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* Make private services forbid llHTTPRequest() calls by rejecting those that ↵Justin Clark-Casey (justincc)2015-03-042-0/+14
| | | | | | have the X-SecondLife-Shard header. If you need to enable this, set AllowHttpRequestIn = true in [Network] for all private services or individual [*Service] sections.
* Add outbound URL filter to llHttpRequest() and osSetDynamicTextureURL*() ↵Justin Clark-Casey (justincc)2015-03-043-0/+46
| | | | | | | | script functions. This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN. By default, calls to all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini
* BulletSim: update the OSX BulletSim binary to the latest sources inRobert Adams2015-02-211-0/+0
| | | | opensim-libs.
* minor: Add explanation that [Startup] CombineContiguousRegions should be ↵Justin Clark-Casey (justincc)2015-02-191-1/+2
| | | | false for varregions.
* BulletSim: bring the BulletSim dll's and so's up to date withRobert Adams2015-02-134-0/+0
| | | | the sources in the 'libs' source repository. No functional changes.
* BulletSim: update DLLs, SOs, and dylib with latest versions.Robert Adams2015-01-255-0/+0
| | | | The dylib update is a new version that doesn't leak memory.
* Replace the tabs that have crept into isolated places in config and config ↵Justin Clark-Casey (justincc)2015-01-2112-216/+216
| | | | example files with spaces
* Also deleted the option of setting Cap_WebFetchInventoryDescendents from ↵Diva Canto2015-01-141-4/+0
| | | | OpenSim.ini.example
* Added GetDisplayNames capability. For now, we don't actually use display ↵Diva Canto2015-01-092-1/+2
| | | | names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
* Fix name of EstateDataRemoteConnector in the comment.Diva Canto2015-01-071-1/+1
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-01-071-0/+11
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| * BulletSim: tweek step parameters and logic to make walking up stepsRobert Adams2015-01-071-0/+11
| | | | | | | | | | | | | | closer to SL. This change should address small floor edges acting like walls, approaching a step at any angle (other than walking backwards) will allow walking up, and reducing the avatar pop-up when going up stairs.
* | Added a different/better way of specifying data services in DataSnapshot -- ↵Diva Canto2015-01-072-4/+6
|/ | | | using DATA_SRV_ keys, one per service. This allows 3rd party modules to add data services automatically.
* Donation of robust network connectors for estate service, as promised. This ↵Diva Canto2015-01-068-10/+29
| | | | | | allows to have one central database for estates without having to open the MySql port. This is off by default, so not to disturb everyone's existing installations. To use it, see GridCommon.ini.example [EstateDataStore] section and Robust*.ini.example's new additions. Note that I also made things consistent by removing both the EstateDataService and the SimulationService into their own dlls, just like all other services. They really didn't belong in Services.Connectors, since everything in that component is about network connectors to robust backends. We may have too many dlls, and at some point it might not be a bad idea to merge all services into one single dll, since they all have more or less the same dependencies.
* Fix typo in OpenSim.ini.exampleBlueWall2015-01-041-1/+1
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* BulletSim: update BulletSim DLLs and SOs to remove chatty debug log messages.Robert Adams2015-01-044-0/+0
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* Removing the Wifi config example from Robust.HG.ini.example, because it is ↵Diva Canto2015-01-041-3/+0
| | | | not needed anymore. Wifi is now a mono addin to Robust, and it can be deployed in two ways: by installing the Wifi plugin via mautil or by compiling Wifi from source, in which case it will appear in the registry when Robust starts because the Diva Wifi dlls are present in bin.
* Make bin/mautil.exe executable when checked out.Robert Adams2015-01-031-0/+0
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* Changed the dll name that comes in Robust.HG.ini.example for Wifi.Diva Canto2015-01-021-1/+2
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* Amend to previous commits -- also needed for bug fixes: the mono addins dlls.Diva Canto2015-01-023-0/+0
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* Slight change in the way region module addins handle their configuration. ↵Diva Canto2015-01-022-3/+10
| | | | Rather than opensim grabbing their config file automatically from the addins folder, it's the module's responsibility to read its own config file. This makes it consistent with Robust-bound addins.
* Another minor improvement to mautil related to ↵Diva Canto2015-01-021-0/+0
| | | | https://github.com/mono/mono-addins/issues/22. And since these commits show up in that issue report, I thought I'd say 'hi' to the zealous Xamarin developer who seems to be eager to get pull requests. Not yet, my friend, not until I fix all the bugs that stand in my way, now that I'm using mautil :-)
* Switched mautil.exe with another that has a bug fix for this bug report: ↵Diva Canto2015-01-021-0/+0
| | | | https://github.com/mono/mono-addins/issues/22
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-12-301-0/+0
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| * compile Prebuild.exe with mono 3.2.8 targeting .NET framework 3.5dahlia2014-12-301-0/+0
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-12-301-0/+7
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| * Merge branch 'mb-throttle-test'Mic Bowman2014-12-301-0/+7
| |\ | | | | | | | | | Merge in the new throttle code.
| | * Enable runtime configuration of the minimum rate for adaptiveMic Bowman2014-12-291-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | throttles. Setting adaptive_throttle_min_bps will change the minimum rate that the adapative throttles will drop to in case of network packet loss. The current rate default rate is 256kbps. The viewer can throttle rates under that amount, but the dynamic adaptation will not.
* | | Add support for expansion of key values in nini config files.Diva Canto2014-12-302-1/+12
|/ / | | | | | | Add loading of 3rd-party addin inis automatically.
* | WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.Diva Canto2014-12-301-20/+0
| | | | | | | | | | | | | | This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1 Additional changes: - Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing. - Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent
* | Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number ↵Diva Canto2014-12-291-1/+1
| | | | | | | | doesn't need to match the release version number, but I think it's a very good idea that they do.
* | Updated Mono.Addins to version 1.2 ↵Diva Canto2014-12-297-0/+7260
|/ | | | (https://github.com/mono/mono-addins/releases/tag/mono-addins-1.2). Also included mautil.exe, the command line application for managing mono addins.
* Updated libomv to grab the latest bug fixes in Collada uploadDiva Canto2014-12-251-0/+0
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* Restore OpenMetaverse.dll to the one compiled under Windows again from ↵Justin Clark-Casey (justincc)2014-12-101-0/+0
| | | | | | commit 2660619. Somehow it got replaced again in the ghosts merge with the one built under Linux. No other dlls are affected
* minor: Add doc about [InventoryService] AllowDelete setting to robust ini ↵Justin Clark-Casey (justincc)2014-12-042-0/+8
| | | | example files.
* Reintroduce general xengine extra debugging log level. This can be ↵Justin Clark-Casey (justincc)2014-12-031-5/+0
| | | | | | | controlled at runtime with the command "debug xengine log <level>", as with similar commands. If log level is 1 then every script load is logged. This means the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section in OpenSim.exe.config is no longer needed to avoid log spam on regions with many scripts and can be removed.
* Fix typo in iniBlueWall2014-12-011-1/+1
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* BulletSim: update BulletSim DLLs and SOs.Robert Adams2014-11-304-0/+0
| | | | Hopefully fix problem of multiple physical meshes crashing Windows simulators.
* A little more cleaning of config files.BlueWall2014-11-301-3/+3
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* A little bit of cleanup behind commit r5f88ceab2269BlueWall2014-11-303-10/+10
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* Set configuration files to use key expansion for widely used common settings.BlueWall2014-11-305-153/+211
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* minor: Make Robust.ini.example and Robust.HG.ini.example files consistent ↵Justin Clark-Casey (justincc)2014-11-282-192/+230
| | | | within themselves and OpenSim.ini.example by changing tabs to spaces, indenting, spacing.
* Add [Startup] JobEngineEnabled setting that allows the job engine to be ↵Justin Clark-Casey (justincc)2014-11-251-0/+4
| | | | disabled for testing purposes if necessary.
* Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether ↵Justin Clark-Casey (justincc)2014-11-252-0/+8
| | | | | | | | | avatars collide. This is true by default. This is implemented with a new collision type (PhantomToOthersAvatar) to potentially allow colliding and non-colliding avatars to be present in the same scene. So there is no provision yet for giving avatars different collision types. This commit replaces the temporary change in commit f3eaa6d8 where avatars would never collide when using BulletSim This is equivalent to the av_av_collisions_off option in ODE.
* Update libomv to cedac55justincc2014-11-251-0/+0
| | | | | | This resolves an issue with pCampbot where some bots would occasionally connect with the same UDP source port. This sometimes led to console messages where bots would report receiving packets multiple times that weren't marked as resends. DLLs built under windows
* Add "wearables show" console command.Justin Clark-Casey (justincc)2014-11-251-0/+0
| | | | | This shows summary wearables information (shape, hair, etc.) for all avatars in the scene or specific information about a given avatar's wearables. Similar to the existing "attachments show" command.
* small adjustment to commented out scene_throttle_max_bps and ↵Justin Clark-Casey (justincc)2014-11-251-2/+2
| | | | | | client_throttle_max_bps examples in OpenSimDefaults.ini Make them actually reflect 20 mbit and 1.5 mbit respectively
* Change help text for client_throttle_max_bps in OpenSimDefaults.ini to state ↵Justin Clark-Casey (justincc)2014-11-251-1/+1
| | | | | | | | it is in bytes, not bits This is the same as already done for scene_throttle_max_bps Internally, the token buckets are in bytes and the other help text makes it clear that the number is bytes per second (though with the wrong assumption that 1 mbit = 1024 * 1024 bits whereas 1 mbit = 1000 kbits = 1000000 bits)
* Update libomv to cedac55justincc2014-10-302-0/+0
| | | | | | This resolves an issue with pCampbot where some bots would occasionally connect with the same UDP source port. This sometimes led to console messages where bots would report receiving packets multiple times that weren't marked as resends. DLLs built under windows
* Refresh OpenMetaverse libraries again at 0f4b361 but with Windows builds to ↵justincc2014-10-244-0/+0
| | | | see if this resolves some user problems.