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* Update the Newtonsoft JSON manipulation DLL to latest version (v12.0.3-beta1).Robert Adams2019-09-172-0/+11193
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* extent supported number of avatar textures/bakes/wearables, tell viewers ↵UbitUmarov2019-09-114-0/+0
| | | | about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
* mantis 8585 change assets READMEUbitUmarov2019-08-311-10/+9
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* XbakesModule: allow more textures, older versions will not seeUbitUmarov2019-08-311-0/+0
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* update httpserver.dll reverting a change win does not seem to likeUbitUmarov2019-08-311-0/+0
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* restore a texture asset removed by mistakeUbitUmarov2019-08-301-0/+8
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* added some texture assets. Thx Ai AustinUbitUmarov2019-08-2912-6/+76
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* update libomv with simpler Texture.GetBakesBytesUbitUmarov2019-08-294-0/+0
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* update libomvUbitUmarov2019-08-284-0/+0
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* mantis 8470: add constant PrivURL. Thanks Ai AustinUbitUmarov2019-08-272-13/+20
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* minor change on httpserver dllUbitUmarov2019-08-241-0/+0
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* minor update to osslEnable.iniUbitUmarov2019-08-171-0/+3
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* mantis 8577: add key osGetInventoryItemKey(string name) to get a inventory ↵UbitUmarov2019-08-161-39/+46
| | | | item ID within prim inventory. the llGetInventory does return the asset it, not item.
* Merge branch 'master' of brain.opensimulator.org:/var/git/opensimMelanie2019-08-091-1/+1
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| * add cap EstateChangeInfoUbitUmarov2019-08-071-1/+1
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* | Make showing NPCs on the world map an optionMelanie2019-08-071-0/+3
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* add cap EstateAccessUbitUmarov2019-08-071-0/+1
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* silly bug in libomvUbitUmarov2019-08-023-0/+0
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* update libopenmetaverse including a ugly hack to try to workaround issues ↵UbitUmarov2019-08-024-0/+0
| | | | detected with new windows .net4.8 JIT. this can be reverted with that is fixed, this can also go wrong, as usual ;)
* change value of PARCEL_DETAILS_DWELL to a higher value to give more room for ↵UbitUmarov2019-07-311-5/+20
| | | | standard values, change return types, update script syntaxe
* add sim feature AvatarHoverHeightEnabled; mantis 8535: make option ↵UbitUmarov2019-05-281-6/+9
| | | | MeshModelAllowTextureToInventory visible
* change yengine comments on ini fileUbitUmarov2019-05-191-6/+2
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* soem cleanupUbitUmarov2019-05-021-32/+72
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* old typoUbitUmarov2019-04-231-8/+19
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* update warp3d.dllUbitUmarov2019-04-121-0/+0
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* update warp3d.dllUbitUmarov2019-04-111-0/+0
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* add osGetPSTWallclock() returns wall clock in PST or PDT, for those that for ↵UbitUmarov2019-04-081-21/+26
| | | | some odd reason think need it. OpenSim girds shoudl use UTC (gtm) but whatever
* make robust ban by MAC options visible, thx Bill BlightUbitUmarov2019-04-072-0/+6
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* change a commentUbitUmarov2019-04-061-0/+1
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* set SupportViewerObjectsCache true by defaultUbitUmarov2019-04-061-22/+7
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* make sure viewer knows where to place a sitting avatar, this will need deep ↵UbitUmarov2019-04-051-1/+1
| | | | revision with culling
* add option RegionViewDistanceUbitUmarov2019-04-051-8/+3
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* make the text enable option visible for testingUbitUmarov2019-03-231-0/+2
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* LSL update texture entry is heavy, set all parameters on same updateUbitUmarov2019-03-191-1/+1
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* prims have at most 9 face texturesUbitUmarov2019-03-071-0/+0
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* llupd direct encode object updates for agents; let terse updates be ↵UbitUmarov2019-03-051-21/+0
| | | | zeroencoded. This is not as spec but does work
* ll rez objects: silent ginore null object id; remove redundante llSetColor codeUbitUmarov2019-03-021-2/+2
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* put back assetViewer cap code, to allow viewers testing. It is disabled at ↵UbitUmarov2019-03-011-0/+1
| | | | OpenSimDefaults, and should not be enabled until all major viewers do it right on opensim
* make the options visible on OpenSimDefaultsUbitUmarov2019-02-241-0/+19
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* update script sintaxeUbitUmarov2019-02-221-32/+58
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* optimizers are sillyUbitUmarov2019-02-034-0/+0
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* typos, thxUbitUmarov2019-02-011-1/+1
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* change default config: allow grid gods by default, if you don't trust grid ↵UbitUmarov2019-01-312-4/+12
| | | | admins what are you doing there?; disable most god powers unless god level is requested on viewer
* remove MRM module (minimodule). Its outdated and we have no maintainers. ↵UbitUmarov2019-01-312-49/+0
| | | | Thanks to all that worked on it. You should either use scripts or a full region module. Or revert this commit and update its code ;)
* update libomv with a few more 'useless' changesUbitUmarov2019-01-254-0/+0
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* mantis 8452: possible fixUbitUmarov2019-01-224-0/+0
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* cosmetics on warp3dUbitUmarov2019-01-201-0/+0
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* update libomv with more changes to low level codeUbitUmarov2019-01-174-0/+0
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* more on TPUbitUmarov2019-01-142-0/+0
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* fix te mediaUbitUmarov2019-01-142-0/+0
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