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| * | | rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve ↵ | Justin Clark-Casey (justincc) | 2010-09-15 | 4 | -4/+4 | |
| | | | | | | | | | | | | code readability | |||||
| * | | Instead of locking SOG.Children when a group is being removed from the ↵ | Justin Clark-Casey (justincc) | 2010-09-15 | 1 | -15/+17 | |
| | | | | | | | | | | | | | | | | | | | | | | | | scene, iterate over an unlocked list instead Previously, deadlock was possible because deleting a group took a SOG.Children lock then an m_entityUpdates.SyncRoot lock in LLClientView At the same time, a thread starting from LLClientView.ProcessEntityUpdates() could take an m_entityUpdates.SyncRoot lock then later attempt to take a SOG.Children lock in PermissionsModule.GenerateClientFlags() and later on Taking a children list in SOG appears to be a better solution than changing PermissionsModule to not relook up the prim. Going the permission modules root would require that all downstream modules not take a SOG.Children lock either | |||||
* | | | Revert last commit | meta7 | 2010-09-15 | 1 | -0/+1 | |
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* | | | Don't throw an exception if the authorizationservice is missing a serviceuri ↵ | meta7 | 2010-09-15 | 1 | -1/+0 | |
| | | | | | | | | | | | | config entry. Not every authorization service will need a URI. | |||||
* | | | Don't fart when deserializing a prim with no ParentGroup set yet | meta7 | 2010-09-15 | 1 | -1/+5 | |
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* | | | Fix the above | Melanie | 2010-09-14 | 1 | -4/+3 | |
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* | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-14 | 2 | -0/+16 | |
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| * | | Allow to place the connection strings and providers for estate and region | Melanie | 2010-09-14 | 2 | -0/+16 | |
| |/ | | | | | | | | | in their oqn sections, for those of us who don't want a catch-all DatabaseService section. | |||||
* | | Merge branch 'careminster-presence-refactor' of ↵ | Melanie Thielker | 2010-09-14 | 14 | -121/+76 | |
|\ \ | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor | |||||
| * \ | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-14 | 1 | -46/+0 | |
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| | * | Remove long unused Region/Framework/ThreadTracker | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -46/+0 | |
| | | | | | | | | | | | | All methods had already been deleted, only GetThreads() was left | |||||
| * | | reorder some code to avoid merge issues in the future | Melanie | 2010-09-14 | 1 | -5/+5 | |
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| * | | Fix merge issues | Melanie | 2010-09-14 | 2 | -5/+2 | |
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| * | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-14 | 13 | -68/+72 | |
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| | * | Fix "show threads" to show threads now being managed by ↵ | Justin Clark-Casey (justincc) | 2010-09-14 | 2 | -18/+22 | |
| | | | | | | | | | | | | OpenSim.Framework.Watchdog | |||||
| | * | fix OpenSim.Tests.ConfigurationLoaderTest to satisfy requirement that ↵ | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | OpenSimDefaults.ini is present this should allow the testsuite to run again and the autobuild to complete | |||||
| | * | Revert "Move OpenSimDefaults,ini into config-include in order to put it with ↵ | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | all the other default files" This reverts commit c3259e9c26f198b5fe0e7ed6c29c17c27c60ecb1. Reverted by agreement. | |||||
| | * | Move OpenSimDefaults,ini into config-include in order to put it with all the ↵ | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -1/+1 | |
| | | | | | | | | | | | | other default files | |||||
| | * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-09-13 | 9 | -52/+45 | |
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| | | * | Comment out SOG storing debug log message | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -3/+3 | |
| | | | | | | | | | | | | | | | | This can get very spammy with regularly changing objects. Please uncomment if required. | |||||
| | | * | minor: Add comments which explain what's going on wrt avatar movements at ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 2 | -0/+6 | |
| | | | | | | | | | | | | | | | | various points in the main scene loop and associated methods | |||||
| | | * | Improve generic message exception logging. Quieten down complaints about ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -2/+4 | |
| | | | | | | | | | | | | | | | | unhandled GenericMessages | |||||
| | | * | Add client name to packet resend log messages to make them a bit more ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -3/+7 | |
| | | | | | | | | | | | | | | | | informative | |||||
| | | * | Remove SceneGraph.DetachObject() which was accidentally left around after ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -10/+0 | |
| | | | | | | | | | | | | | | | | being migrated to AttachmentsModule | |||||
| | | * | Rename now protected method SetAttachmentInventoryStatus() to ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -4/+4 | |
| | | | | | | | | | | | | | | | | ShowAttachInUserInventory() to match ShowDetachInUserInventory() | |||||
| | | * | Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface | Justin Clark-Casey (justincc) | 2010-09-13 | 2 | -16/+13 | |
| | | | | | | | | | | | | | | | | No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately | |||||
| | | * | If attachment fails (e.g. because asset wasn't found) then don't try to set ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -4/+2 | |
| | | | | | | | | | | | | | | | | | | | | | | | | attachment as shown in inventory Doing this results in a null reference exception | |||||
| | | * | minor: Clean up log messages generated when an item is attached | Justin Clark-Casey (justincc) | 2010-09-13 | 3 | -12/+8 | |
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| | * | | Add a missing parenthesis | Melanie | 2010-09-13 | 1 | -1/+1 | |
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| | * | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-09-13 | 1 | -4/+6 | |
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| | | * | * Fixing length calculations for HTTP texture downloads (the end byte is ↵ | John Hurliman | 2010-09-13 | 1 | -4/+6 | |
| | | | | | | | | | | | | | | | | inclusive in Range: headers) | |||||
| | * | | Change the help message to point to copying OpenSimDefaults.ini.example. | Melanie | 2010-09-13 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | Provide a mostly empty OpenSim.ini.example | |||||
| | * | | Output an error and quit if the master file is missing. Also rename | Melanie | 2010-09-13 | 1 | -4/+16 | |
| | | | | | | | | | | | | | | | | OpenSim.ini.example to bin/OpenSimDefaults.ini.example | |||||
| | * | | Make the inimaster option default to OpenSimDefaults.ini. | Melanie | 2010-09-13 | 1 | -1/+1 | |
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* | | | Adjust the code for ghost prim removal to new information from Kitto | Melanie Thielker | 2010-09-14 | 1 | -3/+7 | |
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* | | Fix a small left over buglet and also add checking of the physics actor | Melanie Thielker | 2010-09-14 | 2 | -1/+11 | |
| | | | | | | | | | | position on backup. This way, ant object that has been moved will be checked for ghost prims as soon as it is persisted. | |||||
* | | LSL compatibility: Don't throw an exception if an invalid key is passed to ↵ | meta7 | 2010-09-13 | 1 | -4/+2 | |
| | | | | | | | | llInstantMessage, instead shout about it and apply the usual delay. This now matches SL. | |||||
* | | Change the help message to point to copying OpenSimDefaults.ini.example. | Melanie | 2010-09-13 | 1 | -1/+1 | |
| | | | | | | | | Provide a mostly empty OpenSim.ini.example | |||||
* | | Output an error and quit if the master file is missing. Also rename | Melanie | 2010-09-13 | 1 | -4/+16 | |
| | | | | | | | | OpenSim.ini.example to bin/OpenSimDefaults.ini.example | |||||
* | | Make the inimaster option default to OpenSimDefaults.ini. | Melanie | 2010-09-13 | 1 | -1/+1 | |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-13 | 151 | -2001/+2526 | |
|\ \ | |/ | | | | | | | The modules will need to be updated for this to compile and run again. Please don't use until I do the companion commit to modules later on. | |||||
| * | Fix unit test SceneSetupHelpers to load the mock simulation data store | John Hurliman | 2010-09-12 | 2 | -1/+76 | |
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| * | Merged | John Hurliman | 2010-09-12 | 96 | -778/+922 | |
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| | * | Formatting cleanup. | Jeff Ames | 2010-09-12 | 92 | -774/+756 | |
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| | * | Add copyright headers. | Jeff Ames | 2010-09-12 | 7 | -6/+168 | |
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| * | | * Added ISimulationDataService and IEstateDataService | John Hurliman | 2010-09-12 | 25 | -227/+404 | |
| |/ | | | | | | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings | |||||
| * | Added a stub for ↵ | John Hurliman | 2010-09-12 | 3 | -20/+227 | |
| | | | | | | | | OpenSim.Services.Connectors.Simulation.SimulationDataServiceConnector | |||||
| * | Shuffling fields and properties around in Scene to make Scene.cs more readable | John Hurliman | 2010-09-11 | 1 | -138/+124 | |
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| * | Changed all string references of "IRegionDataStore" to "ISimulationDataStore" | John Hurliman | 2010-09-11 | 5 | -8/+2 | |
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| * | Fixed the naming mess around data connectors for simulation data | John Hurliman | 2010-09-11 | 13 | -23/+23 | |
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