Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | | Merge branch 'avination' into careminster | Melanie | 2012-07-11 | 2 | -0/+0 | |
|\ \ | |/ |/| | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs | |||||
| * | changed ODE lib for win32 to version 0.12 | UbitUmarov | 2012-07-10 | 1 | -0/+0 | |
| | | ||||||
| * | change linux 32bit libode.so to ode version 0.12 | ubit | 2012-07-10 | 1 | -0/+0 | |
| | | ||||||
* | | BulletSim: update the binaries to the current sources | Robert Adams | 2012-07-06 | 2 | -0/+0 | |
|/ | ||||||
* | BulletSim: update 64 bit libraries and change Linux configuration to use the ↵ | Robert Adams | 2012-03-28 | 2 | -0/+0 | |
| | | | | files in the lib32 and lib64 directories as needed. | |||||
* | BulletSim: update BulletSim binaries and configuration fixing a crash which ↵ | Robert Adams | 2012-03-26 | 2 | -0/+0 | |
| | | | | happens when there are more than a few hundred physical objects. | |||||
* | BulletSim: update BulletSim.dll and libBulletSim.so with latest versions | Robert Adams | 2012-03-26 | 2 | -0/+0 | |
| | ||||||
* | BulletSim: add updated (but not working) BulletSim dlls | Robert Adams | 2012-03-23 | 2 | -0/+0 | |
| | ||||||
* | BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to ↵ | Robert Adams | 2012-03-23 | 2 | -0/+0 | |
| | | | | the new lib32 and lib64 binary directories | |||||
* | Move libopenjpeg native libraries into lib32 and lib64 as appropriate. | Justin Clark-Casey (justincc) | 2012-02-25 | 2 | -0/+0 | |
| | ||||||
* | Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as ↵ | Justin Clark-Casey (justincc) | 2012-02-25 | 3 | -0/+1 | |
| | | | | appropriate. | |||||
* | Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate. | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -0/+0 | |
| | | | | | This uses the same approach as ODE. radams, if this doesn't work for you please feel free to revert. | |||||
* | Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -0/+0 | |
| | ||||||
* | On Windows automatically load the correct native ODE library depending on ↵ | Justin Clark-Casey (justincc) | 2012-02-18 | 1 | -0/+0 | |
whether the process is 32-bit or 64-bit In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory. However, this is completely untested since I don't currently own a 64-bit Windows box. Feedback appreciated. Using OpenSim.32BitLaunch.exe should continue to work. Other platforms are unaffected. This will currently not work with sqlite - I will add that too if this works. |