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* Make use of mesh cost functionsUbitUmarov2012-09-172-24/+13
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* missing file for suport of mesh upload costUbitUmarov2012-09-171-0/+596
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* Remove spammy "axislock" debug.Melanie2012-09-171-1/+1
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* Make agent creation at destination asynchronous. Failures here are prettyMelanie2012-09-161-1/+9
| | | | | | | | much guaranteed to be fatal and the few times this would dosconnect an agent are more than made up for by the increased throughput of replying and closing the connection vs. keeping it open during the heavy work. Also causes better feedback to the viewer as the time is now split between Requesting Teleport and Connectiong to Destination.
* Change the close tmeout from 2 to 3 seconds on teleport. This mayMelanie2012-09-161-1/+1
| | | | prevent being logged out after a successful teleport.
* Make IncomingCloseChildAgent not send a stop packet. This may preventMelanie2012-09-161-1/+1
| | | | a viewer from being logged out after an otherwise successful teleport.
* Make the agent being kicked a child agent first so there won't be a ghostMelanie2012-09-161-1/+2
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* Catch a nullref in the code to suppress GetTexture warnign spam we can'tMelanie2012-09-161-1/+1
| | | | do a thing about anyway.
* Sequence/throttle asset retrievals.Melanie2012-09-142-37/+69
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* Revamp the HTTP textures handler to allow a maximum of four fetchesMelanie2012-09-147-158/+295
| | | | at any time and to drop requests for avatars n longer in the scene
* Allow setting connection limits, part 2Melanie2012-09-141-0/+20
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* Allow some more connections to try to ease lag.Melanie2012-09-142-2/+4
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* Wait longer for arrival cofirmation to aid tps into laggy regionsMelanie2012-09-141-2/+2
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* Wait a bit longer for new scene presences to aid tps into laggy regionsMelanie2012-09-141-1/+1
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* Allow setting max connections for an endpointMelanie2012-09-142-3/+3
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* Add a logger so the prior commit will workMelanie2012-09-121-0/+3
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* Stop expiry timer when upload is complete. Log if timeout is reached.Melanie2012-09-121-0/+2
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* Add a timer to time out upload caps handlers that are not used.Melanie2012-09-121-0/+12
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* Add a missing brace, remove a useless temp variable, enable charging.Melanie2012-09-111-6/+3
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* report mesh upload costs ( fake values)UbitUmarov2012-09-112-3/+68
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* let LLSDAssetUploadRequest include asset_resources information plus letUbitUmarov2012-09-112-1/+11
| | | | NewAgentInventoryRequest know about mesh (does nothing with it still)
* Removing the variable prica handler again. It's never called, was misnamed andMelanie2012-09-111-332/+0
| | | | probably never worked past the mesh beta.
* Re-add the module and fix a typoMelanie2012-09-111-0/+332
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* Rename NewFileAgentInventoryVariablePrice to NewAgentInventoryVariablePriceMelanie2012-09-111-332/+0
| | | | which is the name actually used in viewer code.
* Add cost calculation suppor tto the VariablePrice one as wellMelanie2012-09-112-9/+44
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* Revert "Remove the unused NewFileAgentInventoryVariablePrice module."Melanie2012-09-111-0/+296
| | | | | | It's actually used. This reverts commit 94a8e5572b1529190a174f29f866b65e7b2ccc0e.
* Add the option to have variable costing for uploadsMelanie2012-09-112-9/+46
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* Remove the unused NewFileAgentInventoryVariablePrice module.Melanie2012-09-111-296/+0
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* Revamp the v3 inventory sending. Uses threads and some nifty mechanics toMelanie2012-09-111-81/+117
| | | | leverage the Poll Service without blocking it's workers.
* Remove commented codeMelanie2012-09-101-11/+0
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* Merge branch 'ubitwork' into avinationMelanie2012-09-102-12/+34
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| * add a extra httppool thread to compensate for webfetchinventoryUbitUmarov2012-09-101-1/+2
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| * webFetchInventory: change control event to simple flag, adjust lockingUbitUmarov2012-09-101-11/+32
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* | Reduce max concurrent endpoint connections from 50 to 6 (was 2 before)Melanie2012-09-091-1/+1
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* | Catch zero UUIDs in LSL and shout as an error. Also catch attempts to send IMMelanie2012-09-092-1/+4
| | | | | | | | to UUID.Zero because it ties up XMLRPC handlers needlessly.
* | Merge branch 'ubitwork' into avinationMelanie2012-09-084-23/+93
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| * llClientView: try to have only one thread per client processingUbitUmarov2012-09-081-4/+49
| | | | | | | | RegionHandleRequests. (code assumes packet handle is called async as it is not)
| * One more redundante ParcelProprieties on loginUbitUmarov2012-09-071-0/+2
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| * stop sending duplicated parcelProprieties at loginUbitUmarov2012-09-071-18/+39
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| * remove fireandforget call to EnableChildAgents at end on CompleteMovement,UbitUmarov2012-09-071-1/+3
| | | | | | | | since this is already on own thread and its at the end of it.
* | Set the maximum number of concurrent connections to a service endpointMelanie2012-09-071-0/+2
|/ | | | | to 50. This doesn't work on stock mono but it works in Avination and also under Windoze.
* Prevent double slashes, try #4UbitUmarov2012-09-061-1/+1
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* Prevent double slashes, try #3Melanie2012-09-061-0/+3
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* Revert "Change string concatenation to Path.Combine to eliminate extra slashes."Melanie2012-09-061-8/+6
| | | | This reverts commit b9d026666dbabb210cc013d29eb79fe214594dd9.
* Merge branch 'ubitwork' into avinationMelanie2012-09-061-6/+8
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| * Change string concatenation to Path.Combine to eliminate extra slashes.Melanie2012-09-061-6/+8
| | | | | | | | Windoze barfs on them.
| * Revert " remove extra '/' in assets url"Melanie2012-09-061-13/+6
| | | | | | | | This reverts commit 041fcd6a72e1822656d58f87a398e3a0f065a486.
| * remove extra '/' in assets urlUbitUmarov2012-09-061-6/+13
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* | Make friend notifies and closing child agents async because both canMelanie2012-09-043-43/+48
| | | | | | | | block the heartbeat thread if the sim being contacted is unresponsive
* | Merge branch 'ubitwork' into avinationMelanie2012-09-044-3/+19
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