| Commit message (Expand) | Author | Age | Files | Lines |
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| * | | Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a... | Justin Clark-Casey (justincc) | 2012-11-10 | 2 | -35/+70 |
* | | | One more module converted: Vegetation. | Diva Canto | 2012-11-09 | 2 | -5/+22 |
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* | | Minor improvement in the MapSearchModule. Stop blocking the client thread if ... | Diva Canto | 2012-11-09 | 1 | -19/+55 |
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* | MapSearchModule also converted to new region module interface (37 to go). | Diva Canto | 2012-11-09 | 2 | -5/+23 |
* | Converted the WindModule to the new region module interface (38 to go). Also ... | Diva Canto | 2012-11-09 | 4 | -95/+107 |
* | Converted the SunModule to the new region module interface. (39 to go...) | Diva Canto | 2012-11-09 | 2 | -20/+28 |
* | llSetLinkCamera implementation | PixelTomsen | 2012-11-09 | 3 | -0/+36 |
* | marking IRegionModule interface as obsolete via System.ObsoleteAttribute, int... | SignpostMarv | 2012-11-09 | 1 | -0/+2 |
* | minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to ma... | Justin Clark-Casey (justincc) | 2012-11-09 | 1 | -6/+6 |
* | Update parent inventory folder version numbers when folders are moved/created... | Justin Clark-Casey (justincc) | 2012-11-09 | 6 | -57/+222 |
* | ODECharacter overrides TargetVelocity. No change to existing behavior | Dan Lake | 2012-11-08 | 1 | -1/+15 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-11-07 | 14 | -115/+682 |
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| * | BulletSim: add skeleton classes for shape objectification. This will eventual... | Robert Adams | 2012-11-07 | 1 | -0/+213 |
| * | BulletSim: add classes for physics motors. Eventually these will replace the ... | Robert Adams | 2012-11-07 | 1 | -0/+104 |
| * | BulletSim: many changes to tune vehicles for BulletSim. | Robert Adams | 2012-11-06 | 1 | -63/+161 |
| * | BulletSim: Add ZeroAngularMotion method to physical objects. Add inTaint flag... | Robert Adams | 2012-11-06 | 4 | -28/+82 |
| * | BulletSim: remove limit on taints that can happen before a step. Remove some ... | Robert Adams | 2012-11-06 | 1 | -12/+16 |
| * | BulletSim: recalculate the compound shape bounding box when built. | Robert Adams | 2012-11-06 | 1 | -0/+2 |
| * | BulletSim: only compute linkset mass when membership changes rather than ever... | Robert Adams | 2012-11-06 | 1 | -2/+6 |
| * | BulletSim: Add separate linear and angular damping function calls. Add functi... | Robert Adams | 2012-11-06 | 1 | -0/+9 |
| * | To keep things consistent allowing an UnregisterModuleInterface... Force the... | teravus | 2012-11-06 | 1 | -5/+13 |
| * | Update folder version numbers when moving items and making the Delete(string[... | Justin Clark-Casey (justincc) | 2012-11-06 | 2 | -4/+53 |
| * | Increment version number of a folder when an object it contains is deleted. | Justin Clark-Casey (justincc) | 2012-11-06 | 1 | -3/+25 |
* | | HG: Hopefully this fixes the issues with port 80 once and for all. | Diva Canto | 2012-11-07 | 2 | -2/+23 |
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* | Change user message on TeskInventoryAccepted to let the viewer format it | Melanie | 2012-11-05 | 1 | -5/+5 |
* | Prevent IMs being sent to prims when avies decline inventory offers from them. | Diva Canto | 2012-11-04 | 1 | -9/+12 |
* | Add a method to query all registered script constants to allow non-XEngine | Melanie | 2012-11-04 | 2 | -0/+18 |
* | BulletSim: fix compound linkset crash by not freeing shape of child prims. | Robert Adams | 2012-11-03 | 6 | -17/+25 |
* | BulletSim: search the mesh and hull lists to find shapes if type is not known... | Robert Adams | 2012-11-03 | 4 | -20/+96 |
* | BulletSim: Move construction of compound linkset from ShapeCollection | Robert Adams | 2012-11-03 | 3 | -61/+120 |
* | BulletSim: parameterize selection of linkset implementation | Robert Adams | 2012-11-03 | 3 | -10/+24 |
* | BulletSim: debugging of compound shape implementation of linksets. | Robert Adams | 2012-11-03 | 10 | -132/+274 |
* | BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass... | Robert Adams | 2012-11-03 | 5 | -17/+39 |
* | BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab... | Robert Adams | 2012-11-03 | 7 | -266/+256 |
* | BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ... | Robert Adams | 2012-11-03 | 9 | -176/+328 |
* | BulletSim: vehicle tweeking. | Robert Adams | 2012-11-03 | 3 | -93/+90 |
* | BulletSim: remove center-of-mass setting for linksets because it causes the c... | Robert Adams | 2012-11-03 | 5 | -54/+33 |
* | BulletSim: Use the PostTaints operation to build the linkset once before the ... | Robert Adams | 2012-11-03 | 2 | -124/+68 |
* | BulletSim: Add gravity force to vehicle. Some debugging additions. | Robert Adams | 2012-11-03 | 1 | -2/+6 |
* | BulletSim: fix problem with multiple linksets stepping on each other if they ... | Robert Adams | 2012-11-03 | 1 | -3/+4 |
* | BulletSim: add definitions for linkset collision mask | Robert Adams | 2012-11-03 | 1 | -0/+3 |
* | BulletSim: code rearrangement | Robert Adams | 2012-11-03 | 2 | -8/+6 |
* | BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable... | Robert Adams | 2012-11-03 | 1 | -29/+36 |
* | BulletSim: add post taint taints and post step taints. The post taints operat... | Robert Adams | 2012-11-03 | 1 | -16/+122 |
* | BulletSim: remove unneeded parameter from Refresh(). | Robert Adams | 2012-11-03 | 1 | -1/+1 |
* | BulletSim: centralize mass/inertia computation with UpdatePhysicalMassPropert... | Robert Adams | 2012-11-03 | 3 | -18/+38 |
* | BulletSim: rename constraint classes so they show up together alphabetically. | Robert Adams | 2012-11-03 | 3 | -6/+6 |
* | BulletSim: many small changes for vehicles simulation. | Robert Adams | 2012-11-03 | 1 | -31/+40 |
* | BulletSim: add ForEachMember(action) call for linkset. | Robert Adams | 2012-11-03 | 1 | -8/+28 |
* | BulletSim: Add activations after vehicle properties change. Problem was the v... | Robert Adams | 2012-11-03 | 1 | -12/+62 |