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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs for spring parameters and constraint | Robert Adams | 2013-09-11 | 2 | -0/+0 | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs with Bullet svn version 2644 (no major fixes) ... | Robert Adams | 2013-09-11 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs | Robert Adams | 2013-05-26 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs with version containing gImpact code. | Robert Adams | 2013-05-21 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs to they have no dependencies on newer | Robert Adams | 2013-04-24 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: add Bullet HACD library invocation. Turned off by default as not | Robert Adams | 2013-04-09 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: update unmanaged API for HACD parameter passing. Bullet HACD | Robert Adams | 2013-04-01 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: add calls for creating all the different Bullet constraint types. | Robert Adams | 2013-02-17 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: fix density since the simulator/viewer track density in a | Robert Adams | 2013-02-12 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: add parameter to set global contact breaking threshold. Update DLL... | Robert Adams | 2013-02-08 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: make removing zero width triangles from meshes optional | Robert Adams | 2013-02-05 | 1 | -0/+0 | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: rework some parameter setting implementation moving functionality ... | Robert Adams | 2013-02-05 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: do not zero an avatar's standing velocity if it is standing | Robert Adams | 2013-01-28 | 2 | -0/+0 | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: update Bullet with profiling disabled. This seems to fix the memor... | Robert Adams | 2013-01-28 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: pass up and report the real collision penetration. | Robert Adams | 2013-01-23 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: move center of gravity of linkset to its geometric center. | Robert Adams | 2013-01-11 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs with better debugging output. | Robert Adams | 2013-01-06 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | | BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic | Robert Adams | 2013-01-04 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | | BulletSim: eliminate the use of the unmanaged HeightMapInfo structure. | Robert Adams | 2012-12-31 | 2 | -0/+0 | |
* | | | | | | | | | | | | | | | | | | | | | | | BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate. | Robert Adams | 2012-12-31 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs with vehicle collision event check | Robert Adams | 2012-12-06 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | | BulletSim: Reduce idle region physics overhead where there are MANY | Robert Adams | 2012-12-03 | 2 | -0/+0 | |
* | | | | | | | | | | | | | | | | | | | | | BulletSim: Add DumpActivationInfo2 function. Change static objects from DISAB... | Robert Adams | 2012-12-01 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs to remove simulator crash when calling SetInte... | Robert Adams | 2012-11-28 | 2 | -0/+0 | |
* | | | | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs with new collision margin setting function. | Robert Adams | 2012-11-25 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs. No functional changes. Only the parameter blo... | Robert Adams | 2012-11-21 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | | BulletSim: remove the obsolete interface to the Bullet code. Update BulletSim... | Robert Adams | 2012-11-18 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | | BulletSim: update the DLLs and SOs | Robert Adams | 2012-11-06 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | | BulletSim: update the DLLs and SOs | Robert Adams | 2012-11-03 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | | | Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit v... | Justin Clark-Casey (justincc) | 2012-11-01 | 1 | -0/+0 | |
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* | | | | | | | | | | | | | | BulletSim: update binaries with small change that insures that manual positio... | Robert Adams | 2012-10-23 | 2 | -0/+0 | |
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* | | | | | | | | | | | | | Bulletsim: update DLLs and SOs. Brings C++ routine in sync with C# sources an... | Robert Adams | 2012-10-19 | 2 | -0/+0 | |
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* | | | | | | | | | | | | BulletSim: update the DLLs and SOs | Robert Adams | 2012-10-11 | 2 | -0/+0 | |
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* | | | | | | | | | | | BulletSim: fix crash on load that showed up on 32bit Linux. | Robert Adams | 2012-10-02 | 2 | -0/+0 | |
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* | | | | | | | | | | BulletSim: update SOs and DLLs | Robert Adams | 2012-09-28 | 2 | -0/+0 | |
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* | | | | | | | | | Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this ti... | Justin Clark-Casey (justincc) | 2012-09-20 | 2 | -0/+0 | |
* | | | | | | | | | Downgrade libopenjpeg back to 1.3 from 1.5. | Justin Clark-Casey (justincc) | 2012-09-19 | 2 | -0/+0 | |
* | | | | | | | | | Update libopenmetaverse components to commit f5cecaa | justincc | 2012-09-18 | 4 | -0/+0 | |
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* | | | | | | | | BulletSim: update DLLs and SOs and remove some debugging code. | Robert Adams | 2012-09-15 | 2 | -0/+0 | |
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* | | | | | | | BulletSim: update the DLLs and SOs | Robert Adams | 2012-09-07 | 2 | -0/+0 | |
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* | | | | | | BulletSim: update the SOs and DLLs | Robert Adams | 2012-08-31 | 2 | -0/+0 | |
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* | | | | | BulletSim: update DLLs and SOs to eliminate terrain update crash which manife... | Robert Adams | 2012-08-21 | 2 | -0/+0 | |
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* | | | | BulletSim: update DLLs and SOs to fix the problem with avatars jumping around... | Robert Adams | 2012-08-15 | 2 | -0/+0 | |
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* | | | BulletSim: update DLLs and SOs | Robert Adams | 2012-08-15 | 2 | -0/+0 | |
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* | | BulletSim: actually update the DLLs and SOs | Robert Adams | 2012-08-10 | 2 | -0/+0 | |
* | | BulletSim: Added avatar capsule scaling for size of avatar. | Robert Adams | 2012-08-07 | 2 | -0/+0 | |
* | | BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl... | Robert Adams | 2012-08-06 | 2 | -0/+0 | |
* | | BulletSim: update DLLs and SOs | Robert Adams | 2012-08-03 | 2 | -0/+0 | |
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* | BulletSim: Debugging log statements added. Reduced size of updata buffer tryi... | Robert Adams | 2012-08-02 | 2 | -0/+0 | |
* | BulletSim: fix problem where resizing a primary shape (cube or sphere) would ... | Robert Adams | 2012-07-31 | 2 | -0/+0 |