Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | work around some 'tests' errors: sp attachments and appearance are not in sync | UbitUmarov | 2015-11-17 | 1 | -24/+24 | |
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* | work around some 'tests' errors: AgentGroupDataUpdate is udp | UbitUmarov | 2015-11-17 | 1 | -1/+3 | |
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* | work around some 'tests' errors: a new event queue has a few null events | UbitUmarov | 2015-11-17 | 1 | -0/+7 | |
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* | work around some 'tests' errors: a new event queue has a few null events | UbitUmarov | 2015-11-17 | 1 | -0/+9 | |
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* | work around some 'tests' errors: missing call to InventoryDeQueueAndDelete() | UbitUmarov | 2015-11-17 | 1 | -2/+2 | |
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* | work around some 'tests' errors: terrain effects limits changed | UbitUmarov | 2015-11-17 | 1 | -2/+2 | |
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* | fix llRequestAgentData cache timeout | UbitUmarov | 2015-11-17 | 1 | -1/+2 | |
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* | work around some 'tests' errors: add a httpserver | UbitUmarov | 2015-11-17 | 1 | -3/+3 | |
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* | work around some 'tests' errors: allow sitTargetposition and orientation to ↵ | UbitUmarov | 2015-11-17 | 1 | -1/+2 | |
| | | | | be read from OAR on opensim, they are reset at avination, this may cause issues with old sits | |||||
* | work around some 'tests' errors: suspend ↵ | UbitUmarov | 2015-11-17 | 1 | -0/+2 | |
| | | | | TestllSetLinkPrimitiveParamsForAgent bc avatar sit math changed | |||||
* | work around some 'tests' errors: Coalesced objects handling has changed | UbitUmarov | 2015-11-17 | 1 | -0/+2 | |
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* | work around some 'tests' errors: test for null cacheItems | UbitUmarov | 2015-11-17 | 1 | -0/+3 | |
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* | work around some 'tests' errors: assets are modified by the test, on ↵ | UbitUmarov | 2015-11-17 | 1 | -0/+18 | |
| | | | | current code | |||||
* | work around some 'tests' errors: suspend sit on sittarget until im not 2 ↵ | UbitUmarov | 2015-11-17 | 1 | -0/+2 | |
| | | | | sleepy to fix the math | |||||
* | work around some 'tests' errors: suspend undo-redo tests until new ones can ↵ | UbitUmarov | 2015-11-17 | 1 | -1/+3 | |
| | | | | be written to conform to new code | |||||
* | bug fix: improve chat to child avatars. Still not good because of low ↵ | UbitUmarov | 2015-11-17 | 1 | -10/+11 | |
| | | | | resolution of child position updates | |||||
* | bug fix: StateSource of a SOG that is not a attachment is ↵ | UbitUmarov | 2015-11-17 | 1 | -1/+3 | |
| | | | | StateSource.PrimCrossing | |||||
* | work around some 'tests' errors: backup is async | UbitUmarov | 2015-11-16 | 1 | -1/+3 | |
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* | work around some 'tests' errors: dont use references to objects that may ↵ | UbitUmarov | 2015-11-16 | 1 | -3/+6 | |
| | | | | have been deleted | |||||
* | work around some 'tests' errors: fix math | UbitUmarov | 2015-11-16 | 1 | -3/+2 | |
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* | work around some 'tests' error: internal GroupResize() doesn't heave Undo | UbitUmarov | 2015-11-16 | 1 | -1/+1 | |
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* | work around some 'tests' error: object is deleted on DeRezObjects, fix last ↵ | UbitUmarov | 2015-11-16 | 1 | -2/+2 | |
| | | | | commit side effects | |||||
* | dont find parts of groups marked as Deleted | UbitUmarov | 2015-11-16 | 1 | -1/+1 | |
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* | work around some 'tests' error: object is deleted on DeRezObjects | UbitUmarov | 2015-11-16 | 1 | -7/+7 | |
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* | work around some 'tests' error: object crossing is async | UbitUmarov | 2015-11-16 | 1 | -0/+14 | |
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* | deatach from backup on attachment | UbitUmarov | 2015-11-16 | 1 | -0/+2 | |
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* | work around some 'tests' error: normalization of <0,0,0> no longer causes ↵ | UbitUmarov | 2015-11-16 | 1 | -3/+4 | |
| | | | | argument exception, missed a few more | |||||
* | work around some 'tests' error: normalization of <0,0,0> no longer causes ↵ | UbitUmarov | 2015-11-16 | 1 | -2/+2 | |
| | | | | argument exception | |||||
* | work around some 'tests' error: contents of link folders are no longer sent | UbitUmarov | 2015-11-16 | 1 | -1/+2 | |
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* | work around some 'tests' errors | UbitUmarov | 2015-11-16 | 1 | -2/+9 | |
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* | coment out excessive debug messages | UbitUmarov | 2015-11-16 | 1 | -4/+5 | |
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* | Fix a merge conflict | Melanie Thielker | 2015-11-16 | 1 | -7/+0 | |
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* | Merge branch 'master' into avinationmerge0.9.0 | Melanie Thielker | 2015-11-16 | 1 | -0/+7 | |
|\ | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs | |||||
| * | fix the protection for more Wearables than region suports | UbitUmarov | 2015-11-15 | 1 | -6/+9 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2015-11-12 | 3 | -19/+70 | |
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| | * | Add some values to the SimulatorFeatures cap's OpenSimExtras section ↵ | UbitUmarov | 2015-11-13 | 2 | -1/+42 | |
| | | | | | | | | | | | | relative to FPS statistics. This is transition code ported from avinationmerge. | |||||
| | * | add the option Normalized55FPS. This is transition code ported from ↵ | UbitUmarov | 2015-11-13 | 2 | -18/+28 | |
| | | | | | | | | | | | | avinationmerge branch. (configration file changes will be commited later) | |||||
| * | | fix cut points of UTF-8 strings | UbitUmarov | 2015-11-10 | 1 | -10/+28 | |
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| * | Don't crash the sim if the map image is null. | Diva Canto | 2015-11-01 | 1 | -1/+7 | |
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* | | handle diferente number of wearables on getting assets form another appearance | UbitUmarov | 2015-11-15 | 1 | -2/+10 | |
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* | | That didn't actually do anything for Simian, and it broke the locahost | Diva Canto | 2015-11-14 | 1 | -5/+6 | |
| | | | | | | | | | | | | | | case Revert "Also restoring proper function for Simian external GetTexture functionality." This reverts commit 366e81b977e7fcad4b19aeedc6f3674612b7587b. | |||||
* | | minor: reset character collision flags, even if without a Body | UbitUmarov | 2015-11-12 | 1 | -2/+6 | |
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* | | add some safeguard checks | UbitUmarov | 2015-11-12 | 1 | -3/+4 | |
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* | | Add some values to the SimulatorFeatures cap's OpenSimExtras section: | Melanie Thielker | 2015-11-12 | 1 | -0/+29 | |
| | | | | | | | | | | | | | | | | SimulatorFPS: The actual optimal FPS of the simulator, un-fudged SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber SimulatorFPSCritPercent: The percentage below which a lag meter should go to red To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11. | |||||
* | | Move a call to RequestModuleInterface to a new scene callback function | Melanie Thielker | 2015-11-12 | 2 | -1/+11 | |
| | | | | | | | | because the current implementation would have always returned null | |||||
* | | dont abort llDialog if buttons labels are longer than 24bytes, let udp ↵ | UbitUmarov | 2015-11-11 | 1 | -0/+2 | |
| | | | | | | | | truncate. This is not as spec but allows old scripts or with minor bugs to still work | |||||
* | | limit llDialog buttons text to 24 bytes (at lludp level) | UbitUmarov | 2015-11-11 | 1 | -1/+1 | |
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* | | reduce the small MTU violation sending terrain compressed patchs | UbitUmarov | 2015-11-10 | 1 | -1/+1 | |
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* | | increase the number of packets in Land queue that force terrain to delay ↵ | UbitUmarov | 2015-11-10 | 1 | -1/+1 | |
| | | | | | | | | patchs sending. | |||||
* | | check if a packet can be sent imediatly without accounting it as sent on ↵ | UbitUmarov | 2015-11-10 | 1 | -1/+3 | |
| | | | | | | | | throttles when it is enqueued for later send. |