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2014-07-20Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.Robert Adams1-1/+1
This, by default, enables terrain patches being sent to each avatar from the avatar away (rather than the old outside-in pattern), only sending terrain patches within the avatars view distance (making view loading quicker), and sending multiple terrain patches per protocol packet (making terrain loading and editing quicker).
2014-07-16Change default script stop method to co-op instead of abort.Justin Clark-Casey (justincc)1-3/+4
co-op should be more stable as it doesn't abort threads, which can trigger virtual machine instability This change will be invisible to users as script DLLs are recompiled automatically where necessary, though the change won't take affect until the next simulator restart. This change has no effect on existing script state. If you want to continue using abort, set ScriptStopStrategy = abort in the [XEngine] section of OpenSim.ini
2014-07-14Update information in OpenSimDefaults to reflect the fact that ↵Justin Clark-Casey (justincc)1-6/+6
ScriptStopStrategy in [XEngine] can now be changed without manually deleting old compiled scripts.
2014-06-27Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL ↵Vegaslon1-0/+5
has. Before this falling from really high caused the avatar to fall faster then the veiwer can handle and cause camera issues.
2014-06-13Add [Startup]LogShowStatsSeconds=n parameter which controls the intervalRobert Adams1-0/+4
that simulator statistics is output to the console. Setting to zero turns stats logging off.
2014-06-08Add [Terrain]SendTerrainUpdatesByViewDistance=false to OpenSimDefaults.iniRobert Adams1-1/+5
so people can find the setting.
2014-06-06fix the comment section of max_distance setting to reflect default valueMichael Cerquoni1-1/+1
2014-06-06Missed this ini change in previous commitDiva Canto1-2/+6
2014-06-06bump default teleport limit to 65535 regionsMichael Cerquoni1-1/+1
2014-05-19Add DebugMessagingEnabled = false to OpenSim.ini.example for consistency. ↵Justin Clark-Casey (justincc)1-2/+2
Slightly simplify config comments.
2014-05-19Split verbose groups messaging logging into its own setting separate from ↵Justin Clark-Casey (justincc)1-0/+3
that of the groups module. This is to allow us to get useful information on messaging without being overwhelmed by the rest of groups debug. Enabled with [Groups] DebugMessagingEnabled = true in config (default false) Or "debug groups messaging verbose true|false on the console" (similar to existing groups setting). Done for both xmlrpc and V2 groups.
2014-05-06minor: Change configuration text in config files to reflect the existing ↵Justin Clark-Casey (justincc)1-3/+6
situation of BulletSim as the default physics engine.
2014-04-25Restore overload mode accidentally disabled in a prior commit. Add a newMelanie1-0/+8
config option, LogOverloads, to log when a thread pool overload occurs. This option defaults to "True" because the logging data is useful for diagnosing threading issues.
2014-04-10BulletSim: small tweek to avatar height reduce feet embedded into prims.Robert Adams1-1/+1
This adjustment makes a default, shoeless avatar stand properly on a prim for the various heights (0% to 100% in the appearance adjustment).
2014-04-02BulletSim: make avatar physical shape to be a rectangle rather thanRobert Adams1-3/+3
a capsule. Set the default to be the rectangle shape and adjust the parameters in OpenSimDefaults.ini for the new shape. The rectangle shape will perform better and avatar height can be computed more accurately.
2014-03-26minor: change misspelling of overriden to overridden in comments within ↵Justin Clark-Casey (justincc)1-5/+5
config files Thanks to aiaustin for the spot.
2014-03-26minor: Remove "js" (Javascript) from list of allowed languages in script ↵Justin Clark-Casey (justincc)1-2/+2
config since it hasn't been present in OpenSimulator for a very long time (0.6 days) One reason support was removed is that the external DLL that implemented Javascript stopped development. Not sure how well this ever worked in OpenSimulator. Not removing vb for now as this is directly supported by Mono (via vbnc compiler) though I strongly suspect it is also inoperable.
2014-03-22Allow Mono Plugin Registry setting for RegionsDev Random1-0/+6
Signed-off-by: Melanie <melanie@t-data.com>
2014-03-20Adding a way to disable/enable the in built Dwell ModuleH-H-H1-0/+3
2014-03-10PhysicalPrimMax to 64m for ini Default files to enable standard size prims ↵Lani Global1-1/+1
and mesh to be used with vehicles. Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-01-29BulletSim: default physical terrain implementation to heightmap.Robert Adams1-2/+2
It originally looked like mesh terrain would perform better for vehicles but, after much use, heightmap is the clear winner. Force terrain implementation to heightmap if the physics region is larger than legacy region size. This solves running out of memory for very large regions.
2014-01-20Adds a configuration option to cannibalize bandwidth from theMic Bowman1-0/+10
udp texture throttle and move it to the task throttle. Since most viewers are using http textures, the udp texture throttle is holding onto bw that could be used for more responsive prims updates. See the documentation for CannibalizeTextureRate in OpenSimDefaults.ini. Option is disabled by default.
2014-01-19varregion: Update Warp3D to properly handle varregions.Robert Adams1-0/+9
This includes additions to Warp3D: Optional rendering of mesh and scupltie prims (INI parameter. Off by default) Texturing of large prims (INI parameter. On by default) Better garbage collection
2013-11-06minor: Make PID file examples in OpenSim and Robust config somewhat more ↵Justin Clark-Casey (justincc)1-1/+1
meaningful than just /tmp/my.pid
2013-10-15As discussed on many previous occasions, switch the default physics engine ↵Justin Clark-Casey (justincc)1-6/+5
in OpenSimulator from OpenDynamicsEngine to BulletSim. The BulletSim plugin is higher performance and has a better implementation of vehicles amongst other things. Many thanks to Robert Adams for making this possible with the enormous amount of work that he has done on this plugin. If you want to continue using ODE, set physics = OpenDynamicsEngine in the [Startup] section of OpenSim.ini
2013-09-27minor: Make OpenSimDefaults.ini consistent (spacing and tabs to spaces)Justin Clark-Casey (justincc)1-18/+33
2013-09-19For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 ↵Justin Clark-Casey (justincc)1-1/+9
teleport protocol even if SIMULATION/0.2 is available. This is specified in the MaxOutgoingTransferVersion attribute of [EntityTransfer] in OpenSim.ini, see OpenSimDefaults.ini for more details. Default remains "SIMULATION/0.2" Primarily for http://opensimulator.org/mantis/view.php?id=6755
2013-09-12minor: replace spaces with tabs for see_into_region settingJustin Clark-Casey (justincc)1-2/+2
2013-09-12Allow setting the EntityTransfer-max_distance to 0 to override distance ↵BlueWall1-2/+5
checks. This is to facilitate current viewer work fixing the distance limitations for teleporting.
2013-09-10chaning the default max_distance to 16383 as we actually start counting at ↵Michael Cerquoni1-2/+2
zero, thank you dahlia for pointing this out.
2013-09-10This extends the default max_distance for teleports to 16384, a big thank ↵Michael Cerquoni1-2/+2
you to all of the viewer devs who made this possibe!
2013-08-08Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.Robert Adams1-0/+7
Add 'callback' query parameter to managed stats return to return function form of JSON data.
2013-08-02Move experimental attachments throttling further down the chain so that ↵Justin Clark-Casey (justincc)1-2/+2
multiple attachments changes (e.g. change outfit) are also throttled
2013-08-01Add experimental "debug attachments throttle <ms>" setting (command line) ↵Justin Clark-Casey (justincc)1-0/+7
and ThrottlePer100PrimsRezzed in [Attachments] in config This is an experimental setting to control cpu spikes when an attachment heavy avatar logs in or avatars with medium attachments lgoin simultaneously. It inserts a ms sleep specified in terms of attachments prims after each rez when an avatar logs in. Default is 0 (no throttling). "debug attachments <level>" changes to "debug attachments log <level>" which controls logging. A logging level of 1 will show the throttling performed if applicable. Also adds "debug attachments status" command to show current throttle and debug logging levels.
2013-07-27Clarification on docs of .ini.examples for Groups (again)Diva Canto1-0/+1
2013-07-27Clarifications on documentation of Group configsDiva Canto1-1/+0
2013-07-24Added config var that we all thought was already there: see_into_region. ↵Diva Canto1-0/+3
(Note: different from the defunct see_into_neighboring_sim, which used to control the process from the other end). This enables child agents in neighbors for which the root agent doesn't have permission to be in.
2013-07-16Improvements to the ServiceThrottleModule: added a category and an itemid to ↵Diva Canto1-0/+4
the interface, so that duplicate requests aren't enqueued more than once.
2013-07-06BulletSim: implementation of linkset center-of-mass.Robert Adams1-19/+37
Default off, for the moment, until more testing. Add separate thread and center-of-mass flags to OpenSimDefaults.ini. Clean up comments in OpenSimDefaults.ini.
2013-05-30BulletSim: remove unuseful BulletSim parameters from OpenSimDefaults.ini andRobert Adams1-32/+25
replace with things someone might actually want to tune (avatar height, ...).
2013-05-30UserProfilesBlueWall1-0/+13
UserProfiles for Robust and Standalone. Includes service and connectors for Robust and standalone opensim plus matching region module.
2013-05-08Adds an event and a method so that handling of the CachedTextureMic Bowman1-0/+3
packet can be pulled out of LLClientView and moved to AvatarFactory. The first pass at reusing textures (turned off by default) is included. When reusing textures, if the baked textures from a previous login are still in the asset service (which generally means that they are in the simulator's cache) then the avatar will not need to rebake. This is both a performance improvement (specifically that an avatars baked textures do not need to be sent to other users who have the old textures cached) and a resource improvement (don't have to deal with duplicate bakes in the asset service cache).
2013-05-07Delete "" entry for AvatarPicker cap.Diva Canto1-1/+0
2013-05-07Added AvatarPickerSearch capability handler.Diva Canto1-0/+4
2013-04-09Add more notes to async_call_method relating to UnsafeQueueUserWorkItemJustin Clark-Casey (justincc)1-0/+5
UnsafeQueueUserWorkItem is so called because it allows the calling code to escalate its security privileges. However, since we must already trust this code anyway in OpenSimulator this is not an issue.
2013-03-12Add DisableInterRegionTeleportCancellation option in [EntityTransfer] ↵Justin Clark-Casey (justincc)1-0/+5
section of OpenSim.ini. False by default. This option allows the simulator to specify that the cancel button on inter-region teleports should never appear. This exists because sometimes cancellation will result in a stuck avatar requiring relog. It may be hard to prevent this due to the protocol design (the LL grid has the same issue) In small controlled grids where teleport failure is practically impossible it can be better to disable teleport cancellation entirely.
2013-03-02Added existance and default value for [XEngine]MinTimerInterval to ↵Robert Adams1-0/+4
OpenSimDefaults.ini
2013-03-01Moved permissions config vars out of [Startup] into [Permissions]. Backwards ↵Diva Canto1-48/+49
compatible ([Startup] still being looked up), but please update your configs sometime soon.
2013-02-25Move map related settings from [Startup] to a new [Map] section in OpenSim.iniJustin Clark-Casey (justincc)1-26/+24
Existing map settings in [Startup] will continue to work, and if present will override anything in [Map] However, the proper place for such settings would now be [Map] This is to reduce the use of [Startup] as a bag for non-generic settings which should really go in sections, in common with other settings. This commit also extends Diva's previous work to allow a default setting to be given when looking at multiple sections for settings.
2013-02-08Adds size limits to JsonStore. Adds a separate configurationMic Bowman1-0/+4
variable to enable binding to dynamic attributes.