Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | disable AttachmentModule tests again :( | UbitUmarov | 2016-08-29 | 1 | -1/+2 | |
| | ||||||
* | allow AttachmentModule tests, some may now work | UbitUmarov | 2016-08-29 | 1 | -3/+2 | |
| | ||||||
* | mantis: 8006 restrict the suspention of Trigger OnAttach to the problematic ↵ | UbitUmarov | 2016-08-29 | 1 | -4/+4 | |
| | | | | case where scripts are created, and not always as i incorrectly did before. This is still a temporary fix, other modules will not get the notification in that case. But that needs a deeper fix possible in xengine | |||||
* | disable AttacmentsModule tests because they depend on OnAttach event ↵ | UbitUmarov | 2016-08-28 | 1 | -2/+4 | |
| | | | | currently not avaiable | |||||
* | mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong | UbitUmarov | 2016-08-28 | 2 | -2/+36 | |
| | ||||||
* | mantis: 8006 remove duplication of attach script events. This is a temporary ↵ | UbitUmarov | 2016-08-28 | 1 | -2/+7 | |
| | | | | fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core). | |||||
* | mantis: 8008 unscripted child prim collisions didn't trigger scripted root ↵ | UbitUmarov | 2016-08-28 | 6 | -7/+32 | |
| | | | | prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing | |||||
* | let mouse steer work on crossings; some cleanup | UbitUmarov | 2016-08-28 | 3 | -13/+8 | |
| | ||||||
* | missing file | UbitUmarov | 2016-08-28 | 1 | -0/+1 | |
| | ||||||
* | my broken version of vehicle mouse steer on ubOde (no bank,needs better damp) | UbitUmarov | 2016-08-28 | 5 | -43/+141 | |
| | ||||||
* | reduce math on use of camerarotation (need to add a lock there). Fix a bug ↵ | UbitUmarov | 2016-08-27 | 1 | -8/+14 | |
| | | | | on sits AToffset for some reason ATaxis got in there (needs testing) | |||||
* | remove excess data | UbitUmarov | 2016-08-27 | 2 | -7/+1 | |
| | ||||||
* | Import plumbing from Halcyon for camera data to physics engine. | Vegaslon | 2016-08-27 | 2 | -7/+70 | |
| | | | | Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | experimental function. Results still too volatile to be usefull | UbitUmarov | 2016-08-27 | 4 | -2/+33 | |
| | ||||||
* | stack overflow is (not)funny :) | UbitUmarov | 2016-08-27 | 1 | -1/+7 | |
| | ||||||
* | llCollisionSound(,value) back to disable all sounds. new ↵ | UbitUmarov | 2016-08-27 | 4 | -9/+46 | |
| | | | | osCollisionSound(..). allows defualt sounds with volume | |||||
* | watchdog timeouts: replace a silly List copy i added doing it a better way | UbitUmarov | 2016-08-25 | 1 | -6/+10 | |
| | ||||||
* | send selected objects Proprieties udp part outside update queues and as a ↵ | UbitUmarov | 2016-08-25 | 6 | -11/+59 | |
| | | | | physics single caps message per selection request | |||||
* | suspend the use of SelectedObjects list. It is not threadSafe and is not in ↵ | UbitUmarov | 2016-08-25 | 1 | -4/+0 | |
| | | | | use (possible cant even be used) | |||||
* | first step changing Object Select code | UbitUmarov | 2016-08-25 | 3 | -108/+62 | |
| | ||||||
* | fix missing PhysicsProprieties sending on Object select. This is a ↵ | UbitUmarov | 2016-08-25 | 1 | -24/+1 | |
| | | | | temporary Fix, entire Object select code needs to be changed | |||||
* | put back the console comand i remove since it is not a repetion | UbitUmarov | 2016-08-25 | 1 | -0/+7 | |
| | ||||||
* | why did u used RunInThread? change to RunInThreadPool | UbitUmarov | 2016-08-25 | 1 | -1/+1 | |
| | ||||||
* | respect landpoint Z position also on the ugly LandingPointBehavior_OS ↵ | UbitUmarov | 2016-08-24 | 1 | -0/+1 | |
| | | | | option (default one) | |||||
* | do similar changes to unused checksManager | UbitUmarov | 2016-08-24 | 2 | -27/+21 | |
| | ||||||
* | remove redundate console comand add, change stat deregister | UbitUmarov | 2016-08-24 | 1 | -22/+14 | |
| | ||||||
* | reduce unnecessary allocation of new items | UbitUmarov | 2016-08-24 | 1 | -13/+9 | |
| | ||||||
* | dont request a workjob if we can see there is nothing to do | UbitUmarov | 2016-08-24 | 1 | -12/+18 | |
| | ||||||
* | fix the conditions to do parcel objects autoreturn | UbitUmarov | 2016-08-24 | 1 | -7/+8 | |
| | ||||||
* | minor change on warp3d lib | UbitUmarov | 2016-08-24 | 1 | -3/+1 | |
| | ||||||
* | potencial null ref | UbitUmarov | 2016-08-24 | 1 | -0/+3 | |
| | ||||||
* | potencial null ref | UbitUmarov | 2016-08-24 | 1 | -15/+15 | |
| | ||||||
* | potencial null ref | UbitUmarov | 2016-08-24 | 1 | -40/+36 | |
| | ||||||
* | potencial null ref | UbitUmarov | 2016-08-24 | 1 | -2/+3 | |
| | ||||||
* | potencial null ref | UbitUmarov | 2016-08-24 | 1 | -3/+5 | |
| | ||||||
* | estate handleTerrainRequest memory leaks | UbitUmarov | 2016-08-24 | 1 | -6/+15 | |
| | ||||||
* | DynamicTextureModule memory leaks | UbitUmarov | 2016-08-24 | 1 | -28/+35 | |
| | ||||||
* | fix a use of string Trim() | UbitUmarov | 2016-08-24 | 1 | -1/+1 | |
| | ||||||
* | remove some dead code | UbitUmarov | 2016-08-24 | 1 | -9/+0 | |
| | ||||||
* | use known name a group ejetee if its local client | UbitUmarov | 2016-08-24 | 1 | -13/+10 | |
| | ||||||
* | change odd condition on groupsV2 add to role | UbitUmarov | 2016-08-23 | 1 | -1/+1 | |
| | ||||||
* | coment some debug messages | UbitUmarov | 2016-08-23 | 4 | -7/+7 | |
| | ||||||
* | replace warp3D.dll by a newer modified version. (only minor testing done :( | UbitUmarov | 2016-08-23 | 2 | -106/+56 | |
| | ||||||
* | change strange rotation in legacy MapImageModule (untested) | UbitUmarov | 2016-08-22 | 1 | -4/+4 | |
| | ||||||
* | change ODEs topcolliders code ( still bad), plus a few memory leaks | UbitUmarov | 2016-08-22 | 5 | -40/+34 | |
| | ||||||
* | try to make mono happy | UbitUmarov | 2016-08-22 | 1 | -3/+3 | |
| | ||||||
* | workaround potencial memory leak | UbitUmarov | 2016-08-22 | 1 | -1/+3 | |
| | ||||||
* | workaround potencial memory leak | UbitUmarov | 2016-08-22 | 1 | -0/+4 | |
| | ||||||
* | locking issue | UbitUmarov | 2016-08-22 | 1 | -4/+5 | |
| | ||||||
* | minor locking issue | UbitUmarov | 2016-08-22 | 1 | -11/+11 | |
| |