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| * | minor: rearrange INITIALIZATION COMPLETE log message so that it's clear init ↵Justin Clark-Casey (justincc)2012-07-071-3/+2
| | | | | | | | | | | | is only complete for a particular region at a time
| * | minor: remove some recent mono compiler warningsJustin Clark-Casey (justincc)2012-07-072-3/+1
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| * | Remove duplicate Warp3DImageModule entry in CoreModulePlugin.addin.xmlJustin Clark-Casey (justincc)2012-07-071-1/+0
| | | | | | | | | | | | | | | This was causing 2 copies of the module to be created for each scene. Probably no bad consequences other than a small waste of memory (both for the module and for the warp3D renderer it loaded)
| * | minor: Make WORLD MAP category log lines consistentJustin Clark-Casey (justincc)2012-07-071-4/+4
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| * | minor: Get RegionReady module to shout initialization complete status to ↵Justin Clark-Casey (justincc)2012-07-071-1/+3
| | | | | | | | | | | | draw the eye
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-07-074-58/+107
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| | * \ Merge branch 'bulletsim2'Robert Adams2012-07-064-58/+107
| | |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | Cleanup preceeding major work. No major functional changes. Collisions reported to simulator more efficiently. BulletSim binaries updated using a more recent version of Bullet (v2.80-r2527).
| | | * | Clean up collision reporting code so they are properly passed toRobert Adams2012-07-064-58/+107
| | | | | | | | | | | | | | | | | | | | | | | | | the simulator in batches. More comments.
| * | | | Remove redundant SetScene() function in Scene.AddSceneObject()Justin Clark-Casey (justincc)2012-07-077-29/+34
| |/ / / | | | | | | | | | | | | | | | | This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks. There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions.
| * | | Remove now duplicate interregion object check that should have been removed ↵Justin Clark-Casey (justincc)2012-07-061-12/+0
| | | | | | | | | | | | | | | | a few commits ago in 43a2da9
| * | | minor: Remove some wrong comments in attachments regression testsJustin Clark-Casey (justincc)2012-07-061-2/+0
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| * | Add assert to attachment regression tests to check that number of objects in ↵Justin Clark-Casey (justincc)2012-07-063-5/+38
| | | | | | | | | | | | the scene graph
| * | Mantis 6077 trim NPC chat on channel zero.Talun2012-07-061-0/+8
| | | | | | | | | | | | | | | This patch trims leading and trailing spaces from NPC chat and suppresses the sending of empty chat strings on open chat channel 0.
| * | Mantis 6063 osNpcTouch.Talun2012-07-066-0/+98
| | | | | | | | | | | | Allow NPCS to touch obects.
| * | Pull prim crossing/teleport checks up into Scene.IncomingCreateObject() from ↵Justin Clark-Casey (justincc)2012-07-061-14/+27
| | | | | | | | | | | | | | | | | | Scene.AddObject() Only IncomingCreateObject() needs these checks. General object adding does not need to perform crossing perm checks
| * | refactor: extract method UpdateUserInventoryWithAttachment() from ↵Justin Clark-Casey (justincc)2012-07-061-29/+38
| | | | | | | | | | | | AttachObject() for better code comprehension
| * | Log MONO_THREADS_PER_CPU value on simulator startup, or "unset" if it is not setJustin Clark-Casey (justincc)2012-07-061-2/+6
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| * | Log warning if time between invocations of the watchdog thread is twice the ↵Justin Clark-Casey (justincc)2012-07-051-2/+22
| | | | | | | | | | | | | | | | | | timer setting. This is to help detect situations where thread timeout warnings are being generated because of general machine issues rather than deadlock, network or other problems.
* | | Merge branch 'avination' into careminsterMelanie2012-07-0619-117/+587
|\ \ \ | | |/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | added llSetVelocity. will refuse to work on vehicles and on attachments ( ↵UbitUmarov2012-07-064-1/+57
| | | | | | | | | | | | this last may need fix) added also some code for llSetAngularVelocity but not working still
| * | Changed GetTexture error code RequestedRangeNotSatisfiable to NotFound, ↵UbitUmarov2012-07-061-1/+3
| | | | | | | | | | | | since viewers don't seem to handle that and keep retrying
| * | Convert the slow request queue into a regular queue and add some cleanupMelanie2012-07-061-4/+18
| | | | | | | | | | | | and locking.
| * | Fix the boo-booMelanie2012-07-051-3/+3
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| * | Add an EventType enum and Type field to the poll service event args. This allowsMelanie2012-07-054-16/+39
| | | | | | | | | | | | | | | the manager to tell what type of event it is. All events except for lsl http in go to the "slow queue" which is run once per second as before.
| * | use the pollEvent timeout paramenter on poolingUbitUmarov2012-07-041-4/+7
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| * | added a timeout paramenter to PollServiceEventArgs, so each type can define ↵UbitUmarov2012-07-044-5/+8
| | | | | | | | | | | | it's timeout
| * | *test2* http poll: increased again the pool rate do 10/s but increased ↵UbitUmarov2012-07-041-2/+2
| | | | | | | | | | | | timeout to 1s. So data there is less delay when there is new data, but enought waiting time for it to be avaiable
| * | *test* slow http retries pool rate to original 1sUbitUmarov2012-07-041-1/+1
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| * | Merge branch 'ubitwork' into avinationMelanie2012-07-023-11/+244
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| | * | *TO CHECK/REVIEW/REVERT/TEST whatever* pollService new requests get enqueued ↵UbitUmarov2012-07-012-0/+206
| | | | | | | | | | | | | | | | to unified requests queue directly. Retries get into that every 100ms. 3 working threads as before plus another that only does retries timming.
| | * | Merge branch 'avination' into ubitworkUbitUmarov2012-07-012-4/+3
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| | * | | ubitode: create and use 4 off world collision spaces for offworld static primsUbitUmarov2012-06-301-11/+38
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| * | | | Implement the buggy version of llXorBase64Strings() for compatibility's sakeMelanie2012-07-021-3/+84
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| * | | | Bring casing of llSHA1String in line with SLMelanie2012-07-011-1/+1
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| * | | Remove spammy debugMelanie2012-06-291-1/+1
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| * | | Merge branch 'ubitwork' into avinationMelanie2012-06-291-0/+3
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| | * | in CreateAvatarUpdateBlock() change updateflags to 0. Original flags seem ↵UbitUmarov2012-06-291-0/+3
| | | | | | | | | | | | | | | | prim related only. This does fix the wrong viewer side move of a avatar in prim edition mode (anv mantis 854), with no apparent side effects .. may need more testing
| * | | Merge branch 'ubitwork' into avinationMelanie2012-06-291-2/+8
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| | * | don't recoil attachments doing llRezObject()UbitUmarov2012-06-291-2/+8
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| | * | Merge branch 'avination' into ubitworkUbitUmarov2012-06-295-11/+39
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| * | | | stop chat being sent to child avs again.Melanie2012-06-291-3/+2
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| * | | | Merge branch 'ubitwork' into avinationMelanie2012-06-287-87/+141
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| | * | reactivate physics raycasts on llCastRay() until it's clear what is its ↵UbitUmarov2012-06-281-1/+1
| | | | | | | | | | | | | | | | problem if any...
| | * | Merge branch 'avination' into ubitworkUbitUmarov2012-06-286-34/+54
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| | * | | fix a seg fault in sp.csUbitUmarov2012-06-251-1/+2
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| | * | | coment out some of previus debug messaged before forgetting about them...UbitUmarov2012-06-221-2/+2
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| | * | | more debugUbitUmarov2012-06-221-0/+3
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| | * | | i more debugUbitUmarov2012-06-221-1/+1
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| | * | | add a temp debug messageUbitUmarov2012-06-221-0/+3
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| | * | | fix turning off phanton always decreasing number of physical partsUbitUmarov2012-06-211-28/+28
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