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* In SceneGraph, use the property PhysicsScene instead of the variable ↵Diva Canto2015-09-041-3/+3
| | | | _PhysScene, so that it gets properly initialized before being dereferenced.
* Deleted commented codeDiva Canto2015-09-041-51/+0
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* Transformed the LLUDP ad-hoc plugin into a region module. It works.Diva Canto2015-09-037-297/+119
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* Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ↵Diva Canto2015-09-015-627/+622
| | | | very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
* Deleted physics plugin classes.Diva Canto2015-08-319-538/+26
| | | | More unit tests fixed.
* Physics refactoring: all unit tests pass.Diva Canto2015-08-316-19/+51
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* First commit where physics work as region module.Diva Canto2015-08-3115-69/+55
| | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
* All physics plugins are now region modules. Compiles but doesn't run.Diva Canto2015-08-3123-1142/+1349
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* Fixed a namespace dependency. Also started preparing prebuild.xml for making ↵Diva Canto2015-08-312-2/+2
| | | | physics region modules.
* Refactored Meshing modules:Diva Canto2015-08-3110-60/+142
| | | | | | | - Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet.
* More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-3077-84/+84
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* Renamed the namespaces tooDiva Canto2015-08-30113-171/+171
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* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-30107-0/+0
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* Moved instantiation of SceneCommunicationService object to inside the scene ↵Diva Canto2015-08-304-10/+5
| | | | constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.
* Mantis #7713: fixed bug introduced by 1st MOSES patch.Diva Canto2015-08-301-7/+9
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* Revert "BulletSim: delay adding a scene presence to the list of presences"Robert Adams2015-08-243-33/+19
| | | | | | Remove these changes until the region crossing problems can be figured out. This reverts commit 062ec0efbda0e4ca6df5541039569e023d0d0e79.
* BulletSim: delay adding a scene presence to the list of presencesRobert Adams2015-08-233-19/+33
| | | | | until it is fully configured. Another addition to fixing the collisions stopping problem.
* In ScenePresence, when removing from the physical scene, unsubscribeRobert Adams2015-08-231-1/+1
| | | | | from collisions before removing the collision callbacks. Should not make operational differences.
* Add Culture.FormatProvider to String.Format, like it is done for LSLFloatlillith xue2015-08-241-3/+3
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Just replace all m_data accesses with accesses to Data, which isMelanie Thielker2015-08-241-62/+62
| | | | protected against nullrefs
* Revert "Revert "Fix a possible nullref caused by accessing m_data rather ↵Melanie Thielker2015-08-231-4/+4
| | | | | | | | than Data"" Needed after all This reverts commit 26094c21feb8f63d7e6ed46ec2668f213d9dc623.
* Fix the nullref in scripts - the right wayMelanie Thielker2015-08-231-3/+3
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* Revert "Fix a possible nullref caused by accessing m_data rather than Data"Melanie Thielker2015-08-231-4/+4
| | | | | | My bad! This reverts commit 20326e1947f56c6c39a9e701859c286ebee062e0.
* More plumbing on agent statesMelanie Thielker2015-08-202-0/+17
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* Fix multiple moving_end and add moving_start to llSetKeyframedMotionJeff Kelley2015-08-201-10/+15
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Partial plumbing for the agent stateful module features negotiationMelanie Thielker2015-08-2010-14/+41
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* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2015-08-192-2/+2
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| * Add explicit initialization because mono 3 doesn't like what mono 2 allowsMelanie2015-08-192-2/+2
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* | Fix a possible nullref caused by accessing m_data rather than DataMelanie Thielker2015-08-191-4/+4
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* Convert the lsl list type into a struct. EXPERIMENTAL! This may affectMelanie Thielker2015-08-194-172/+172
| | | | the llSetPrimitiveParams family of functions adversely. Please test!
* Some unit tests are simply broken and create an API with a null m_item.Melanie Thielker2015-08-191-0/+6
| | | | | This isn't supposed to be done and should be changed in the tests. For now, add a protective check.
* Try to address Mantis #7689. When adding a scalar to a list, make a copyMelanie Thielker2015-08-191-2/+5
| | | | as is done when adding another list.
* Change the IScriptApi back to it's original form, removing XEngineMelanie Thielker2015-08-1722-69/+101
| | | | | specific additions that should not have been there in the first place. Sleeping and time measurement are now completely internal to XEngine
* Revert "When scripts are sleeping, don't count that as execution time"Melanie Thielker2015-08-1718-95/+49
| | | | | | | The approach is good but the way it is written breaks the architecture. Rewrite follows. This reverts commit a568f06b7faea807149205d0e47454e4883e4836.
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2015-08-171-15/+15
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| * Minor improvement of previous patch.Diva Canto2015-08-161-6/+10
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| * MANTIS-7684 - Use the user management module to get username for script dialogsCinder2015-08-161-13/+9
| | | | | | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* | Prevent the spammy "many event" message from appearing in normal use.Melanie Thielker2015-08-171-2/+4
|/ | | | | | Console command debug xengine now turns that on. Also, per orenh, remove the triggers at 1000 and 10000 as they are not useful now that top scripts works.
* Make Setup_XXX=disabled not even load the module at all, rather thanMelanie Thielker2015-08-161-0/+7
| | | | loading and not using it
* Create want and need lists for agent data interchange formats.Melanie Thielker2015-08-161-0/+44
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-08-151-0/+61
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| * Adding the IAgentStatefulModule interface. It is used in addtion toMelanie Thielker2015-08-151-0/+61
| | | | | | | | | | one of the existing module interfaces to denote a module that holds agent specific state that should be transferred to other regions
* | Removed ignoreCase=true from the call to Type.GetInterface, because, well, ↵Diva Canto2015-08-154-5/+5
|/ | | | we don't want to ignore case. And this seems to be causing problems in mono 4.3.
* Only send the requested ObjectPropertiesFamily in the ↵Drake Arconis2015-08-151-1/+1
| | | | | | RequestObjectPropertiesFamily reply and not the actual ObjectProperties packet Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Send a proper ownerid for Object messages to conform with what viewer expectsDrake Arconis2015-08-151-2/+5
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Remove DOS line endings from LSL_API.csMelanie Thielker2015-08-131-15278/+15278
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* Whitespace borkness?Diva Canto2015-08-121-15277/+15277
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* Send correct uuids in the FromID and ID packet fields for llInstantMessageDrake Arconis2015-08-121-5/+2
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* When the user stops a script, have it remain stoppedOren Hurvitz2015-08-113-3/+28
| | | | | | Previously the script state was never saved for a !Running script, so upon region restart the script would be Running again. The use of the 'StayStopped' flag is needed because all scripts are automatically stopped when the region shuts down, but in that case we shouldn't save in their state that they're !Running.
* When scripts are sleeping, don't count that as execution timeOren Hurvitz2015-08-1118-49/+95
| | | | Sleeping doesn't use the CPU.