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* update ode.dll for windows so both 32b and 64b are now version 0.12 (32bUbitUmarov2012-08-041-0/+0
| | | | is just a rebuild)
* changed ODE lib for win32 to version 0.12UbitUmarov2012-07-101-0/+0
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* On Windows automatically load the correct native ODE library depending on ↵Justin Clark-Casey (justincc)2012-02-181-0/+0
whether the process is 32-bit or 64-bit In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory. However, this is completely untested since I don't currently own a 64-bit Windows box. Feedback appreciated. Using OpenSim.32BitLaunch.exe should continue to work. Other platforms are unaffected. This will currently not work with sqlite - I will add that too if this works.