Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix rezzing coalesced object broken by core merge | Melanie | 2011-10-12 | 1 | -54/+36 |
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* | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmerge | Melanie | 2011-10-12 | 88 | -10078/+2211 |
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| * | Merge commit '92c88121c72386f85472c6cf4891eca8b62b9867' into bigmerge | Melanie | 2011-10-12 | 4 | -427/+409 |
| |\ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | ||||
| | * | Removed all refs to IClientAPI from IAttachmentsModule. Separated client ↵ | Dan Lake | 2011-10-04 | 4 | -384/+385 |
| | | | | | | | | | | | | handlers for attachments to call public interface and rearranged module file into sections | ||||
| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2011-10-03 | 5 | -68/+73 |
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| * | \ | Merge commit '460946ad62b682c7a942751f192ca9e96b662f0e' into bigmerge | Melanie | 2011-10-11 | 6 | -135/+86 |
| |\ \ \ | | |/ / | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | ||||
| | * | | Removed redundant code in AttachmentsModule and simplified interfaces which ↵ | Dan Lake | 2011-10-03 | 6 | -131/+83 |
| | | | | | | | | | | | | | | | | converted back and forth between ScenePresence and IClientAPI. More to be done still. | ||||
| * | | | Merge commit 'c7d0d71666a92b201d639511d062a7c22726b3c9' into bigmerge | Melanie | 2011-10-11 | 1 | -1/+1 |
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| | * | | trival tweak to trigger the continuous integration system | Justin Clark-Casey (justincc) | 2011-10-04 | 1 | -1/+1 |
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| * | | | Merge commit 'b98442dceccd416a493f19153f5daad2e173183e' into bigmerge | Melanie | 2011-10-11 | 1 | -3/+13 |
| |\ \ \ | | |/ / | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | ||||
| | * | | Animation-States Turning Left, Turning Right implemented/enabled | Pixel Tomsen | 2011-10-04 | 1 | -2/+6 |
| | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=3036 | ||||
| * | | | Merge commit 'a8af0a5ba873dbb8c447e16b142ba7f5af715bdb' into bigmerge | Melanie | 2011-10-11 | 1 | -1/+1 |
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| | * | | Return NULL_KEY from llGetTexture if a non-existent face is indicated, ↵ | Justin Clark-Casey (justincc) | 2011-10-04 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | rather than "" As per http://wiki.secondlife.com/wiki/LlGetTexture | ||||
| * | | | Merge commit '8a6e6866d9c6c60e4a2e4b980ca2e35ae3963d0d' into bigmerge | Melanie | 2011-10-11 | 1 | -1/+16 |
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| | * | | For llGetTexture(), if the face texture asset is in the inventory, return ↵ | Justin Clark-Casey (justincc) | 2011-10-04 | 1 | -1/+16 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the inventory name rather than the asset UUID This is as per http://wiki.secondlife.com/wiki/LlGetTexture Applied patch in http://opensimulator.org/mantis/view.php?id=4552 with an additional break statement if an inventory item is found to exit early. Thanks Michelle Argus! | ||||
| | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-10-03 | 4 | -12/+11 |
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| * | | | Merge commit '37ae6451f9ddb2e07402a5e79a9ab58668781104' into bigmerge | Melanie | 2011-10-11 | 3 | -58/+51 |
| |\ \ \ | | |/ / | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | ||||
| | * | | Remove vestigal RegionStatus.SlaveScene. | Justin Clark-Casey (justincc) | 2011-10-03 | 3 | -63/+49 |
| | | | | | | | | | | | | | | | | This appears to be code clutter since the code that uses this has long gone. | ||||
| * | | | Merge commit 'e77c919290e166f19e77f3ef040418dd39f2f5bd' into bigmerge | Melanie | 2011-10-11 | 4 | -11/+10 |
| |\ \ \ | | | |/ | | |/| | | | | | | | | | Conflicts: OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | ||||
| | * | | Remove usage of Linden packet types from inside Attachments Module and interface | Dan Lake | 2011-10-03 | 4 | -12/+11 |
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| * | | Merge commit '56dbab35e122e724c9277b05820417a05ad8a1be' into bigmerge | Melanie | 2011-10-11 | 4 | -17/+1 |
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| | * | Remove unimplementated UpdateMovement() methods from SOG, SOP. | Justin Clark-Casey (justincc) | 2011-10-01 | 4 | -17/+1 |
| | | | | | | | | | | | | | | | SP still has an implementation but this is now just a public method on SP rather than an abstract one in EntityBase. No point making the code more complex until it actually needs to be, | ||||
| * | | Merge commit '42fe774ad10d469c11fe58731fcab0e4df760871' into bigmerge | Melanie | 2011-10-11 | 7 | -1640/+0 |
| |\ \ | | |/ | | | | | | | | | | | | | Conflicts: OpenSim/Region/Examples/SimpleModule/ComplexObject.cs OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | ||||
| | * | Remove OpenSim.Region.Examples.SimpleModule | Justin Clark-Casey (justincc) | 2011-10-01 | 7 | -1634/+0 |
| | | | | | | | | | | | | | | | This module is more than 2 years old and at least some of the 'example' code it gives is now misleading. Even the logs say it say some bits were broken where it was put in! | ||||
| * | | Merge commit 'c7db3df3442657cda398ff2f90d387bce98c718a' into bigmerge | Melanie | 2011-10-11 | 1 | -0/+41 |
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| | * | llGetLinkKey, llGetLinkName Fix for sitting Avatar | Pixel Tomsen | 2011-10-01 | 1 | -0/+41 |
| | | | | | | | | | | | | | | | | | | when an avatar sits on a prim, we get now his key & name ;-) http://opensimulator.org/mantis/view.php?id=4476 | ||||
| * | | Merge commit 'a1875ec7600758087f6c06ccaf625507362e215c' into bigmerge | Melanie | 2011-10-11 | 1 | -1/+8 |
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| | * | Add ability to pass in the permissions option (perm) to save oar via RemoteAdmin | Justin Clark-Casey (justincc) | 2011-10-01 | 1 | -1/+8 |
| | | | | | | | | | | | | | | | Applies patch in http://opensimulator.org/mantis/view.php?id=5686 Thanks Michelle Argus! | ||||
| * | | Merge commit '246443773ae52420092b483603d0e1daf9b87f00' into bigmerge | Melanie | 2011-10-11 | 2 | -8/+14 |
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| | * | minor: remove clutter null check from pass in config to ↵ | Justin Clark-Casey (justincc) | 2011-10-01 | 2 | -8/+14 |
| | | | | | | | | | | | | | | | | | | AvatarFactoryModule.Initialize() This is never null | ||||
| * | | Merge commit 'e742cffe15d3e50841908d7babc2e4c4a7630635' into bigmerge | Melanie | 2011-10-11 | 3 | -6/+55 |
| |\ \ | | |/ | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | ||||
| | * | Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to ↵ | Justin Clark-Casey (justincc) | 2011-09-30 | 3 | -5/+54 |
| | | | | | | | | | | | | | | | | | | allow attachments to be temporarily turned off. This is for debugging purposes. Defaults to Attachments Enabled | ||||
| * | | Merge commit '528fcede6c31c056c3863fd19528558fcbaf475f' into bigmerge | Melanie | 2011-10-11 | 3 | -0/+20 |
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| | * | llAvatarOnLinkSitTarget Implementation | Pixel Tomsen | 2011-09-29 | 3 | -0/+20 |
| | | | | | | | | | | | | http://wiki.secondlife.com/wiki/LlAvatarOnLinkSitTarget | ||||
| * | | Merge commit 'a3531dec1aaafdcd22a70764cc512dd5666c75fc' into bigmerge | Melanie | 2011-10-11 | 1 | -0/+5 |
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| | * | Add en_US culture setting to the async delete to inventory thread, to avoid ↵ | Justin Clark-Casey (justincc) | 2011-09-26 | 1 | -0/+5 |
| | | | | | | | | | | | | | | | | | | | | | | | | any issues with float serialization with machines set to non en_US locales. Doing this to see if addresses inventory object deserialization problems in http://opensimulator.org/mantis/view.php?id=5708, though if it does I'm really surprised not to have seen it before now. Really need to go through and systematically set the culture for every timer and change all BeginInvoke calls to FireAndForget instead. But don't want to do something like that this close to a release. | ||||
| * | | Merge commit '2b2580e3a12d5c493f9a77bf9435ca32a0a0355c' into bigmerge | Melanie | 2011-10-11 | 2 | -1/+14 |
| |\ \ | | |/ | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | ||||
| | * | Fix for rezzing and derezzing HUDs (see Mantis #5406). From now on updates ↵ | Snoopy Pfeffer | 2011-09-25 | 2 | -2/+11 |
| | | | | | | | | | | | | are only sent to affected clients. | ||||
| * | | Merge commit '8caf3ed49ec3403843e25db018cc9db63e2ca643' into bigmerge | Melanie | 2011-10-11 | 1 | -9/+0 |
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| | * | Remove the unimplented "clear assets" command. | Justin Clark-Casey (justincc) | 2011-09-24 | 1 | -9/+0 |
| | | | | | | | | | | | | | | | This was a bizarre relic of a bygone age that had no implementations. If you're using and want to clear the flotsam asset cache then please use the existing "fcache clear" command | ||||
| * | | Merge commit 'e789ab659c8a35a32f4edfc8f79f367b9a993721' into bigmerge | Melanie | 2011-10-11 | 1 | -30/+0 |
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| | * | Removed uncalled region load method. | Kevin Houlihan | 2011-09-24 | 1 | -30/+0 |
| | | | | | | | | | | | | The method LoadRegionsPlugin.LoadRegionFromConfig was no longer being referenced from anywhere, so I removed it. It's function has apparently been taken on by the PostInitialise of that module. | ||||
| * | | Merge commit '39d7945efc8daa6e5cd0f4728b499e7a624526cd' into bigmerge | Melanie | 2011-10-11 | 4 | -38/+69 |
| |\ \ | | |/ | | | | | | | | | | Conflicts: OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs | ||||
| | * | Added a setting to [Startup] section of config that will allow the simulator ↵ | Kevin Houlihan & Michelle Argus | 2011-09-24 | 4 | -24/+58 |
| | | | | | | | | | | | | | | | | | | to start up with no regions configured. I added the boolean config setting "allow_regionless", defaulting to false. If set to true, opensim will start up ok if no region configurations are found in the specified region_info_source. It will not ask the user to create a region. | ||||
| * | | Merge commit 'c14c4bc1ec5f381aa754068caf460c95e4539b17' into bigmerge | Melanie | 2011-10-11 | 1 | -1/+11 |
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| | * | Don't try and resolve user account for authorization if the agent has come ↵ | Justin Clark-Casey (justincc) | 2011-09-24 | 1 | -1/+11 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | in via hypergrid. If a user account isn't available, this just passes on the name given by the agent instead. I'm not sure this is particularly useful since I believe that agent names could be faked in this context - it might be no more useful than a viewer agent string. In fact, there might even be an argument that passing on this name provides a false expectation of authenticity. However, I will apply for now. Patch applied from http://opensimulator.org/mantis/view.php?id=5696 Thanks Michelle Argus. | ||||
| * | | Merge commit '839c1cdcc4e9ce410636becb5b81190463dec5bf' into bigmerge | Melanie | 2011-10-11 | 1 | -14/+17 |
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| | * | Improve locking when access queue in EventQueueGetModule | Justin Clark-Casey (justincc) | 2011-09-24 | 1 | -14/+17 |
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| * | | Merge commit 'bec0cbe82b0de1b5fa8e214a0cc59d0db1f25959' into bigmerge | Melanie | 2011-10-11 | 1 | -14/+0 |
| |\ \ | | |/ | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | ||||
| | * | remove unused SOP.Create() method | Justin Clark-Casey (justincc) | 2011-09-23 | 1 | -14/+0 |
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