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2020-09-10Warp3DCachedImageModule from Christopher Latza.onefang1-0/+0
From - https://clatza.dev/OpenSim/OpenSim.Modules.Warp3DCachedImageModule.git Commit ad0aa59f53ae77c85a7c745d9af5aa70187568ba on 17/5/20 1:37 AM
2019-07-30cosmeticsUbitUmarov1-1/+4
2018-05-26missing updated filesUbitUmarov1-169/+85
2018-05-15breaking map a bit more...UbitUmarov1-82/+105
2018-05-07breaking map (warp3d); remove warp3d viewport code not realy used and ↵UbitUmarov1-59/+144
confusing my last neuron
2018-05-06breaking map (warp3d)UbitUmarov1-2/+2
2018-05-06remove some debug linesUbitUmarov1-4/+2
2018-05-06break nap a bit more, add options ExportMapAddScale, ExportMapAddRegionName ↵UbitUmarov1-181/+238
and (warp3d) AverageTextureColorOnMapTile
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-2/+2
2015-09-02seems to compile ( tests comented out)UbitUmarov1-126/+4
2015-08-19fixes on warp3DUbitUmarov1-8/+29
2014-01-19varregion: Update Warp3D to properly handle varregions.Robert Adams1-207/+229
This includes additions to Warp3D: Optional rendering of mesh and scupltie prims (INI parameter. Off by default) Texturing of large prims (INI parameter. On by default) Better garbage collection
2012-07-14When generating a Warp3D texture, set the detailTexture[i] variable on ↵Justin Clark-Casey (justincc)1-7/+14
resize from the JPEG2000 original rather than only saving it to disk. This appears to be the cause of the warp 3d exception seen when starting a new region for the first time. Subsequent starts were okay because resized saved bitmap was correctly retrieved from disk. Should fix http://opensimulator.org/mantis/view.php?id=5204 and http://opensimulator.org/mantis/view.php?id=5272
2012-06-06Actively dispose of Bitmaps in Warp3D image module and world map module once ↵Justin Clark-Casey (justincc)1-182/+198
we've finished with them. This might help with memory leakage issues though I suspect it won't.
2010-10-03Addign the new / renamed files for previous commitMelanie1-0/+343