| Commit message (Collapse) | Author | Age | Files | Lines |
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refers to prim OWNERS. A new option set, Creators_, is added to allow
selection by script creator. For existing installs, this means no functional
change. The warning from my prior commit doesn't apply anymore.
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refers to prim OWNERS. A new option set, Creators_, is added to allow
selection by script creator. For existing installs, this means no functional
change. The warning from my prior commit doesn't apply anymore.
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This merges AlexRa's work on migration streamlining. This merge is experimental.
If it causes issues, feel free to back out.
Signed-off-by: Melanie <melanie@t-data.com>
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This is necessary to correct a known problem with the
DELIMITER command in previous versions of the client library.
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Signed-off-by: Melanie <melanie@t-data.com>
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This removes Mono.Security.dll which might help with Mono 2.6.3 compatability issues (notwithstanding the sqlite problem)
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root prim until right clicked (or otherwise updated).
The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client.
Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates.
The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
Backport from head.
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connection strings.
* Added a comment in LLLoginService.cs, for future reference
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asset deletion in robust handler.
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foreign grids.
* Added missing config in StandaloneHypergrid.ini
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home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
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missing configuration.
* Made previous Robust config changes consistent in Robust.HG.ini.example
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This requires a special XMLRPC call, which has to supply the credentials of
a god user (User level >= 200). Disabled by default. Also Adds a configuration
option to set the initial permitted login level.
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This requires a special XMLRPC call, which has to supply the credentials of
a god user (User level >= 200). Disabled by default. Also Adds a configuration
option to set the initial permitted login level.
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there for now, in case bugs pop up with XInventory.
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this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was SQLiteNG
MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone)
See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details
This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita.
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I know this is tough on Mac OSX users (since SQLiteNG requires the export of the sqlite3_column_origin_name symbol and this isn't present for the Mac OSX sqlite3 system library)
Unfortunately, I need to shaft somebody (as it were)
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is the one known to work in Windows
Thanks for the initial library inclusion, Diva. I had it all queued up on my windows test machine but forgot to add it!
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makes the compilation in Windows happy again. Not sure if this is the right dll, Justin -- I grabbed it somewhere from mono 2.4.6 for Windows.
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config-include/StandaloneCommon.ini
Unfortunately, database settings need to be changed in two places.
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present in included configuration files
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OpenSim.DataStore.MonoSqlite.dll, since this hasn't exist for a long, long time
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