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* * In archiver, scan scripts for embedded asset uuids and save these outJustin Clarke Casey2008-07-061-1/+39
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* * refactor: archiver code clean up so that it's more readable for the next ↵Justin Clarke Casey2008-07-062-21/+43
| | | | functionality addition
* Mantis#1677. Thank you, Melanie for a patch that:Charles Krinke2008-07-061-4/+8
| | | | | | Patch propagates the permissionToTake flag into the timer handler, so that "take copy" and delete permissions are honored.
* Copyright notices and formatting cleanup.Jeff Ames2008-07-0622-888/+992
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* * minor: documentation in SceneObjectPart.Inventory.cs. Refactor ↵Justin Clarke Casey2008-07-062-29/+46
| | | | AddInventoryItem methods to reduce code duplication
* * minor: remove unnecessary locking from SOP.GetInventoryItem()Justin Clarke Casey2008-07-061-20/+7
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* * minor: Stop spurious 'item not found' messages when placing things into a ↵Justin Clarke Casey2008-07-062-15/+28
| | | | prim's inventory
* Mantis#1674. Thank you kindly, Matth for a patch that:Charles Krinke2008-07-062-2/+4
| | | | | | This patch fixes an error in llSetPrimitiveParams() that prevents correctly setting the type of the prim to SCULPT_TYPE.
* * Moves sending items to inventory via a delete into a seperate thread (this ↵Adam Frisby2008-07-061-92/+172
| | | | | | | | thread can be expanded to support all sends to inventory from inworld easily enough). Thread is temporary and only exists while items are being returned. * This should remove the "lag" caused by deleting many objects. * Patch brought to you by Joshua Nightshade's bitching at me to fix it.
* alters a problem path cut angle for the cylinder prim profileDahlia Trimble2008-07-061-0/+9
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* Add implementation of llGetTimeOfDay()Charles Krinke2008-07-051-2/+1
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* changes prompting of create user console command to only ask for unspecified ↵Dahlia Trimble2008-07-051-12/+16
| | | | parameters and avoid an exception if the wrong number of parameters are supplied
* Changed default terrain lower limit to -100 instead of 100Dahlia Trimble2008-07-051-1/+1
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* * extend archiving asset analysis to clothingJustin Clarke Casey2008-07-041-9/+9
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* * On archiving, analyze body parts and save textures referenced from themJustin Clarke Casey2008-07-041-1/+20
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* * refactor: break out archiver's combined sync-async asset request routine ↵Justin Clarke Casey2008-07-041-25/+37
| | | | ready for analysis of inventory item types other than objects
* * Make default inventory grid server db mysql rather than sqliteJustin Clarke Casey2008-07-041-2/+2
| | | | | | * This is to match all the other grid servers
* Renaming UserManagerBase.SetUserProfile(UserProfileData) to Dr Scofield2008-07-044-5/+125
| | | | | | | | | | | UserManager.UpdateUserProfile(UserProfileData). Adding UpdateUserProfile(UserProfileData) to IUserService interface. Adding RemoteAdminPlugin.XmlRpcUpdateUserAccountMethod(...) to provide a remote update capability.
* mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2008-07-048-67/+68
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* The new llScript-cs parser. Thanks MikeJohan Berntsson2008-07-045-0/+29071
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* Mantis#1647. Thank you very much, Sempuki for a patch that:Charles Krinke2008-07-046-80/+184
| | | | | Updates the previous module loader work.
* Mantis#1659. Thank you, Melanie for a patch that:Charles Krinke2008-07-043-31/+53
| | | | | | | In LSL, the state command should have an immediate effect. The OpenSim script engine seems to wait until the function ends to process the state transition.
* Mantis#1660. Thank you, kindly, Melanie for a patch that:Charles Krinke2008-07-031-2/+3
| | | | | Attached patch changes TRUE and FALSE to be LSLIntegers.
* * On client login, send only one terrain patch at a time (with pauses) ↵Justin Clarke Casey2008-07-034-13/+41
| | | | | | | | | instead of 4 at a time * Certain terrains which are fine went patches are sent singly cause a libsecondlife failure when patches are sent in batches * See http://opensimulator.org/mantis/view.php?id=1662 for more details
* Mantis#1661. Thank you kindly, CMickeyb for a patch that:Charles Krinke2008-07-033-36/+107
| | | | | | | patch attached to check for timeouts on mysql connections *before* operations occur that are likely to timeout. if timeout occurs or the connections is down, it is reconnected before the operation fails.
* Mantis#1463. Thank you, Melanie for a patch that addresses:Charles Krinke2008-07-031-2/+47
| | | | | | sometimes, incorrect sit rotation is sent to other clients
* *.Raw files should now be loadable using "terrain load-tile" functionalitymingchen2008-07-031-2/+61
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* Mantis#1658. Thank you, Melanie for a patch that:Charles Krinke2008-07-033-2/+163
| | | | | Adds IEmailModule and a module skelaton
* add 3 migrations, 1 each for prims, primshapes, and primitemsSean Dague2008-07-033-0/+65
| | | | | | | to move all their UUID stores from varchar(255) -> char(36). Based on past evidence, this should help with performance.
* migrate the myisam mysql regions to innodbSean Dague2008-07-031-0/+12
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* add a couple of LL conversion properties to SOP. I'll wait to cleanSean Dague2008-07-034-29/+187
| | | | | | | | | | up the sit target usage until the sit target fix patch goes in, but it should be cleaned. Get prims table mappings to the point where nhibernate likes them enough to start. Remove field from asset mapping so it will start
* playing with multicolumn mapping of vectors using a custom typeSean Dague2008-07-033-1/+170
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* Mantis#1654. Thank you kindly, Matth for a patch that:Charles Krinke2008-07-034-32/+34
| | | | | Updates llGetPrimitiveParams() and associated files.
* Mantis#1653. Thank you kindly, Vytek for a patch that:Charles Krinke2008-07-031-2/+1
| | | | | Implements llGetTimeOfDay().
* Update svn properties.Jeff Ames2008-07-032-15/+15
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* *Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual ↵mingchen2008-07-032-2/+3
| | | | creation/reclaim/sale date.
* Mantis#1652. Thank you, Melanie for a patch that:Charles Krinke2008-07-031-7/+463
| | | | | Applies the patch to LSL_Api.cs
* Mantis#1649. Thank you kindly, Matth for a patch that:Charles Krinke2008-07-021-7/+463
| | | | | | | This patch adds the ability to set the prim type using llSetPrimitiveParams(). Seems to work ok, but there are a staggering number of cases to test, so I have not yet tested them all.
* * Allow archiver to operate even if there are 0 scene objects to saveJustin Clarke Casey2008-07-022-18/+14
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* * Start writing out control file in archive. Only contains version ↵Justin Clarke Casey2008-07-022-1/+36
| | | | information right now.
* property encapsulation for SOPSean Dague2008-07-024-103/+247
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* * Twiddle with archive asset extensions yet againJustin Clarke Casey2008-07-022-45/+45
| | | | | | * Reintroducing asset type but this time in a long form, and with _ rather than .
* Adds experimental Meshmerizer support for "prim torture" effects of sphere ↵Dahlia Trimble2008-07-022-5/+21
| | | | dimple on prim types box, cylinder, and prism
* * Drop InvType from the assets table since it is no longer usedJustin Clarke Casey2008-07-0213-45/+25
| | | | | | | | * Migration should be automatic on sqlite and mysql * Migration is not automatic on mssql, you will need to drop the invType column manually * Migration should be fine, but as for any db change, I would recommend making sure you have backups before moving past this revision
* Mantis#1647. Thank you kindly, Sempuki for a patch that:Charles Krinke2008-07-021-5/+70
| | | | | | attached patch adds support to constrain the number of plugins that can be loaded per extension point.
* Mantis#1648. Thank you, Melanie for a patch that:Charles Krinke2008-07-023-3/+27
| | | | | Fix a script Xengine deadlock/hang if llResetScript is used in changed()
* From: Alan M Webb <awebb@vnet.ibm.com>Dr Scofield2008-07-026-0/+4524
| | | | | | | This adds REST services for inventory access. It also allows inventory uploads.
* Mantis#1643. Thank you Melanie for a patch that:Charles Krinke2008-07-011-0/+6
| | | | | | | In the new runtime, there is a flag to diable all os* comamnds. The implementation of osGetScriptEngineName ignored it. This patch fixes this.
* merge rotational and angular velocitySean Dague2008-07-011-22/+13
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* Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method ↵MW2008-07-016-4/+58
| | | | to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2