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My fork of OpenSim for IG and DG, called SledjChisl.
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* This is a better way to do the last commit.
teravus
2012-12-08
1
-30
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+33
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* Should promote faster self appearance.
teravus
2012-12-07
1
-19
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+33
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Merge branch 'master' into careminster
Melanie
2013-01-06
10
-96
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+372
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BulletSim: fix problem where mesh shapes were physically just their bounding ...
Robert Adams
2013-01-04
1
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+1
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BulletSim: implement llMoveToTarget by adding PIDActive, etc.
Robert Adams
2013-01-04
2
-50
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+33
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BulletSim: add some features to the PID motor to make it more flexible.
Robert Adams
2013-01-04
1
-9
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+18
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BulletSim: convert avatar movement from a force to an impulse. Shouldn't
Robert Adams
2013-01-04
1
-2
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+2
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BulletSim: add initial implementation of llMoveToTarget and hover height.
Robert Adams
2013-01-04
1
-10
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+147
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BulletSim: reorganize motor code a little to pull together common functions.
Robert Adams
2013-01-04
1
-18
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+129
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BulletSim: add comments to force and impulse setting functions
Robert Adams
2013-01-04
1
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+8
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BulletSim: fix problem where pre-step actions would not replaced
Robert Adams
2013-01-04
1
-0
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+4
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BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic
Robert Adams
2013-01-04
4
-50
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+73
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Merge branch 'master' into careminster
Melanie
2013-01-04
26
-295
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+633
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Set default particle burst count to 1 instead of 0 in any set particle system...
Justin Clark-Casey (justincc)
2013-01-04
1
-3
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+3
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Fix build break caused by missing ) from dce2809.
Justin Clark-Casey (justincc)
2013-01-04
1
-1
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+1
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Automatically grant sit-related llRequestPermissions() for subsequent avatars...
Justin Clark-Casey (justincc)
2013-01-04
1
-15
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+1
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refactor: simplify llGetNumberOfPrims() to return prim count + sitting avatar...
Justin Clark-Casey (justincc)
2013-01-04
1
-7
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+1
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Fix llGetLinkName() to return the name of the last avatar sat as the last lin...
Justin Clark-Casey (justincc)
2013-01-04
1
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+35
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Fix llGetLinkKey() to return the last sat avatar as the last link number.
Justin Clark-Casey (justincc)
2013-01-04
3
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+99
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minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...
Justin Clark-Casey (justincc)
2013-01-03
1
-1
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+4
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Fix problem where object attached from ground often does not get attached pro...
Justin Clark-Casey (justincc)
2013-01-03
1
-9
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+1
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Scipt modules get the OpenMetaverse types, so lists passed as arguments to sc...
SignpostMarv
2013-01-03
1
-2
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+27
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Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs b...
SignpostMarv
2013-01-03
1
-8
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+15
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updating documentation in SampleMoneyModule based on doxygen error log output...
SignpostMarv
2013-01-03
1
-6
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+8
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minor: Change channel digger replacement message in TerrainModule to Info fro...
Justin Clark-Casey (justincc)
2013-01-03
1
-1
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+1
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Allow registering regions whose names are equivalent under LIKE but not truly...
Oren Hurvitz
2013-01-02
3
-8
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+19
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Fixed several problems with the Sun: some settings didn't work, or were incon...
Oren Hurvitz
2013-01-02
5
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+37
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Fixed: the AvatarEnteringNewParcel event wasn't triggered in some cases
Oren Hurvitz
2013-01-02
1
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+6
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Added locking in NullRegionData.
Oren Hurvitz
2013-01-02
1
-20
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+44
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Fix indenting on ConsoleDisplayTable, align indenting on "show animations" co...
Justin Clark-Casey (justincc)
2013-01-02
2
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+4
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minor: minor code and log formatting fixes to recent changes in LandManagemen...
Justin Clark-Casey (justincc)
2013-01-02
1
-5
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+6
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Changed locks to prevent deadlocks (especially during multi-region Load OAR)
Oren Hurvitz
2013-01-02
3
-39
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+61
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If Save OAR/IAR times-out while waiting for assets then notify the caller tha...
Oren Hurvitz
2013-01-02
4
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+37
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minor: Allow objects to be added directly to a row on a ConsoleDisplayTable r...
Justin Clark-Casey (justincc)
2013-01-02
2
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+2
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Implemented Return Objects when it's invoked from the Top Colliders or Top Sc...
Oren Hurvitz
2013-01-02
1
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+55
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Add "show animations" console command for debug purposes.
Justin Clark-Casey (justincc)
2013-01-02
3
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+220
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If an NPC is unowned, then always auto-grant permissions requested via llRequ...
Justin Clark-Casey (justincc)
2013-01-02
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2013-01-02
30
-1733
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+4596
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BulletSim: add parameter to have Bullet output performance statistics
Robert Adams
2013-01-01
4
-7
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+11
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BulletSim: move selection of the unmanaged Bullet DLL from BSPlugin
Robert Adams
2013-01-01
2
-6
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+8
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BulletSim: move over and port the interface for BulletXNA.
Robert Adams
2013-01-01
7
-315
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+623
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BulletSim: fix line endings.
Robert Adams
2013-01-01
2
-52
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+52
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BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanaged
Robert Adams
2013-01-01
6
-278
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+1806
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Fixed bugs when getting the root folder.
Oren Hurvitz
2013-01-02
1
-1
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+10
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minor: Assign names to the different SmartThreadPools for debugging purposes.
Justin Clark-Casey (justincc)
2013-01-01
2
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+2
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refactor: call Util.InitThreadPool() if we are initializing an uninitialized ...
Justin Clark-Casey (justincc)
2013-01-01
1
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+1
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BulletSim: remove unused unmanaged memory reference functions from BSAPITempl...
Robert Adams
2012-12-31
2
-2
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+4
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BulletSim: remove rigid body contruction functions from BSAPITemplate that re...
Robert Adams
2012-12-31
2
-61
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+0
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BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.
Robert Adams
2012-12-31
4
-42
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+20
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BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
Robert Adams
2012-12-31
10
-194
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+311
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