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path: root/bin/assets/AssetSets.xml (unfollow)
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2012-06-07Add collision sounds to the asset setMelanie1-0/+6
2012-06-07Add collision sounds to the asset setMelanie1-0/+6
2009-09-06Deleted assets/OpenSimAssetSet, because it had 6M of data that was not being ↵Diva Canto1-8/+0
used anywhere.
2008-08-17Mantis#1971. Thank you kindly, ChrisDown for a patch that:Charles Krinke1-1/+1
Reverts the deletion of the entry for "My Site Library" in bin/assets/AssetSets.xml and replace with with "Open Textures Library" pointing to "OpenTexturesLibrary/3DDCInventoryItems.xml"/.
2008-08-16Mantis#1971. Thank you kindly, BlueWall for a patch that:Charles Krinke1-3/+3
The included patch enable handling for PRIM_FULLBRIGHT in llSetPrimitiveParams().
2008-06-13the first pass at Asset Fridays. Contribution of a handshakeSean Dague1-3/+2
animation from Mo Hax at IBM. This took us a while to sort out the conversion path, expection more efficiency in the future.
2008-01-09Third part of CharlieO's library rework. We now have library organization! ↵Brian McBee1-0/+66
Thanks CharlieO!
2007-12-31Make it possible for new inventory 'libraries' to be added without changing ↵Justin Clarke Casey1-3/+8
the default OpenSimLibrary files. Additional library folders and items can be added in a separate directory and linked in by an entry to inventory/Libraries.xml
2007-12-29Allow OpenSim operators to specify their own asset sets without needing to ↵Justin Clarke Casey1-0/+13
change the default OpenSim set. Equivalent changes to allow operators to also specify their own standard inventory library directories and items to follow.