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* Stop some hud components disappearing on region crossingsJustin Clark-Casey (justincc)2010-06-071-1/+3
| | | | | | | | If viewers (or at least, Linden Viewer 1.23.5) receive child hud object updates before the root prim, then the children are not displayed. Updates were being queued in LLClientView in the right order (root first) but were being sent in a random order since they were all at the same prioritization This commit prioritizes the root prim of a hud to its highest level when queued. I'm not sure if the periodic reprioritization triggered via ScenePresence might reset this, but boosting priority appears to work so far. Also committed is a belt and braces mechanism in LLClientView to prevent child hud prim being sent out before their root, but since this doesn't appear to be needed it is currently commented out.
* commit code which stops full updates being fired multiple times when ↵Justin Clark-Casey (justincc)2010-06-071-1/+1
| | | | | | attachments cross standalone region boundaries lots of messy debug code here too which would need to be removed
* Revert "commit code which stops full updates being fired multiple times when ↵Justin Clark-Casey (justincc)2010-06-041-1/+1
| | | | | | | | attachments cross standalone region boundaries" This reverts commit 5074d290e4aeb583560272cadc8ba09aa8337210. This gets rid of the massive amount of scene object log spam - sorry about that, folks
* commit code which stops full updates being fired multiple times when ↵Justin Clark-Casey (justincc)2010-05-271-1/+1
| | | | | | attachments cross standalone region boundaries lots of messy debug code here too which would need to be removed
* remove milliseconds from console log againJustin Clark-Casey (justincc)2010-03-091-1/+1
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* Fix bug where approximately half the time, attachments would rez only their ↵Justin Clark-Casey (justincc)2010-03-091-1/+1
| | | | | | | | | | root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do. Backport from head.
* Console output no longer requires loglevel to be set to info; you can run ↵mbowman2010-01-201-1/+1
| | | | | | the simulator with log level WARN or ERROR and see the output of console commands Signed-off-by: Melanie <melanie@t-data.com>
* * Removed OpenSim.Data.NHibernateJohn Hurliman2009-10-191-6/+0
| | | | * Replaced calls to ThreadPool.QueueUserWorkItem() with ThreadPool.UnsafeQueueUserWorkItem() since OpenSim does not use Code Access Security sandboxing
* Fixed crash (configsection has to be first XML root child element stupid ↵Tedd Hansen2008-12-051-3/+3
| | | | Microsoft thing)
* Garbage CollectorTedd Hansen2008-12-051-0/+4
| | | | | | * Enabled GC server * Enabled concurrent collections
* added NHibernate stanza to the config which reduces our verbosenessSean Dague2008-04-081-0/+7
| | | | | | to reasonable levels
* default to appending for log files per Mantis 530, and per Sean Dague2008-02-121-1/+1
| | | | | | previous OpenSim behavior.
* make a couple more changes to get us back very close to old color schemeSean Dague2008-02-061-1/+1
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* pass 1 on getting colors back to the consoleSean Dague2008-02-061-2/+2
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* Shortened console log messages.Jeff Ames2008-02-061-1/+1
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* change the console logging format a little bit to look more likeSean Dague2008-02-061-2/+2
| | | | | | it did before (still no colors)
* Revert color console changes until a cross-platform method is found.Jeff Ames2008-02-061-19/+1
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* Added colors back to console output.Jeff Ames2008-02-061-1/+19
| | | | | Fixed line duplication in console output.
* Converted logging to use log4net.Jeff Ames2008-02-051-0/+28
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.