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My fork of OpenSim for IG and DG, called SledjChisl.
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BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
2012-08-07
4
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+47
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Merge branch 'master' into careminster
Melanie
2012-08-07
1
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+6
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Release http-in URLs when llResetScript is called
Melanie
2012-08-07
1
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+6
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Merge branch 'master' into careminster
Melanie
2012-08-07
2
-4
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+7
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BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...
Robert Adams
2012-08-06
2
-4
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+7
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Merge branch 'master' into careminster
Melanie
2012-08-04
13
-93
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+193
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Strip experimental tag from --publish option of "save oar" region console com...
Justin Clark-Casey (justincc)
2012-08-03
1
-8
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+7
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Fix old regression that stopped saving parcel owner data in OARs.
Justin Clark-Casey (justincc)
2012-08-03
3
-36
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+73
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Fix build break.
Justin Clark-Casey (justincc)
2012-08-03
1
-1
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Robert Adams
2012-08-03
1
-4
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+4
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Update settings loading in AvatarFactoryModule which should have been in last...
Justin Clark-Casey (justincc)
2012-08-03
1
-4
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+4
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BulletSim: pass collision subscription information to the C++ code so collisi...
Robert Adams
2012-08-03
3
-16
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+45
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BulletSim: Add AddObjectForce to BulletSim API.
Robert Adams
2012-08-03
3
-20
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+38
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Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAp...
Justin Clark-Casey (justincc)
2012-08-03
2
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+9
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Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...
Justin Clark-Casey (justincc)
2012-08-03
1
-1
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+1
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Fix the recent windows compile error by putting newFont for case "R" in Vecto...
Justin Clark-Casey (justincc)
2012-08-03
1
-3
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+8
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-03
1
-2
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+2
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attempting to fix a build issue
SignpostMarv
2012-08-03
1
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+2
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Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...
Justin Clark-Casey (justincc)
2012-08-03
1
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+7
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-08-07
1
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+6
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Merge branch 'avination' of ssh://melanie@3dhosting.de/var/git/careminster in...
Melanie
2012-08-07
1
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+7
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Release http-in URLs when llResetScript is called
Melanie
2012-08-07
1
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+6
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use a bit more complex mesh key identifier, plus a bug fix
UbitUmarov
2012-08-07
3
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+96
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** DANGER someone should stress test more ** release unused physics meshs, in...
UbitUmarov
2012-08-06
7
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+174
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bug fix: keep sculpt bitmaps border pixels during resolution scaling.
UbitUmarov
2012-08-05
3
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+78
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ubitmeshing: mask out mirror and invert bits on sculpttype convertion.
UbitUmarov
2012-08-05
3
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+12
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*feature test* ubitode, let convex hull shape type work for prims other
UbitUmarov
2012-08-04
1
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+15
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fix build on win
UbitUmarov
2012-08-04
1
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+2
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Merge branch 'ubitwork' into avination
Melanie
2012-08-03
1
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+7
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on presence close(), release animator and OnRegionHeartbeatEnd event
UbitUmarov
2012-08-03
1
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+7
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Merge branch 'careminster' into avination
Melanie
2012-08-03
14
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+457
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Merge branch 'master' into careminster
Melanie
2012-08-03
14
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+457
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refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...
Justin Clark-Casey (justincc)
2012-08-03
3
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+3
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Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...
Justin Clark-Casey (justincc)
2012-08-03
1
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+4
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ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...
SignpostMarv
2012-08-03
1
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+1
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Fixed a rare bug that caused Save OAR to fail because it thought it had timed...
Oren Hurvitz
2012-08-03
1
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+11
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Save membership fee to the database when a group is created.
Kevin Cozens
2012-08-03
1
-25
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+25
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BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...
Robert Adams
2012-08-02
2
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+27
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minor: Comment out "Deleting asset" log messages for now
Justin Clark-Casey (justincc)
2012-08-03
2
-2
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+4
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Delete old blank SOGSpamTest
Justin Clark-Casey (justincc)
2012-08-03
1
-37
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+0
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Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ...
Justin Clark-Casey (justincc)
2012-08-03
1
-253
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+316
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-02
8
-4
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+55
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Initialize the Rezzing object to UUID.Zero
Melanie
2012-08-02
1
-3
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+4
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reduced-complexity implementation of function to get rezzing object key
SignpostMarv
2012-08-02
5
-1
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+29
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Add simple draw test for the VectorRenderModule
Justin Clark-Casey (justincc)
2012-08-02
1
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+75
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Make WaitGetScenePresence wait for up to 20 seconds
Melanie
2012-08-03
1
-1
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+1
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Remove another superflouous IsActive set
Melanie
2012-08-03
1
-2
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+0
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Remove a merge artefaci in IsActive handling and restore commented out correc...
Melanie
2012-08-03
1
-2
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+1
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minor change avoiding a null reference
UbitUmarov
2012-08-03
1
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+4
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clientview IsActive use is broken. Suspend it's use keeping it true ( to
UbitUmarov
2012-08-03
1
-3
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+3
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