -0/+5 |
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* | Implement parameterization of HTTP_BODY_MAXLENGTH maximum as proposed in ↵ | Jeff Kelley | 2016-03-14 | 2 | -0/+12 |
| | | | | Mantis 7839. | ||||
* | Merge branch 'master' of opensimulator.org:/var/git/opensim | Melanie Thielker | 2016-01-31 | 2 | -8/+14 |
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| * | change parcel_owner_is_god configuration option from default from true to ↵ | UbitUmarov | 2016-01-30 | 2 | -3/+3 |
| | | | | | | | | false, leaving only region_owner true by default | ||||
| * | update OpenSimDefaults.ini | UbitUmarov | 2016-01-26 | 1 | -5/+11 |
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* | | Replace the new ODE lib with one built against GLIBC 2.12. It's not our | Melanie Thielker | 2016-01-31 | 1 | -0/+0 |
|/ | | | | place to force people to upgrade their distro | ||||
* | ODE lib: update the lib for linux 32bit and 64bit, this time without debug ↵ | UbitUmarov | 2015-12-26 | 2 | -0/+0 |
| | | | | info. Thnx again Dan. (keep older close in case this fails | ||||
* | ODE lib: update the lib for linux 32bit. Thnx Dan. (keep older close in case ↵ | UbitUmarov | 2015-12-26 | 1 | -0/+0 |
| | | | | this fails | ||||
* | ODE lib: update the lib for linux 64bit. Thnx Dan. (keep older close in case ↵ | UbitUmarov | 2015-12-25 | 1 | -0/+0 |
| | | | | this fails | ||||
* | ODE lib change: fix capsule - mesh faces double side collisions. Do double ↵ | UbitUmarov | 2015-12-25 | 2 | -0/+0 |
| | | | | side collisions if at least two dimensions of the mesh are 1.5x the capsule height, otherwise do single side as before. SL and bullet do double Side always. Double side can cause instabilities in some cases. i only windows dev enviroment for the moment. to build for your enviroment: git clone git://opensimulator.org/git/opensim-libs. This maybe be very broken, let us know | ||||
* | update the xmlrpcGroups http keep alive option, and coment | UbitUmarov | 2015-12-19 | 1 | -4/+2 |
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* | add the option to not display parcel ban lines | UbitUmarov | 2015-12-16 | 2 | -1/+7 |
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* | add pants and shirt to opensim library and fix some bodyparts uuids | UbitUmarov | 2015-12-04 | 2 | -18/+4 |
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* | add opensim BodyParts library | UbitUmarov | 2015-12-04 | 1 | -16/+14 |
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* | Replaced ICSharpCode.SharpZipLib.dll for the same reason | Diva Canto | 2015-11-30 | 1 | -0/+0 |
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* | Replaced the mono addins dlls with freshly compiled ones, because the ↵ | Diva Canto | 2015-11-30 | 4 | -0/+0 |
| | | | | existing ones may somehow been mutually inconsistent. | ||||
* | add missing Xengine MinTimerInterval to opensim.ini.example | UbitUmarov | 2015-11-27 | 1 | -0/+3 |
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* | Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore ↵ | Melanie Thielker | 2015-11-26 | 1 | -0/+3 |
| | | | | | | prior functionality. Avination code wasn't designed for deep building. | ||||
* | remove Ode.Net - missing files. ( old ode may be broken now) | UbitUmarov | 2015-11-20 | 1 | -0/+7 |
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* | remove the hard to maintain Ode.Net wrapper only in use by old ode | UbitUmarov | 2015-11-20 | 2 | -7/+0 |
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* | change ScriptStopStrategy to the default value co-op (mantis 7740 | UbitUmarov | 2015-11-20 | 1 | -1/+1 |
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* | add LegacySitOffsets option to configuration file | UbitUmarov | 2015-11-17 | 1 | -0/+7 |
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* | Merge branch 'master' into avinationmerge0.9.0 | Melanie Thielker | 2015-11-16 | 1 | -5/+5 |
|\ | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs | ||||
| * | Fixed typos | Diva Canto | 2015-11-12 | 1 | -5/+5 |
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| * | configuration options relative to last tow commits | UbitUmarov | 2015-11-13 | 1 | -0/+18 |
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* | | Merge branch 'master' into avinationmerge | UbitUmarov | 2015-11-12 | 4 | -23/+20 |
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| * | Corrections to ini example files for standalones v2 | Ai Austin | 2015-11-12 | 4 | -23/+20 |
| | | | | | | | | | | | | | | | | | | | | | | Remove "currently unused" indicators for some parameters and add missing "DestinationGuide" parameter in [GridServiceInfo] in StandaloneCommon.ini.example as they do work for a standalone. Regularize example URLs for externally provided web page and economy helper information for uniformity. Correct mistake in reference to grid wide DestinationGuide in override capability in OpenSim.ini.example. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> | ||||
| * | Fix an issue introduced in 70a46fe0907c822a5244e36c338bf559ffbec965. I ↵ | Diva Canto | 2015-10-21 | 1 | -0/+1 |
| | | | | | | | | accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it. | ||||
| * | Clean up of simulation version, the number that rules the compatibility of ↵ | Diva Canto | 2015-10-18 | 3 | -45/+0 |
| | | | | | | | | | | | | | | | | teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3. | ||||
* | | Add some values to the SimulatorFeatures cap's OpenSimExtras section: | Melanie Thielker | 2015-11-12 | 1 | -1/+9 |
| | | | | | | | | | | | | | | | | SimulatorFPS: The actual optimal FPS of the simulator, un-fudged SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber SimulatorFPSCritPercent: The percentage below which a lag meter should go to red To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11. | ||||
* | | fix: set Normalized55FPS default to TRUE | UbitUmarov | 2015-11-09 | 1 | -1/+1 |
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* | | replace StatisticsFPSfactor that needed to be changed with FrameTime to a ↵ | UbitUmarov | 2015-11-09 | 1 | -9/+9 |
| | | | | | | | | simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics. | ||||
* | | add StatisticsFPSfactor configuration option (fudge factor) with default of ↵ | UbitUmarov | 2015-11-08 | 1 | -13/+31 |
| | | | | | | | | 1.0 (inactive), corresponding to current decision. rename MinFrameTime as FrameTime, change its value and ODE step time. Changed several related coments. (someone may need to translate them to proper english) | ||||
* | | Fix an issue introduced in 70a46fe0907c822a5244e36c338bf559ffbec965. I ↵ | Diva Canto | 2015-10-21 | 1 | -0/+1 |
| | | | | | | | | accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it. |