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path: root/ThirdParty/TribalMedia/TribalMedia.Framework.Data/BaseTableMapper.cs (unfollow)
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2008-03-03* Started the ardous task to rename the TribalMedia.Framework.Data to ↵lbsa711-280/+0
OpenSim.Framework.Data.Base It's you !! How are you gentlemen !!
2008-01-26Ugly workaround for mono-1.2.6 compile failure in TribalMedia code.Jeff Ames1-40/+75
Future versions of mono should not need this. Please revert if this makes you cry.
2008-01-16* More work on getting the database framework to actually worklbsa711-6/+6
2008-01-15* Renamed a bunch of Data baseclasses for clarity and readabilitylbsa711-4/+90
(Slowly getting there)
2008-01-15* Some morw work on specializing the database framework for OpenSimlbsa711-5/+4
2008-01-14* Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper ↵lbsa711-2/+0
to support LLVector3, LLQuaternion and LLUUID * Added PrimitiveBaseShapeTableMapper to show how it's done NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together
2008-01-14Set svn:eol-style.Jeff Ames1-161/+161
2008-01-13* Added ThirdParty node for external library sources that are shipped with ↵lbsa711-0/+162
the solution. * Added conceptual TribalMedia.Framework.Data library; this is meant as a generic database layer abstraction library, that should be specialized into OpenSim.Framework.Data * OpenSim.Framework.Data should subclass FieldMappers to extend LLVector3 and LLQuaternions