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path: root/bin/inventory/TexturesLibrary/TexturesLibraryItems.xml (follow)
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* Add rough and ready element explanation in a comment at the top of inventory ↵Justin Clark-Casey (justincc)2015-03-111-0/+12
| | | | library items xml
* Correct asset id of library default iris texture.Justin Clark-Casey (justincc)2011-09-231-1/+1
| | | | For this change to show up you will need to clear viewer cache.
* Write code to create minimum necessary body parts/clothing and avatar ↵Justin Clark-Casey (justincc)2011-09-151-0/+10
| | | | | | | | | | | | entries to make a newly created user appear as a non-cloud on viewer 2 Viewer 2 no longer contains the default avatar assets (i.e. "Ruth") that would appear if the user had insufficient body part/clothing entries. Instead, avatars always appear as a cloud, which is a very bad experience for out-of-the-box OpenSim. Default is currently off. My intention is to switch it on for standalone shortly. This is not particularly flexible as "Ruth" is hardcoded, but this can change in the future, in co-ordination with the existing RemoteAdmin capabilities. Need to fix creation of suitable entries for users created as estate owners on standalone. Avatars still appear with spooky empty eyes, need to see if we can address this. This commit adds a "Default Iris" to the library (thanks to Eirynne Sieyes from http://opensimulator.org/mantis/view.php?id=1461) which can be used.
* Remove manually permissions settings on all current library items so that ↵Justin Clark-Casey (justincc)2011-07-231-224/+50
| | | | | | | they use the defaults instead. Some items had completely wrong permissions - this is easier than correcting them all. The ability to set permissions in xml is retained since there are use cases for this (e.g. to create no-mod library scripts)
* Revert "Don't load current/next/everyone/base permissions from the library ↵Justin Clark-Casey (justincc)2011-07-231-50/+224
| | | | | | | | item xml files - always use PermissionMask.All instead (which was the existing default)." There actually are uses for this. I will correct the perms instead since some entries appear to be wrong. This reverts commit 667b54f5a2a04fa5a2859397868d270eab3913f1.
* Don't load current/next/everyone/base permissions from the library item xml ↵Justin Clark-Casey (justincc)2011-07-231-224/+50
| | | | | | files - always use PermissionMask.All instead (which was the existing default). Library items always need the same permissions, so it doesn't make sense to load them from the xml files. This just opens the door to permissions mistakes.
* Remove the default plywood texture from the library. Its presence can cause ↵idb2009-04-181-13/+0
| | | | | | | usability problems when selecting textures. The texture is still in assets and can still be applied using the "Default" button or by uuid from scripts. The removal may not shown up until after clearing the cache. Fixes Mantis #3460
* Implement missing LSL TEXTURE_xxx constants including two new textures.idb2009-01-221-0/+28
| | | | | Fixes Mantis #3030
* Add the "Blank" texture, too.Homer Horwitz2009-01-051-0/+14
| | | | | | NOTE: I didn't mention that in my last checkin, but you'll have to clear your viewer cache to see the new textures in the library.
* Added viewer's default terrain textures.Homer Horwitz2009-01-051-0/+53
| | | | | This fixes Mantis #2947. Thanks jhurliman
* Set svn:eol-style.Jeff Ames2008-01-091-656/+656
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* More inventory work for CharlieO. Final patch to make it all work yet to come.Brian McBee2008-01-071-0/+656