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* Merge branch 'master' into ubitworkmasterUbitUmarov2015-08-191-2/+5
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| * Merge branch 'ubitworkmaster'Melanie Thielker2015-08-192-6/+32
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| * | Fix adding a scalar to the end of a listMelanie Thielker2015-08-191-2/+5
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* | | add a Retry-After response header to the 503 sent when we are 2 busy to doUbitUmarov2015-08-191-0/+5
| |/ |/| | | | | the request. just 503 could mean server down (?)
* | change pollService stop() to send 503 error and no keepalive. ( untested )UbitUmarov2015-08-182-6/+32
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* do keepalive on mesh and texture GET. Dont use reusecontext any where.UbitUmarov2015-08-185-14/+14
| | | | | | setting of keepalive is wrong, it should follow the requested one ( or always as http1.1) only deny if needed (errors). KeepAlive may increase stress on number of avaiable file descritors.
* try to serialize http requests from same connection, so they are processedUbitUmarov2015-08-182-0/+84
| | | | in order. ( next commits will be about necessary keepAlive changes needed)
* Track selected objects per clientMelanie Thielker2015-08-155-0/+14
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* Maybe reduce incidence of ghost avatarsMelanie Thielker2015-06-121-1/+10
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* Add WhiteCore's LL Json functionsMelanie Thielker2015-05-264-0/+279
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* Comment spammy XMLRPC router message - we don't need to know every time aMelanie Thielker2015-03-251-1/+1
| | | | script does something that wil fail anyway.
* Make attachment rezzing async again for NPC. Doing that sync causes a deadlockMelanie Thielker2015-03-241-1/+6
| | | | with the script thread.
* Allow re-setting the region restart timer. Also move restart notifications toMelanie Thielker2015-03-231-2/+6
| | | | upper right corner again.
* Make the scripted dialogs and restart message appear in the top right cornerMelanie Thielker2015-03-231-2/+2
| | | | | | again. Viewers have been busy making these notifications all into toasts but we believe there are message that are important enough to make the user acknowledge them.
* Make log output of remote admin's restart region call reflect restart ↵Melanie Thielker2015-03-231-2/+4
| | | | cancellations properly.
* Taking a reference to the value collection is not thread safe. Change thisMelanie Thielker2015-03-231-3/+3
| | | | | to create a shallow copy instead and then iterate it's values to avoid the "out of sync" error.
* Allow setting the size of the wearables array from config, for core ↵Melanie Thielker2015-03-102-1/+2
| | | | compatibility
* Fix content type checking to confirm to newer core versionsMelanie Thielker2015-03-101-1/+1
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* Make the maptile uploader in remote admin fire and forget so the controlling ↵Melanie Thielker2015-03-071-1/+4
| | | | host gets a timely reply.
* Abbreviate the stats by removing unneeded and redundant elements. Human ↵Melanie Thielker2015-02-183-3/+68
| | | | readability is overrated. Also add a (hardcoded) password.
* fix axis locking AmotorUbitUmarov2015-02-131-6/+6
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* Merge branch 'master' into ubitworkmasterUbitUmarov2014-11-284-12/+57
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| * Add an XmlRpc method to get a region's root agent count. This is intendedMelanie Thielker2014-11-211-0/+26
| | | | | | | | to let us restart grid regions when the last agent leaves.
| * Merge branch 'ubitworkmaster'Melanie Thielker2014-11-216-20/+57
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| * | Remove braindead "fix" that messed up intersim scripted giving.Melanie Thielker2014-11-213-12/+31
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* | | change/fix rez position and rotation on llRezObject and llRezAtRootUbitUmarov2014-11-271-2/+49
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* | fix stopMoveToTarget in attachments case ( similar to core fix)UbitUmarov2014-11-191-4/+15
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* | fix rez position being for root or center for a single object caseUbitUmarov2014-11-191-0/+22
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* | some steps to rez center or root of prim inventory object at requestedUbitUmarov2014-11-193-8/+11
| | | | | | | | position ( does nothing diferent still )
* | return bbox and offsetHeight to RezObjectUbitUmarov2014-11-193-8/+9
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* dont do recoil on llRezObject called from attachments, as seem to happenUbitUmarov2014-11-181-8/+13
| | | | at sl
* n llPushObject if pushed object is a avatar use its rotation, not pusherUbitUmarov2014-11-141-1/+2
| | | | rotation
* Remove the Invisible stuff and add more baked caching. Refactor selection of ↵Melanie Thielker2014-11-115-54/+7
| | | | textures to save to Bakes module.
* Second part of invisible base avatar optionMelanie Thielker2014-11-103-5/+43
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* Remove JustinCCs UDP patch - it is harmful to Avination's grid managementMelanie Thielker2014-11-101-2/+4
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* Only send the actual bakes to the bakes moduleMelanie Thielker2014-11-101-6/+8
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* Add a new baked texure module methid to support baked texturing mesh avatarsMelanie Thielker2014-11-101-0/+1
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* Call the bake module each time we see a new attachment to see if the attachmentMelanie Thielker2014-11-101-0/+4
| | | | needs textures
* try to preserve permitions on object returnsUbitUmarov2014-11-081-1/+5
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* remove duplicated linesUbitUmarov2014-11-081-3/+0
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* scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov2014-11-067-9/+52
| | | | root as was done before )
* allow drawdistance to change between 32 and MaxDrawDistance, configurableUbitUmarov2014-11-064-17/+34
| | | | | | value default to 256, so should have no effect. Next steps needed: reduce client udp Throttles with distance, update childreen connections with significat movement and view range changes, Make disconnect be delayed in time, make disconnects be receiving region action not sender on region changes. Allow distance less than 256 to only connect to visible regions, even none. Make this be relative to camera and not agent position or region centers as it is now.
* BUG fix : fix a very silly bug uint in place of ulong :(UbitUmarov2014-11-031-1/+1
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* always write physicsShapeType on sop serialization since default valueUbitUmarov2014-11-031-2/+1
| | | | can't be guessed in some cases
* BUG FIX prevent references to null scene (as happens on mesh uploads)UbitUmarov2014-11-031-12/+15
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* remove last debug msgUbitUmarov2014-11-011-1/+1
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* debug msgUbitUmarov2014-11-011-1/+1
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* only close child agents on sucess of V1 tp not at startUbitUmarov2014-11-011-38/+10
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* don't send updates for deleted agentsUbitUmarov2014-11-011-3/+4
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* sadly revert to resend terseUpdates enqueuing them back into entityupdatesUbitUmarov2014-10-312-4/+47
| | | | | queue. Viewers fail to handle correctly out of order updates with ugly visible effects. Make sure these packets don't include acks so they aren't lost.