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* (no commit message)MW2007-04-101-0/+0
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* Fixed "teh bug"gareth2007-04-101-0/+0
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* **BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby2007-04-061-0/+0
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* * Script prototypelbsa712007-04-031-4/+5
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* Brought back in older version of libsecondlife.dll for now.MW2007-04-021-0/+0
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* Brought in latest libslgareth2007-04-021-0/+0
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* Done some fixes to the ODE plugin, but its still not working correctly, ↵MW2007-03-301-0/+0
| | | | believe that the terrain is rotated /placed wrongly.
* Started to add a few features to the web front end that should be useful ↵MW2007-03-301-1/+1
| | | | | | | during debugging. First such feature is that you can see a list of any connected clients inventory.
* * Naaw, -realphysx is too much to asklbsa712007-03-291-0/+0
| | | | | * Genning proj Guids from name hash, for great justice
* RIP OpenSimRoot. (removed)MW2007-03-287-0/+0
| | | | | | Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch.
* * revert the revert - begin the beguinelbsa712007-03-271-0/+0
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* * Reverting todays work. It was worth a try.lbsa712007-03-271-0/+0
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* * vaseline + duct-tape.lbsa712007-03-271-0/+0
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* * Fixed yet another project ref fuck-up in Prebuild.lbsa712007-03-271-0/+0
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* Added REST-handler interface for the http server and changed the Admin Web ↵MW2007-03-271-1/+1
| | | | front end to one.
* * Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712007-03-271-0/+0
| | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
* Added a very very very basic Web front end for admin use - ready to be used ↵MW2007-03-263-0/+138
| | | | in sandbox mode for adding new accounts.
* * Added Prebuild exe (just delete the old one)lbsa712007-03-261-0/+0
| | | | | * Reverted faulty build files
* Brought in ODE native binariesgareth2007-03-262-0/+0
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* Added Fly animationMW2007-03-231-0/+0
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* Moved Assets to assets as a temporary fix for not being able to start in ↵jmalthus2007-03-223-0/+0
| | | | sandbox mode on Linux
* brought in bin/ from zircongareth2007-03-2211-0/+106
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* removed old trunk bin/gareth2007-03-229-1/+0
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* (no commit message)MW2007-03-113-0/+0
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* A PhysX physics plugin (that actually uses physX now but currently only ↵MW2007-03-102-0/+0
| | | | | | | | | works on windows) Can now change direction when walking without stopping Flying works when using the Physx dll
* fixed last screwupgareth2007-03-076-0/+1
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* Deleted old trunk codegareth2007-03-075-0/+0
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* * Updating libsecondlife.dll to the latest version with a working LayerData ↵jhurliman2007-03-071-0/+0
| | | | | | | | | | | | function * Reformatting some source files * Adding a try/catch sanity check around a phoning home check to osgrid.org * Updating the MSVC project file * Converted LayerData generation to use the functions built in to libsecondlife * Removing unused BitPack.cs and TerrainDecoder.cs files * Added a basic terrain generator (hills algorithm)
* Updating to a version of libsecondlife that isn't thousands of years oldjhurliman2007-03-041-0/+0
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* Broken asset code + ObjectUpdate FIXMEgareth2007-03-011-0/+0
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* Brought in newer libslgareth2007-02-281-0/+0
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* Brought in code from branches/garethgareth2007-02-274-0/+0
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* Removed old trunk codegareth2007-02-275-15/+0
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* (no commit message)MW2007-02-032-0/+0
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* Added Basic Inventory supportMW2007-02-031-0/+2
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* (no commit message)MW2007-02-022-0/+13