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* remove some whitespace that snuck in with last patchMichael Cerquoni2014-04-031-2/+2
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* Add Varregion support to Terragen HandlerDev Random2014-04-031-28/+23
| | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* BulletSim: Minor Fix to vehicle hovering, add more ways to disable it.Vegaslon2014-04-031-1/+1
| | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Move new Estate commands to OpenSim.csDev Random2014-04-033-190/+156
| | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Reduced log levels for REST 404 errors to DEBUGOren Hurvitz2014-04-031-1/+2
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* Better error messages in RestClientOren Hurvitz2014-04-031-3/+2
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* When teleporting using Hypergrid, show more informative error messages in ↵Oren Hurvitz2014-04-038-16/+74
| | | | case of error
* BulletSim: make avatar physical shape to be a rectangle rather thanRobert Adams2014-04-024-16/+48
| | | | | | | | a capsule. Set the default to be the rectangle shape and adjust the parameters in OpenSimDefaults.ini for the new shape. The rectangle shape will perform better and avatar height can be computed more accurately.
* Fix problem with floating avatar by passing avatar size informationRobert Adams2014-04-021-3/+7
| | | | | | | | to the physics engine. This operation was accidentally removed while in the middle of improving the computation of the avatar height. This is a temp fix until the real solution is added.
* Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as ↵Justin Clark-Casey (justincc)2014-04-031-2/+0
| | | | part.AddSittingAvatar already does this.
* refactor: Use m_sittingAvatars to maintain the list of sitting avatars ↵Justin Clark-Casey (justincc)2014-04-036-87/+36
| | | | | | instead of two independent structures that do exactly the same thing m_sittingAvatars code also already properly handles locking to avoid races.
* minor: Fix warning in AvatarFactoryModuleJustin Clark-Casey (justincc)2014-04-031-1/+1
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* Wrap contents of ETM.CrossAgentToNewRegionAsync() in try/catch to avoid a ↵Justin Clark-Casey (justincc)2014-04-031-13/+19
| | | | | | failure terminating simulators running on Windows In relation to http://opensimulator.org/mantis/view.php?id=7050
* Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary ↵Justin Clark-Casey (justincc)2014-04-031-6/+1
| | | | since the structure is local and never reused after the clear
* Fix bug where crossing to a neighbouring region and back again would trigger ↵Justin Clark-Casey (justincc)2014-04-034-8/+138
| | | | | | | | | an exception, and a second recross would stop the user moving until relog Also fixes an issue where sitting avatar counts became inaccurate after any cross. Part of the problem was due to cloning code using MemberwiseClone() but not resetting certain collection structures. Adds regression test for this case. In relation to http://opensimulator.org/mantis/view.php?id=7050
* String matching in REST handlers: must allow '-' as a separator, because the ↵Oren Hurvitz2014-04-021-1/+1
| | | | "/map" handler uses it
* Made GetScenePresence() case-insensitive when searching by user name. This ↵Oren Hurvitz2014-04-021-1/+2
| | | | makes it easier to use console commands such as "show appearance".
* Fixed AssetsExist in SQLiteOren Hurvitz2014-04-021-2/+2
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* Made the SQLite unit tests work on Windows (sqlite3.dll wasn't being loaded)Oren Hurvitz2014-04-021-0/+3
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* Better string matching when searching for REST handlers: must match an ↵Oren Hurvitz2014-04-021-3/+8
| | | | | | entire path component (ending with '/' or a similar character). For example, these should match: "/assets" and "/assets/12345", but these shouldn't match: "/assets" and "/assets_exist".
* Fixed last-resort sending of error response (HTTP 500) when an error occurs ↵Oren Hurvitz2014-04-022-10/+10
| | | | | | while handling a request. The previous code didn't actually send the response, so the caller was stuck until the timeout (100 seconds).
* Fixed the "Update Asset" handler: it was looking for the Asset ID in the ↵Oren Hurvitz2014-04-021-7/+10
| | | | | | wrong parameter. This doesn't actually matter because the "Update Asset" operation isn't implemented in AssetsServer. But still, the handler should do the right thing...
* Added assets service method AssetsExist(), which returns whether the given ↵Oren Hurvitz2014-04-0225-175/+575
| | | | | | list of assets exist. This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
* fix orphaned code in sun module per mantis 7068Mic Bowman2014-04-011-5/+5
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* Removing warning from SceneObjectLinkingTests.TestLinkDelink2SceneObjects() ↵Justin Clark-Casey (justincc)2014-04-021-0/+1
| | | | by actually checking whether delinked grp3 is not null
* minor: comment out currently unused RegionCombinerModule.LogHeaderJustin Clark-Casey (justincc)2014-04-021-1/+1
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* remove EstateManagmentCommands.m_commander that has been unused for some timeJustin Clark-Casey (justincc)2014-04-021-2/+0
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* Console command to rename EstateDev Random2014-04-023-221/+329
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* minor: Only calculate fetched usedPrims and simulatorCapacity info in ↵Justin Clark-Casey (justincc)2014-04-021-4/+4
| | | | PrimLimitsModule.CanObjectEnter() when we know for sure that we need them.
* minor: disable logging in recently added scene object crossing tests and ↵Justin Clark-Casey (justincc)2014-04-021-6/+2
| | | | remove some unnecessary test config
* Fix problem where moving an object to another region on the same simulator ↵Justin Clark-Casey (justincc)2014-04-024-6/+207
| | | | | | | | was failing, with the object returning to its original position. Root cause was that PrimLimitsModule was not properly handling the case where the parcel it was asked to check was outside the current region's bounds. If this is the case, we can abort the check since the receiving region will perform it. Added a regression test for this case.
* Merge branch 'master' of /home/opensim/src/opensimBlueWall2014-03-311-1/+4
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| * Add check to prevent the return of a wrong value when key is NULL_KEYBlueWall2014-03-311-1/+4
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* | Console command to change Estate ownerDev Random2014-03-292-3/+157
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* | Removed default timeout when starting scripts after Load OAROren Hurvitz2014-03-281-2/+2
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* | Better skipping of "SculptData" when parsing XMLOren Hurvitz2014-03-281-7/+1
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* | Removed "SculptData" from the serialized XML format of primsOren Hurvitz2014-03-281-11/+3
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* Profiles local StorageProvider fix, round 3BlueWall2014-03-271-1/+1
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* Fix to local StorageProvider overrideBlueWall2014-03-271-3/+1
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* Merge branch 'master' of /home/opensim/var/repo/opensimBlueWall2014-03-271-23/+28
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| * Fixed a case where logging an HTTP response failed because the stream was ↵Oren Hurvitz2014-03-271-23/+28
| | | | | | | | non-seekable
* | Add support for specifying non-default StorageProviderBlueWall2014-03-271-0/+3
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* | Merge branch 'master' into m_testBlueWall2014-03-2733-16077/+85
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| * Log errors in MakeRequest() as INFO, not ERROR. Some communications problems ↵Oren Hurvitz2014-03-271-2/+2
| | | | | | | | | | | | are benign (e.g., can't send Friend status update to a region that is down), so don't log them as ERROR so soon. We rethrow the exception, so the caller can still decide to log the error as an ERROR. Resolves http://opensimulator.org/mantis/view.php?id=7077
| * Fix MSSQLInventoryHandler.IncreementFolderVersion where sql accidentally ↵Justin Clark-Casey (justincc)2014-03-261-1/+1
| | | | | | | | | | | | used a MySQL style ?folderID insted of @folderID Thanks to LuciusSirnah in http://opensimulator.org/mantis/view.php?id=7075 for this fix
| * minor: remove compiler warning from NullEstateDataJustin Clark-Casey (justincc)2014-03-261-1/+1
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| * refactor: Actually use MaptileStaticFile in RegionInfo rather than having ↵Justin Clark-Casey (justincc)2014-03-262-14/+16
| | | | | | | | both a public field and a get property
| * Add MSSQL EstateStore.migrations VERSION 10 transaction to add ↵Justin Clark-Casey (justincc)2014-03-261-0/+8
| | | | | | | | | | | | AllowLandMark, AllowParcelChanges and AllowSetHome columns to estate_settings table. Taken from http://opensimulator.org/mantis/view.php?id=7074 by LuciusSirnah. Thanks!
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2014-03-263-6/+6
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| | * - Increased the threadpool timeout to 10 minutesOren Hurvitz2014-03-263-6/+6
| | | | | | | | | | | | - Changed a few places that launch long-lasting threads to skip the timeout altogether