Commit message (Collapse) | Author | Files | Lines | ||
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2017-10-26 | Fixed typo in a comment. | Kevin Cozens | 1 | -1/+1 | |
2017-10-26 | Added missing Allow line for osGetSimulatorMemoryKB. | Kevin Cozens | 1 | -0/+1 | |
2017-10-26 | Sorted the groups of Allow statements by alphabetical order. | Kevin Cozens | 1 | -10/+10 | |
2017-09-20 | BulletSim: update MacOS version of libBulletSim to latest version. | Robert Adams | 2 | -0/+0 | |
See Mantis 8232. Thanks Gavin Hird. | |||||
2017-09-17 | replace libomv saving a few op on vector * quaternion | UbitUmarov | 1 | -0/+0 | |
2017-09-04 | Fixed typos in comments in osslEnable.ini | Kevin Cozens | 1 | -2/+2 | |
2017-09-03 | BulletSim; Update BulletSim.dll's and so's for raycast. | Robert Adams | 4 | -0/+0 | |
2017-08-31 | fix our name is OpenSimulator not OpenSim | UbitUmarov | 1 | -0/+0 | |
2017-08-31 | improve Prefer32bit configuration option | UbitUmarov | 1 | -0/+0 | |
2017-08-31 | CSharp targets name still wrong | UbitUmarov | 1 | -0/+0 | |
2017-08-31 | fix a whitecode bug, add missing files | UbitUmarov | 1 | -0/+0 | |
2017-08-30 | update Prebuild with WhiteCore version | UbitUmarov | 1 | -0/+0 | |
2017-08-28 | update httpserver | UbitUmarov | 2 | -0/+0 | |
2017-08-21 | update ODE bins for windows to 0.13.3 ( old ode will now also have ↵ | UbitUmarov | 2 | -0/+0 | |
stati/dynamic friction, cant avoid it | |||||
2017-08-18 | BulletSim: Update macOS version of BulletSim with the actual Bullet | Robert Adams | 2 | -0/+0 | |
2.86. (the last commit was really an update to 2.82). Thanks Gavin Hird. | |||||
2017-08-17 | Replaced libomv dlls with newly compiled ones to solve crashes with ↵ | Diva Canto | 4 | -0/+0 | |
pCampBot. See https://github.com/openmetaversefoundation/libopenmetaverse/commit/e8250162cc3b36274c585db0f3ff56087c157c11 | |||||
2017-08-17 | BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision ↵ | Robert Adams | 2 | -0/+0 | |
fixes. Thanks Gavin Hird. | |||||
2017-08-15 | update libode for MAC, thanks again Gavin Hird | UbitUmarov | 2 | -0/+0 | |
2017-08-14 | Update BulletSim with corrected collision computations. | Robert Adams | 4 | -0/+0 | |
A fix for Mantis 8010. | |||||
2017-08-09 | Update BulletSim with Bullet V2.86. | Robert Adams | 4 | -0/+0 | |
Should be no functional changes. | |||||
2017-08-05 | Remove profile from basic configuration | Kevin Cozens | 1 | -3/+0 | |
2017-07-29 | upload ODE lib for linux. Plz keep previus version in case something goes ↵ | UbitUmarov | 2 | -0/+0 | |
wrong. Thanks jakdaniels for the compilation | |||||
2017-07-27 | mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ↵ | UbitUmarov | 1 | -1/+1 | |
stated on ini files. | |||||
2017-07-22 | ubOde: make option MinSizeToMeshmerize visible in OpenSimDefaults.ini | UbitUmarov | 1 | -6/+8 | |
2017-07-21 | fix a few EN typos | UbitUmarov | 1 | -5/+5 | |
2017-07-21 | ubOde suport convex shapes on all normal prims and sculpts. Since code is ↵ | UbitUmarov | 1 | -7/+24 | |
experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems | |||||
2017-07-15 | fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini | UbitUmarov | 1 | -6/+14 | |
[Trees] section. Does need more work, and some hardcode settings may not be the optimal still" | |||||
2017-07-13 | update libomv fixing EnUsCulture | UbitUmarov | 7 | -39672/+0 | |
2017-07-07 | ubOde don't use old ode body sleep option, a few changes on sleep control, ↵ | UbitUmarov | 2 | -0/+0 | |
update ode.dll (windows, others needed) (keep older versions.. bc.. well bugs happen) | |||||
2017-07-03 | ubOde: dont do avatar step climb on small true spheres. lets play simple ↵ | UbitUmarov | 2 | -0/+0 | |
football | |||||
2017-07-02 | update ode.dll ( windows) | UbitUmarov | 2 | -0/+0 | |
2017-07-01 | a few changes to ubOde avatar collisions | UbitUmarov | 3 | -1/+0 | |
2017-06-30 | do calls to m_host.AddScriptLPS() on the right place on osslm this stat is ↵ | UbitUmarov | 1 | -2/+2 | |
of course still wrong LPS does not mean api function calls | |||||
2017-06-30 | put osGetAgentIP() in threat control with level Severe so it can be disabled ↵ | UbitUmarov | 1 | -55/+61 | |
even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information | |||||
2017-06-30 | update ode.dll (windoes only. need bins for others :( ) | UbitUmarov | 2 | -0/+0 | |
2017-06-28 | put back getAgentIP bug restricted, script owner must be a Administrator (god) | UbitUmarov | 1 | -1/+1 | |
2017-06-26 | add osGetNPCList() | UbitUmarov | 1 | -0/+1 | |
2017-06-26 | take a few more out of level check | UbitUmarov | 1 | -31/+30 | |
2017-06-26 | update osslEnable.ini. functions that have no level check are still listed ↵ | UbitUmarov | 1 | -2/+15 | |
but commented, just to be more visible | |||||
2017-06-25 | add respective ossl helper funtion osDrawScaleTransform(string drawList, ↵ | UbitUmarov | 1 | -2/+3 | |
LSL_Float x, LSL_Float y) | |||||
2017-06-24 | add string osDrawTranslationTransform(string drawList, LSL_Float x, ↵ | UbitUmarov | 1 | -16/+21 | |
LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings | |||||
2017-06-24 | revert the thread level change; remove unused dynamic texture timer from ↵ | UbitUmarov | 1 | -1/+1 | |
internal code; let blend alpha work if < 255; let blend work with the selected face; etc | |||||
2017-06-24 | change thread level of osSetDynamicTextureDataBlendFace to VeryHigh | UbitUmarov | 1 | -1/+1 | |
2017-06-24 | osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one | UbitUmarov | 1 | -0/+1 | |
2017-06-19 | a defual can me comented out | UbitUmarov | 1 | -1/+1 | |
2017-06-16 | framework main thread pool is always active and in use ( even id hard to ↵ | UbitUmarov | 1 | -0/+2 | |
catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs | |||||
2017-06-14 | remove options about script compilers the got back somehow on defaults also | UbitUmarov | 1 | -8/+0 | |
2017-06-14 | remove options about script compilers the got back somehow | UbitUmarov | 1 | -11/+0 | |
2017-06-13 | remove excessive notion of paralelism | UbitUmarov | 1 | -8/+0 | |
2017-06-12 | update Robust32.exe build files | UbitUmarov | 2 | -0/+0 | |