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* ODE lib change: fix capsule - mesh faces double side collisions. Do double ↵UbitUmarov2015-12-252-0/+0
| | | | side collisions if at least two dimensions of the mesh are 1.5x the capsule height, otherwise do single side as before. SL and bullet do double Side always. Double side can cause instabilities in some cases. i only windows dev enviroment for the moment. to build for your enviroment: git clone git://opensimulator.org/git/opensim-libs. This maybe be very broken, let us know
* update the xmlrpcGroups http keep alive option, and comentUbitUmarov2015-12-191-4/+2
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* add the option to not display parcel ban linesUbitUmarov2015-12-162-1/+7
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* add pants and shirt to opensim library and fix some bodyparts uuidsUbitUmarov2015-12-042-18/+4
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* add opensim BodyParts libraryUbitUmarov2015-12-041-16/+14
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* Replaced ICSharpCode.SharpZipLib.dll for the same reasonDiva Canto2015-11-301-0/+0
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* Replaced the mono addins dlls with freshly compiled ones, because the ↵Diva Canto2015-11-304-0/+0
| | | | existing ones may somehow been mutually inconsistent.
* add missing Xengine MinTimerInterval to opensim.ini.exampleUbitUmarov2015-11-271-0/+3
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* Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore ↵Melanie Thielker2015-11-261-0/+3
| | | | | | prior functionality. Avination code wasn't designed for deep building.
* remove Ode.Net - missing files. ( old ode may be broken now)UbitUmarov2015-11-201-0/+7
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* remove the hard to maintain Ode.Net wrapper only in use by old odeUbitUmarov2015-11-202-7/+0
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* change ScriptStopStrategy to the default value co-op (mantis 7740UbitUmarov2015-11-201-1/+1
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* add LegacySitOffsets option to configuration fileUbitUmarov2015-11-171-0/+7
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* Merge branch 'master' into avinationmerge0.9.0Melanie Thielker2015-11-161-5/+5
|\ | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs
| * Fixed typosDiva Canto2015-11-121-5/+5
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| * configuration options relative to last tow commitsUbitUmarov2015-11-131-0/+18
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* | Merge branch 'master' into avinationmergeUbitUmarov2015-11-124-23/+20
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| * Corrections to ini example files for standalones v2Ai Austin2015-11-124-23/+20
| | | | | | | | | | | | | | | | | | | | | | Remove "currently unused" indicators for some parameters and add missing "DestinationGuide" parameter in [GridServiceInfo] in StandaloneCommon.ini.example as they do work for a standalone. Regularize example URLs for externally provided web page and economy helper information for uniformity. Correct mistake in reference to grid wide DestinationGuide in override capability in OpenSim.ini.example. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Fix an issue introduced in 70a46fe0907c822a5244e36c338bf559ffbec965. I ↵Diva Canto2015-10-211-0/+1
| | | | | | | | accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it.
| * Clean up of simulation version, the number that rules the compatibility of ↵Diva Canto2015-10-183-45/+0
| | | | | | | | | | | | | | | | teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3.
* | Add some values to the SimulatorFeatures cap's OpenSimExtras section:Melanie Thielker2015-11-121-1/+9
| | | | | | | | | | | | | | | | SimulatorFPS: The actual optimal FPS of the simulator, un-fudged SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber SimulatorFPSCritPercent: The percentage below which a lag meter should go to red To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11.
* | fix: set Normalized55FPS default to TRUEUbitUmarov2015-11-091-1/+1
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* | replace StatisticsFPSfactor that needed to be changed with FrameTime to a ↵UbitUmarov2015-11-091-9/+9
| | | | | | | | simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics.
* | add StatisticsFPSfactor configuration option (fudge factor) with default of ↵UbitUmarov2015-11-081-13/+31
| | | | | | | | 1.0 (inactive), corresponding to current decision. rename MinFrameTime as FrameTime, change its value and ODE step time. Changed several related coments. (someone may need to translate them to proper english)
* | Fix an issue introduced in 70a46fe0907c822a5244e36c338bf559ffbec965. I ↵Diva Canto2015-10-211-0/+1
| | | | | | | | accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it.
* | we do not have prims with size 2^128...UbitUmarov2015-10-211-6/+5
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* | also on OpenSimDefaults.iniUbitUmarov2015-10-211-15/+5
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* | update ODE windows DLL libraries to a modified version 0.13.1 r1902. Linux ↵UbitUmarov2015-10-202-0/+0
| | | | | | | | will be updated later if all goes well
* | Fixed merge conflictsDiva Canto2015-10-183-45/+0
| | | | | | | | | | | | | | | | | | | | Clean up of simulation version, the number that rules the compatibility of teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3. Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
* | change opensim.ini.example to reflect the changes to npc creation optionsUbitUmarov2015-10-081-5/+4
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* | add several options for NPC creation so abusive use can be reduced ↵UbitUmarov2015-09-301-0/+15
| | | | | | | | (restrictive by default) UNTESTED
* | remove file OpenSimDefaults.ini.example no longer in use in masterUbitUmarov2015-09-141-1328/+0
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* | remove coment asking to check ODEPhysicsSettings section. That was because ↵UbitUmarov2015-09-141-1/+0
| | | | | | | | of diferent setting for av_density for ubODE no longer needed
* | add missing dll config file for linuxUbitUmarov2015-09-141-0/+7
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* | add entries the the ini.example files for ubODEUbitUmarov2015-09-122-5/+12
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* | more on compile..UbitUmarov2015-09-081-7/+0
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* | Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-086-71/+53
|\ \ | |/ | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
| * Deleted access control spec from [LoginService] section of standalone ↵Diva Canto2015-09-061-17/+0
| | | | | | | | config. It's in OpenSim.ini now under [AccessControl]. Backwards compatibility preserved.
| * Clean up viewer-based access control specifications.Diva Canto2015-09-064-54/+53
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| * First commit where physics work as region module.Diva Canto2015-08-311-0/+0
| | | | | | | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
* | bad merge?UbitUmarov2015-09-0111-6/+1349
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| * Merge branch 'master' into careminsterMelanie2014-01-284-117/+133
| |\ | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/RegionSettings.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs OpenSim/Region/Framework/Interfaces/IInterregionComms.cs OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
| * \ Merge branch 'master' into careminsterMelanie2014-01-282-4/+4
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ \ Merge branch 'master' into careminsterMelanie2013-12-071-1/+1
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * \ \ \ Merge branch 'master' into careminsterMelanie2013-11-2321-935/+925
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: .gitignore OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs prebuild.xml runprebuild.bat
| * \ \ \ \ Merge branch 'master' into careminsterMelanie2013-11-089-1/+1
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-11-0313-6/+4191
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-10-0413-199/+247
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-09-073-10/+58
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-09-014-1/+5
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Region/RestartModule.cs OpenSim/Region/Framework/Scenes/SceneGraph.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs