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My fork of OpenSim for IG and DG, called SledjChisl.
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BulletSim.dll
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2011-08-30
BulletSim: add .so for 64 bit Linux. Move .config file to where it will be read.
Robert Adams
1
-0
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+0
2011-08-26
BulletSim: add mesh representation. Use meshes for static objects and switch ↵
Robert Adams
1
-0
/
+0
to hulls for physical objects.
2011-08-18
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
1
-0
/
+0
2011-08-05
BulletSim: Parameters settable from ini file. Linksets. Physical property ↵
Robert Adams
1
-0
/
+0
value tuning
2011-07-25
BulletSim: Update dlls
Robert Adams
1
-0
/
+0
2011-07-22
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
Robert Adams
1
-0
/
+0
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
1
-0
/
+0
Fix folding feet by using collision normals. Add constraint specification.
2011-07-22
Pass collisions and updates in pinned memory (saves marshaling).
Dan Lake
1
-0
/
+0
Fix folding feet by using collision normals. Add constraint specification.
2011-06-20
Initial BulletSim.dll commit
Robert Adams
1
-0
/
+0