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* Revert "Change linux, windows and mac ODE libraries to use the GIMPACT ↵Justin Clark-Casey (justincc)2012-01-201-0/+0
| | | | | | | | collider rather than OPCODE." This reverts commit 4eef6725f4116aa70de729b71d60636a7d0a68f5. Reverting for now since this fails with "terminate called after throwing an instance of 'std::bad_alloc'" on Wright Plaza instances.
* Change linux, windows and mac ODE libraries to use the GIMPACT collider ↵Justin Clark-Casey (justincc)2012-01-171-0/+0
| | | | | | | | | | | rather than OPCODE. As discussed on the opensim-dev mailing list, this is to avoid a demonstrated ODE collider segfault when stress-testing a simulator running more than one region using the bundled pCampbot.exe As before, the ODE revision used is r1755 - only the collider has changed. Tests so far reveal little performance change. However, if noticeable issues do arise, please report on mantis and/or the opensim-dev mailing list. The previous libraries are temporarily in bin/Physics-previous-ode-libs These can be copied back to bin if one wants to compare behaviour with the previous libraries.
* update libode for 64 bit linux to r1755 (post 0.11.1) from ode 0.10.1Justin Clark-Casey (justincc)2010-12-101-0/+0
| | | | the same thing was actually done for ode.dll a couple of commits ago but I got the commit msg wrong (should have been r1755, not r1754). Damn these fat fingers.
* * Adding a 64bit compiled libode.so and an Ode.NET.dll.config so mono will ↵Teravus Ovares2008-12-221-0/+0
automatically pull up either the 32 bit or the 64 bit library, (or the mac lib) depending on which platform it's being run under.