| Commit message (Expand) | Author | Files | Lines |
2009-10-01 | * Rewrote LLImageManager to use a real priority queue and hold minimal state | John Hurliman | 1 | -0/+7 |
2009-01-22 | Implement missing LSL TEXTURE_xxx constants including two new textures. | idb | 1 | -0/+14 |
2009-01-05 | Add the "Blank" texture, too. | Homer Horwitz | 1 | -0/+7 |
2009-01-05 | Added viewer's default terrain textures. | Homer Horwitz | 1 | -0/+25 |
2008-07-29 | Fixed the missing reference to a texture in TexturesAssetSet.xml , reported i... | MW | 1 | -0/+8 |
2008-07-02 | * elminate now pointless inv type fields from OpenSim library xml | Justin Clarke Casey | 1 | -66/+0 |
2008-01-09 | Set svn:eol-style. | Jeff Ames | 1 | -416/+416 |
2008-01-07 | More inventory work for CharlieO. Final patch to make it all work yet to come. | Brian McBee | 1 | -478/+416 |
2007-12-28 | Migrate opensim default assets up another directory in preparation for extrac... | Justin Clarke Casey | 1 | -0/+0 |
2007-12-28 | Move OpenSimAssetSet assets file up into assets pending further changes | Justin Clarke Casey | 1 | -0/+0 |
2007-12-28 | * Patch from Melanie. Thanks Melanie! | Teravus Ovares | 1 | -19/+11 |
2007-12-27 | Move hardcoded texture library inventory items out into OpenSimLibrary/xml. ... | Justin Clarke Casey | 1 | -35/+0 |
2007-12-21 | Make xml filename capitalizations consistent with actual capitalizations | Justin Clarke Casey | 1 | -15/+15 |
2007-12-21 | Fixed that we weren't actually loading in some of the Library assets. Thanks ... | Brian McBee | 1 | -0/+35 |
2007-11-18 | first stab at implementation of CopyInventoryItem | Jeff Ames | 1 | -16/+16 |
2007-11-14 | Another try: Fix moon bleeding over into linden grid. Need to clear your cach... | Brian McBee | 1 | -1/+8 |
2007-11-11 | set svn:eol-style | Jeff Ames | 1 | -479/+479 |
2007-11-11 | moon | Brian McBee | 1 | -0/+7 |
2007-11-08 | reformatted OpenSimAssetSet.xml (whitespace only) | Jeff Ames | 1 | -426/+414 |
2007-11-08 | fixed case of name key in OpenSimAssetSet.xml | Jeff Ames | 1 | -19/+19 |
2007-10-27 | * Added 'Jim' and 'Goblin' shapes; not available in inventory yet though | lbsa71 | 1 | -0/+30 |
2007-10-26 | Very early first implementation of grid based assets. | Tleiades Hax | 1 | -7/+123 |
2007-09-24 | * Added time dilation property to Scene | Adam Frisby | 1 | -0/+7 |
2007-08-27 | Here is your ocean back. You will probably need to delete your regionassets.y... | Brian McBee | 1 | -0/+7 |
2007-08-25 | Added texture set for the library. To enable, delete your regionassets.yap. W... | Brian McBee | 1 | -0/+308 |
2007-08-13 | committed a test version of OpenSimAssetSet.xml in last commit, so fixing that. | MW | 1 | -7/+0 |
2007-08-13 | Added Scene.ConvertLocalIDToFullID() method. | MW | 1 | -0/+14 |
2007-08-08 | The startup set of assets in the local asset server can now be set from a xml... | MW | 1 | -0/+9 |