Commit message (Collapse) | Author | Files | Lines | ||
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2017-08-17 | Replaced libomv dlls with newly compiled ones to solve crashes with ↵ | Diva Canto | 4 | -0/+0 | |
pCampBot. See https://github.com/openmetaversefoundation/libopenmetaverse/commit/e8250162cc3b36274c585db0f3ff56087c157c11 | |||||
2017-08-17 | BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision ↵ | Robert Adams | 2 | -0/+0 | |
fixes. Thanks Gavin Hird. | |||||
2017-08-15 | update libode for MAC, thanks again Gavin Hird | UbitUmarov | 2 | -0/+0 | |
2017-08-14 | Update BulletSim with corrected collision computations. | Robert Adams | 4 | -0/+0 | |
A fix for Mantis 8010. | |||||
2017-08-09 | Update BulletSim with Bullet V2.86. | Robert Adams | 4 | -0/+0 | |
Should be no functional changes. | |||||
2017-08-05 | Remove profile from basic configuration | Kevin Cozens | 1 | -3/+0 | |
2017-07-29 | upload ODE lib for linux. Plz keep previus version in case something goes ↵ | UbitUmarov | 2 | -0/+0 | |
wrong. Thanks jakdaniels for the compilation | |||||
2017-07-27 | mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ↵ | UbitUmarov | 1 | -1/+1 | |
stated on ini files. | |||||
2017-07-22 | ubOde: make option MinSizeToMeshmerize visible in OpenSimDefaults.ini | UbitUmarov | 1 | -6/+8 | |
2017-07-21 | fix a few EN typos | UbitUmarov | 1 | -5/+5 | |
2017-07-21 | ubOde suport convex shapes on all normal prims and sculpts. Since code is ↵ | UbitUmarov | 1 | -7/+24 | |
experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems | |||||
2017-07-15 | fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini | UbitUmarov | 1 | -6/+14 | |
[Trees] section. Does need more work, and some hardcode settings may not be the optimal still" | |||||
2017-07-13 | update libomv fixing EnUsCulture | UbitUmarov | 7 | -39672/+0 | |
2017-07-07 | ubOde don't use old ode body sleep option, a few changes on sleep control, ↵ | UbitUmarov | 2 | -0/+0 | |
update ode.dll (windows, others needed) (keep older versions.. bc.. well bugs happen) | |||||
2017-07-03 | ubOde: dont do avatar step climb on small true spheres. lets play simple ↵ | UbitUmarov | 2 | -0/+0 | |
football | |||||
2017-07-02 | update ode.dll ( windows) | UbitUmarov | 2 | -0/+0 | |
2017-07-01 | a few changes to ubOde avatar collisions | UbitUmarov | 3 | -1/+0 | |
2017-06-30 | do calls to m_host.AddScriptLPS() on the right place on osslm this stat is ↵ | UbitUmarov | 1 | -2/+2 | |
of course still wrong LPS does not mean api function calls | |||||
2017-06-30 | put osGetAgentIP() in threat control with level Severe so it can be disabled ↵ | UbitUmarov | 1 | -55/+61 | |
even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information | |||||
2017-06-30 | update ode.dll (windoes only. need bins for others :( ) | UbitUmarov | 2 | -0/+0 | |
2017-06-28 | put back getAgentIP bug restricted, script owner must be a Administrator (god) | UbitUmarov | 1 | -1/+1 | |
2017-06-26 | add osGetNPCList() | UbitUmarov | 1 | -0/+1 | |
2017-06-26 | take a few more out of level check | UbitUmarov | 1 | -31/+30 | |
2017-06-26 | update osslEnable.ini. functions that have no level check are still listed ↵ | UbitUmarov | 1 | -2/+15 | |
but commented, just to be more visible | |||||
2017-06-25 | add respective ossl helper funtion osDrawScaleTransform(string drawList, ↵ | UbitUmarov | 1 | -2/+3 | |
LSL_Float x, LSL_Float y) | |||||
2017-06-24 | add string osDrawTranslationTransform(string drawList, LSL_Float x, ↵ | UbitUmarov | 1 | -16/+21 | |
LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings | |||||
2017-06-24 | revert the thread level change; remove unused dynamic texture timer from ↵ | UbitUmarov | 1 | -1/+1 | |
internal code; let blend alpha work if < 255; let blend work with the selected face; etc | |||||
2017-06-24 | change thread level of osSetDynamicTextureDataBlendFace to VeryHigh | UbitUmarov | 1 | -1/+1 | |
2017-06-24 | osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one | UbitUmarov | 1 | -0/+1 | |
2017-06-19 | a defual can me comented out | UbitUmarov | 1 | -1/+1 | |
2017-06-16 | framework main thread pool is always active and in use ( even id hard to ↵ | UbitUmarov | 1 | -0/+2 | |
catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs | |||||
2017-06-14 | remove options about script compilers the got back somehow on defaults also | UbitUmarov | 1 | -8/+0 | |
2017-06-14 | remove options about script compilers the got back somehow | UbitUmarov | 1 | -11/+0 | |
2017-06-13 | remove excessive notion of paralelism | UbitUmarov | 1 | -8/+0 | |
2017-06-12 | update Robust32.exe build files | UbitUmarov | 2 | -0/+0 | |
2017-06-12 | add Robust32.exe so recovering the option to run it also in 32bit on windows | UbitUmarov | 5 | -18/+99 | |
2017-06-11 | forget about stupid mono 32bit | UbitUmarov | 1 | -5/+0 | |
2017-06-11 | actually.. its opensim, use same log file name in 32b mode | UbitUmarov | 1 | -2/+2 | |
2017-06-11 | remove a ref to old 32bitlauncher | UbitUmarov | 1 | -2/+2 | |
2017-06-11 | Set the execute bit on the bin/opensim*.sh files | Kevin Cozens | 2 | -0/+0 | |
2017-06-11 | add opensim.sh and opensim32.sh for linux, replacing old opensim-ode.sh | UbitUmarov | 3 | -4/+10 | |
2017-06-11 | put back opensim 32bit launcher, renamed as OpenSim32.exe. This allows ↵ | UbitUmarov | 4 | -75/+75 | |
opensim to run in 32bit mode on 64bit machines. Possible most opensim regions should be running like this. 2GB of Virtual memory is still a lot on memory | |||||
2017-06-09 | Minor changes to commented text in bin/OpenSim.ini.example | Kevin Cozens | 1 | -9/+8 | |
2017-05-31 | merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector ↵ | UbitUmarov | 6 | -6/+6 | |
in single NeighbourServicesOutConnector | |||||
2017-05-27 | get back to .net4.0 for now | UbitUmarov | 2 | -0/+0 | |
2017-05-27 | update test httpserver, be more tolerant on protocols | UbitUmarov | 2 | -0/+0 | |
2017-05-27 | ops no | UbitUmarov | 1 | -0/+0 | |
2017-05-27 | add test cert | UbitUmarov | 1 | -0/+0 | |
2017-05-26 | change opensim-ode.sh to use the ode engine defined on opensim.ini | UbitUmarov | 2 | -2/+6 | |
2017-05-25 | Update macOS version of libode to 0.13.2. The library is build as a fat ↵ | Geir Nøklebye | 2 | -0/+0 | |
library with both 32 and 64 bit code. O3 optimization and built with macOS 10.11 SDK. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> |