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| | * BulletSim: More aggressive as setting character velocity to zeroRobert Adams2013-01-205-91/+153
| | * BulletSim: fix problem of avatar sliding very slowly occasionally after stopp...Robert Adams2013-01-201-34/+41
| | * BulletSim: small fix making sure terrain height is calculatedRobert Adams2013-01-201-1/+3
| | * BulletSim: modify motors to return correction rather than current valueRobert Adams2013-01-205-38/+36
| | * This updates prebuild to remove BulletSimN, implements the BulletSim API in B...teravus2013-01-201-262/+623
| | * * Dumping BulletSimNPlugin in favor of combining the APIteravus2013-01-2023-11752/+0
| | * * Tweak the BulletSimN API a bit.teravus2013-01-202-17/+18
| | * IRCBridgeModule: optional agent-alertbox for IRC enabled Regions look in Open...PixelTomsen2013-01-194-273/+305
| | * Check the existing ScenePresence.ParentPart to make sure we're not trying to ...Justin Clark-Casey (justincc)2013-01-191-2/+1
| | * Assign the SmartThreadPool name in the constructorOren Hurvitz2013-01-192-4/+9
| | * Explicitly stop PollServiceRequestManager() rather than relying on its destru...Justin Clark-Casey (justincc)2013-01-192-5/+15
| | * New constants for llGetObjectDetailsTalun2013-01-192-0/+92
| | * Mantis 6507 keys returned by llGetAgentList incorrect for llList2KeyTalun2013-01-191-2/+2
| | * Fix use of scene debug commands when region is set to root or a specific regi...Justin Clark-Casey (justincc)2013-01-191-15/+12
| | * Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)2013-01-184-24/+48
| | * Restore previous client AO behaviour by not allowing them to remove the defau...Justin Clark-Casey (justincc)2013-01-185-8/+27
| | * BulletSim: reduce jitter in avatar velocity when walking or flying.Robert Adams2013-01-182-2/+9
| | * BulletSim: add logic to turn off pre-step actions when object goesRobert Adams2013-01-181-0/+21
| * | Add additional return statusBlueWall2013-01-232-4/+23
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimRobert Adams2013-01-174-21/+6
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| * | BulletSim: Add one function that all actors who act on the physicalRobert Adams2013-01-175-24/+31
| * | Add utility function to clamp a vector to a maximum magnitude.Robert Adams2013-01-171-0/+12
* | | Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wai...Justin Clark-Casey (justincc)2013-01-235-6/+6
* | | Improve logging by making it clearer which script is failing if an assembly f...Justin Clark-Casey (justincc)2013-01-233-28/+31
* | | If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then cont...Justin Clark-Casey (justincc)2013-01-235-27/+87
* | | Add co-op termination regression test for infinite recursive manual call on e...Justin Clark-Casey (justincc)2013-01-221-0/+22
* | | Set script delay factor to 0 in co-op termination testsJustin Clark-Casey (justincc)2013-01-221-0/+3
* | | Add regression test for co-op termination on infinite user function call regr...Justin Clark-Casey (justincc)2013-01-221-0/+30
* | | Add regression test for co-op stop of an infinite jump loopJustin Clark-Casey (justincc)2013-01-221-8/+41
* | | Add do-while co-op termination testJustin Clark-Casey (justincc)2013-01-221-2/+30
* | | Add single and comound while loop co-op termination testJustin Clark-Casey (justincc)2013-01-221-0/+44
* | | Fix bug in generating termination checks in compound statement for loop.Justin Clark-Casey (justincc)2013-01-222-3/+27
* | | factor out common code in existing co-op termination regression testsJustin Clark-Casey (justincc)2013-01-221-55/+24
* | | Increase WaitForEventCompletionOnScriptStop to 120 secs to show that the co-o...Justin Clark-Casey (justincc)2013-01-221-0/+4
* | | minor: comment out Console.WriteLine debugging message in XEngineJustin Clark-Casey (justincc)2013-01-221-1/+1
* | | Add regression test TestStopOnLongForLoop()Justin Clark-Casey (justincc)2013-01-221-0/+59
* | | refactor: rename XEngineTest to more descriptive XEngineBasicTestsJustin Clark-Casey (justincc)2013-01-221-0/+0
* | | Implement non-wait co-operative termination of scripts for XEngine in additio...Justin Clark-Casey (justincc)2013-01-177-77/+271
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* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2013-01-1633-151/+833
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| * | Changed a couple of debug messages at the request of osgrid.Diva Canto2013-01-161-2/+2
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| * BulletSim: add the editting children in linkset going phantom bug to TODO list.Robert Adams2013-01-151-0/+2
| * BulletSim: don't modify angular parameters when doing LIMIT_MOTOR_UP.Robert Adams2013-01-155-28/+30
| * BulletSim: add debugging messages to know when assets for physicalRobert Adams2013-01-154-17/+51
| * BulletSim: reduce maximum force a script can apply (like in llApplyImpulse)Robert Adams2013-01-151-3/+3
| * Implement co-operative script termination if termination comes during a scrip...Justin Clark-Casey (justincc)2013-01-1618-54/+327
| * Revert "Implement co-operative script termination if termination comes during...Justin Clark-Casey (justincc)2013-01-167-289/+13
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-01-1611-31/+372
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| | * Merge branch 'master' of /home/opensim/var/repo/opensimBlueWall2013-01-1529-335/+662
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| | | * BulletSim: tweeks to improve hover.Robert Adams2013-01-151-5/+21
| | | * BulletSim: temporarily disable banking and direction deflectionRobert Adams2013-01-152-10/+29