Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate. | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -0/+0 |
| | | | | | This uses the same approach as ODE. radams, if this doesn't work for you please feel free to revert. | ||||
* | Replace previous windows 64-bit sqlite3.dll with one from ↵ | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -0/+0 |
| | | | | | | | | | http://system.data.sqlite.org/downloads/1.0.79.0/sqlite-netFx35-binary-bundle-x64-2008-1.0.79.0.zip In this zip, it's called System.Data.SQLite.dll. We rename it to lib64/sqlite3.dll This is a little unexpected but it works. For some reason my hand-rolled one in Visual Studio 2008 did not. This is sqlite 3.7.10. Other libraries are still currently 3.7.6 but this should make no difference. This should make it possible to use OpenSim.exe on 64-bit Windows now, though currently the bullet physics plugin will still complain (can be ignored if you are not using bullet). | ||||
* | Replace win 64-bit sqlite3.dll with another version, though I suspect this ↵ | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -0/+0 |
| | | | | one won't work either. | ||||
* | Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -0/+0 |
| | |||||
* | Actually add the Windows 64-bit ode.dll file. | Justin Clark-Casey (justincc) | 2012-02-18 | 1 | -0/+0 |
This might be why it didn't work. |