| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
| |
| |
| |
| | |
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
|
|\ \
| |/
| |
| |
| |
| | |
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
|
| |
| |
| |
| | |
fully functional and cannot be disabled because that would break timings.
|
|\ \
| |/
| |
| |
| |
| |
| |
| | |
Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
OpenSim/Region/CoreModules/LightShare/LightShareModule.cs
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
|
| |
| |
| |
| |
| |
| | |
This is to improve the migration of scripts that expect a 20m say distance.
If you want to keep a 30m say distance then please set this as the say_distance parameter in the [Chat] section of OpenSim.ini.
|
|\ \
| |/
| |
| |
| | |
Conflicts:
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
|
| | |
|
| | |
|
|\ \
| |/
| |
| |
| | |
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
|
| |
| |
| |
| |
| |
| | |
OpenSimDefaults.ini + explanation.
This setting controls the maximum number of listeners in a region
|
|\ \
| |/
| |
| |
| | |
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
|
| |
| |
| |
| |
| |
| | |
PARCEL_GROUP, PARCEL_OWNER, ESTATE_MANAGER and REGION_OWNER can be combined with the existing agent uuid option to limit ossl functions to agents and owner classes.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
|
|\ \
| |/ |
|
| |
| |
| |
| | |
registers an http poll
|
|\ \
| |/
| |
| |
| | |
Conflicts:
OpenSim/Services/AuthenticationService/AuthenticationServiceBase.cs
|
| |
| |
| |
| |
| | |
These are disabled by default, as before. Please only turn these on in secure grids, since they allow the same facilities as the existing SetPassword call (also disabled by default)
These facilities can be helpful when integrating external systems, in addition to the existing option of adapting an IAuthenticationService or using WebLoginKey
|
|\ \
| |/ |
|
| |
| |
| |
| |
| |
| |
| | |
like all the others.
This is to make it easier to change all these names at once, where all grids services are running from the same location.
Also rearranges some lines in [Modules] so that StandaloneCommon.ini.example and GridCommon.ini.exmaple are consistent.
|
|\ \
| |/ |
|
| |
| |
| |
| |
| | |
OpenSim needs an asset cache. Running without one will cause problems.
Thanks to Ai Austin for the suggestions in http://opensimulator.org/mantis/view.php?id=4850
|
|\ \
| |/ |
|
| |
| |
| |
| |
| |
| |
| | |
AuthenticationService.
This is switched on by setting AllowSetPassword = true in the [AuthenticationService] section of Robust.ini or Robust.HG.ini
Default is false as before.
|
|\ \
| |/ |
|
| |
| |
| |
| |
| |
| | |
[UserAccountService].
As before, default is false to not allow these calls.
|
|\ \
| |/ |
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
UserAccountService
Default is false, as before.
Enabling AllowCreateUser in [UserAccountService] for ROBUST allows avatars to be created via an http call, with viewer 2 appropriate bits and pieces.
Only Ruths can be created at present.
Please don't rely on the config since at some point CreateUser will be moved to a separate co-ordinating service.
|
|\ \
| |/ |
|
| |
| |
| |
| |
| |
| | |
As discussed in http://lists.berlios.de/pipermail/opensim-dev/2011-October/010599.html and the preceeding thread mails,
the aim of this setting is to avoid overloading the viewer UDP connection where the client is failing to ack packets.
Please mantis any anomalous viewer connection behaviour which wasn't there before.
|
|\ \
| |/ |
|
| |
| |
| |
| |
| |
| |
| | |
to physics
This had stopped working. However, at the moment it still allows the physics flag to be set even though this has no effect. This needs to be fixed.
Default for this flag is true as previously.
|
|\ \
| |/ |
|
| |
| |
| |
| | |
accidentally delete in 2fbc98f (Jul 7 2011)
|
|\ \
| |/ |
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This exactly fits five ODE steps in the default frame time (0.089).
This means that ODE execution time now matches the default minimum frame time.
This eliminates errors between distance travelled as calculated by ODE in clear air and simple extrapolation.
On the old values, ODE would actually do calculations over 0.1 seconds rather than 0.089.
This means that once the avatar is at top speed, no additional packets need to be sent for smooth movement, since no error develops between server and viewer.
This approach replaces the tweaks previously discussed on the opensim-dev mailing list
|
|\ \
| |/
| |
| |
| | |
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
|
| |
| |
| |
| |
| |
| |
| | |
Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change
Defaults are the same as previously.
More information to come on opensim-dev shortly.
Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested.
|
|\ \
| |/ |
|
| |
| |
| |
| | |
spam, so it should not load unless HG is desired.
|
| | |
|
|\ \
| |/ |
|
| |
| |
| |
| |
| | |
by default) the config default. This way it will work for current cases while
allowing the use of other groups modules without config bloat.
|
|\ \
| |/ |
|
| |
| |
| |
| | |
Default is currently on since this is the historical setting
|
|\ \
| |/ |
|
| |
| |
| |
| | |
there are no restrictions if not set
|
|\ \
| |/ |
|
| |
| |
| |
| |
| |
| | |
Also adds password check to some functions where this was missing and fixes some parameter checking.
This is a patch from http://opensimulator.org/mantis/view.php?id=5715 with a few small unrelated spacing tweaks from me.
Thanks Michelle Argus.
|
|\ \
| |/ |
|
| |
| |
| |
| | |
OpenSim.ini.example
|
|\ \
| |/ |
|