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* Enable FetchInventoryDescendents2 and FetchInventory2 caps by default. This ↵Justin Clark-Casey (justincc)2012-05-191-5/+4
| | | | | | | appears to be required now for LL 3.3.1 to work properly. Without this, LL 3.3.1 continually pushes LLInventoryModelFetchDescendentsResponder::error 499 to its log. This cap will be ignored by older viewers - UDP inventory will work normally.
* Provide Telehub setting to allow use of landmarksBlueWall2012-05-181-0/+5
| | | | Setting to allow use of landmarks to override telehub routing. Default is off.
* Add millisecond logging to pCampBot for debugging purposesJustin Clark-Casey (justincc)2012-05-181-1/+1
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* Fix boo-boo in OpenSim.ini.example affecting telehub sequential routingBlueWall2012-05-161-2/+2
| | | | Configuration value should be "sequence" instead of "sequential"
* Allow use of regular expressions in "show object name", "show part name" and ↵Justin Clark-Casey (justincc)2012-05-151-0/+0
| | | | | | "delete object name" console commands if --regex switch is used. Deleteing objects by name, creator uuid or owner uuid now requires confirmation to avoid accidental deletion.
* set executable bit for Ionic.Zip.dll for running OpenSimulator under cygwinJustin Clark-Casey (justincc)2012-05-141-0/+0
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* Oops - missed the config changesBlueWall2012-05-141-0/+8
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* Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ↵Chris Koeritz2012-05-131-3/+8
| | | | | | of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* remove default values from prior commit since mono cant deal with themdahlia2012-05-071-0/+0
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* Calculate the Daylight Savings Time information sent to the viewer based on ↵Justin Clark-Casey (justincc)2012-05-043-0/+45
| | | | | | | | | | | | US Pacific Standard Time rather than whatever timezone the login server is set to. This is because the viewer doesn't receive a timezone from the server but bases its displays on Pacific Standard Time. However, it still expects to receive notification from the server as to whether or not Daylight Savings Time for PST is in operation. This commit introduces a new DSTZone setting in the [LoginService] config setting that accepts a list of timezone names valid across different platforms to calculate Pacific DST. If you need the old behaviour of calculating DST based on the local timezone of the server running the login service, then please override DSTZone with "local". A mailing list announcement will be made later. Thanks to Olivier Van Helden and Gudule Lapointe for determining this behaviour and providing this patch. From http://opensimulator.org/mantis/view.php?id=5972
* Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on ↵Justin Clark-Casey (justincc)2012-04-3011-363/+0
| | | | | | and off within tests. This makes *.Tests.dll.config files no longer needed, hence deleted.
* Use DotNetZip to compress OARs and IARs.Oren Hurvitz2012-04-271-0/+0
| | | | DotNetZip provides much better compression than standard .NET.
* Amend to last commit: account for the existence of proxies.Diva Canto2012-04-272-0/+7
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-04-271-0/+7
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| * Add a configuration switch to turn on/off the use of the trashMic Bowman2012-04-251-0/+7
| | | | | | | | | | | | | | | | | | folder when deleting objects from a scene. The use of the trash folder causes assets to be created and stored everytime you delete an object from the scene (slows down the delete and adds mostly useless assets to your database). Default is on (use the trash folder) which is the standard behavior.
* | MapImageService: added an additional security check for OSGrid and other ↵Diva Canto2012-04-272-0/+8
|/ | | | grids like it.
* add configuration for jsonstore module, disabled by defaultMic Bowman2012-04-171-0/+6
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* make changes to FlotsamCache.ini.example as noted in mantis #5960nebadon2012-04-121-2/+2
| | | | http://opensimulator.org/mantis/view.php?id=5960
* HGFriendsModule: Added optional user level based restriction to send ↵Snoopy Pfeffer2012-04-112-0/+8
| | | | friendship invitations to foreign users.
* minor: convert tabs to spaces in config example files from recent 7c534e5Justin Clark-Casey (justincc)2012-04-102-12/+12
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* Correct max_listeners_per_region in OpenSimDefaults.ini to ↵Justin Clark-Casey (justincc)2012-04-101-1/+1
| | | | | | | max_listens_per_region Value for this setting in OpenSimDefaults.ini (1000) is same as setting in code (1000) so this should have no effect Thanks to Ovi Chris Rouly for pointing this out.
* Added gatekeeper and uas addresses to grid info, so that viewers can take ↵Diva Canto2012-04-072-0/+16
| | | | advantage of that info.
* BulletSim: update 64 bit libraries and change Linux configuration to use the ↵Robert Adams2012-03-287-4/+4
| | | | files in the lib32 and lib64 directories as needed.
* User level based restrictions for HyperGrid teleports, asset uploads, group ↵Snoopy Pfeffer2012-03-273-0/+22
| | | | creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
* BulletSim: update BulletSim binaries and configuration fixing a crash which ↵Robert Adams2012-03-265-1/+2
| | | | happens when there are more than a few hundred physical objects.
* BulletSim: update BulletSim.dll and libBulletSim.so with latest versionsRobert Adams2012-03-264-0/+0
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* BulletSim: change default of shouldDisableContactPoolDynamicAllocation from ↵Robert Adams2012-03-231-1/+1
| | | | False to True. It seems that collisions don't happen well when it is False (things fall through terrain).
* BulletSim: add a bunch of internal Bullet configuration parameters to ↵Robert Adams2012-03-231-0/+9
| | | | OpenSimDefaults.ini and the code.
* BulletSim: add updated (but not working) BulletSim dllsRobert Adams2012-03-234-0/+0
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* BulletSim: Add AvatarRestitution parameter. Centralize computation of ↵Robert Adams2012-03-231-1/+2
| | | | buoyancy for flying. Tweek avatar default friction and resititution
* BulletSim: add some new runtime setable parameters to match the dll.Robert Adams2012-03-231-1/+1
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* BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to ↵Robert Adams2012-03-234-0/+0
| | | | the new lib32 and lib64 binary directories
* Add information about SendPeriodicAppearanceUpdates to OpenSimDefaults.ini ↵Justin Clark-Casey (justincc)2012-03-231-0/+5
| | | | | | for now. Default remains false.
* Added new simple_build_permissions config to the .ini and .example files.Diva Canto2012-03-222-0/+17
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* Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY ↵Melanie2012-03-222-15/+0
| | | | | | DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." This reverts commit 6146e7ef258b10888ad7464b72b75cca701e02c9.
* Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. ↵Diva Canto2012-03-222-0/+15
| | | | Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
* Fix typoBlueWall2012-03-211-2/+2
| | | | Add enclosing " to urls
* HG Friends config for Robust.HG.ini.exampleDiva Canto2012-03-201-2/+6
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-207-10/+7
|\ | | | | | | | | Conflicts: OpenSim/Framework/Util.cs
| * Move startup/shutdown command .txt files to .txt.example files to avoid ↵Justin Clark-Casey (justincc)2012-03-194-6/+6
| | | | | | | | | | | | clobbering on updates. Thanks to Whitestar in http://opensimulator.org/mantis/view.php?id=5938 for pointing out this problem.
| * Fix configuration problems where XAssetDatabasePlugin was picked up ↵Justin Clark-Casey (justincc)2012-03-193-4/+1
| | | | | | | | | | | | | | | | | | accidentally. The asset data plugin now implements IXAssetData rather than IAssetData so the ordinary AssetService should no longer pick it up. This replaces the changes in 92b1ade. There is no longer any need to adjust your StandaloneCommon.ini/Robust.ini/Robust.HG.ini files. This may explain very recent issues in the last few weeks where textures have been disappearing or turning white (as they were going to different places). Unfortunately, you will need to rollback to an earlier database backup or reupload the textures.
* | HG Friends: allow the establishment of HG friendships without requiring ↵Diva Canto2012-03-201-1/+5
|/ | | | co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
* More on HG access control. This commit splits the UserManagementModule into ↵Diva Canto2012-03-172-0/+2
| | | | the Basic one and the HG one, so that we can do everything that needs to be done for HG ACLs to work without interfering with the vanilla opensim. For the moment, it finds foreign users who have left a trace in the region, e.g. an object. This makes it possible to ban/IM/etc these users using the regular avatar picker. TODO: contact the UAS directly given a name of the form First.Last @foo.com.
* BAD JUSTIN!Diva Canto2012-03-173-0/+3
| | | | | People using standalone in master, please update your StandaloneCommon.ini according to this change. People using robust in master, please update your Robust.HG.ini.example[.HG].ini according to this change.
* Region access control! Region operators can now specify things like ↵Diva Canto2012-03-176-6/+24
| | | | DisallowForeigners (means what it says) and DisallowResidents (means that only admins and managers can get into the region). This puts the never-completed AuthorizationService to good use. Note that I didn't implement a grid-wide Authorization service; this service implementation is done entirely locally on the simulator. This can be changed as usual by pluging in a different AuthorizationServicesConnector.
* Terrain: added [Terrain] section with an option to load an initial flat ↵Diva Canto2012-03-162-1/+6
| | | | terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
* Move startup_commands.txt.example to startup_commands.txt for consistency ↵Justin Clark-Casey (justincc)2012-03-163-4/+4
| | | | | | with the existing shutdown_commands.txt. Add comments to both files saying what they are (files that can contain console commands to execute on sim startup/shutdown) with an example.
* Remove unnecessary "backup" command in shutdown_commands.txtJustin Clark-Casey (justincc)2012-03-161-1/+2
| | | | The simulator is already doing this internally.
* Remove unused bin/ScriptEngines/Default.lslJustin Clark-Casey (justincc)2012-03-161-104/+0
| | | | | It would certainly be nice to change the default script on disk, but this is currently unused and isn't a suitable default. At this location it would also stop an easy manual deletion of script engine compiles and state.
* Change OpenSim.ini.example to reflect how to actually enable prim limits,Melanie2012-03-121-5/+1
| | | | as opposed to how it was first designed.