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* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-10-202-14/+125
* Mantis#1971. Thank you kindly, ChrisDown for a patch that:Charles Krinke2008-08-171-1/+1
* Mantis#1971. Thank you kindly, BlueWall for a patch that:Charles Krinke2008-08-161-3/+3
* Fixed the missing reference to a texture in TexturesAssetSet.xml , reported i...MW2008-07-291-0/+8
* remove void keyword for osWeatherMap.lsl. Update asset and inventorySean Dague2008-07-282-4/+4
* * Try new ruth avatar settings correction suggested by jenni in http://opensi...Justin Clarke Casey2008-07-181-1/+1
* Make scripts LSL compliant.Mike Mazur2008-07-183-80/+81
* * elminate now pointless inv type fields from OpenSim library xmlJustin Clarke Casey2008-07-028-152/+0
* Update svn properties.Jeff Ames2008-06-231-74/+74
* content fridays. A whole bunch of new stock animations from Mo HaxSean Dague2008-06-2012-1/+90
* Mantis#1566. Thank you kindly for a number ofCharles Krinke2008-06-1921-1/+189
* typo in xmlSean Dague2008-06-181-3/+3
* commit justin's grafitti board to the base OpenSim scriptSean Dague2008-06-182-0/+82
* contribute weather map cycling script using osDynamicTextures.Sean Dague2008-06-182-0/+50
* prune all the empty script directories. ContributeSean Dague2008-06-182-0/+54
* the first pass at Asset Fridays. Contribution of a handshakeSean Dague2008-06-133-4/+10
* rename to index.xml just to make this more consistantSean Dague2008-06-131-0/+0
* * Applied patch #681 from tyrelbsa712008-03-073-0/+0
* Rewrote svn properties handling script in python. Added more file types.Jeff Ames2008-01-2634-1392/+1392
* Changed URL in example to avoid RIAA issues.alondria2008-01-121-1/+1
* Minor spelling change on NotecardsAssetSet.xml. The example notecard should ...Justin Clarke Casey2008-01-101-0/+0
* Set svn:eol-style.Jeff Ames2008-01-0915-706/+706
* Third part of CharlieO's library rework. We now have library organization! Th...Brian McBee2008-01-093-423/+73
* More inventory work for CharlieO. Final patch to make it all work yet to come.Brian McBee2008-01-0754-0/+1917
* For CharlieO: new folders created for new asset set stuff. Mantis 313Brian McBee2008-01-0662-0/+40
* Make it possible for new inventory 'libraries' to be added without changing t...Justin Clarke Casey2007-12-311-3/+8
* Allow OpenSim operators to specify their own asset sets without needing to ch...Justin Clarke Casey2007-12-292-0/+25
* Migrate opensim default assets up another directory in preparation for extrac...Justin Clarke Casey2007-12-2873-0/+0
* Move OpenSimAssetSet assets file up into assets pending further changesJustin Clarke Casey2007-12-281-0/+478
* * Patch from Melanie. Thanks Melanie!Teravus Ovares2007-12-285-0/+0
* Fixed that we weren't actually loading in some of the Library assets. Thanks ...Brian McBee2007-12-215-0/+0
* Extended svn:eol-style to check some other file types.Jeff Ames2007-12-201-120/+120
* Whoops! Missing cloud texture.Brian McBee2007-11-141-0/+0
* Better moon with new improved alpha-channel action!Brian McBee2007-11-111-0/+0
* moonBrian McBee2007-11-111-0/+0
* * Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa712007-10-274-0/+309
* update url in default welcome noteSean Dague2007-09-141-2/+2
* Added texture set for the library. To enable, delete your regionassets.yap. W...Brian McBee2007-08-2548-0/+37
* Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW2007-07-277-3/+133
* More work on inventory and opensim library.MW2007-07-262-0/+61
* Added the default shape to the OpenSim library. Now need to get the new ruth ...MW2007-07-251-8/+8
* * In ur trunk adding ur assets.Adam Frisby2007-07-161-0/+0
* * Slider settings for default "Newruth".Adam Frisby2007-07-161-0/+120
* * Committing Cory Edo's fantastic new skinned Ruth. (not hooked up as the def...Adam Frisby2007-07-165-0/+0
* Very Preliminary local teleporting added (currently only can teleport within...MW2007-06-179-0/+105