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* Fix: Mantis#2326: Fix: privilege escalation through attach from groundMelanie Thielker2008-10-036-59/+67
| | | | | | | | | | Fix: objects being duplicated inventory on detach. Fix: Mad jumping around of attachments while editing. Fix: Attachments being persisted to database on login. Fix: Attachments being persisted when changed by a script like invisprim refresh. Fix: Attachpoint set, but not reset correctly. Fix: prevent spurious full updates while editing attachments. Several other fixes
* Disabled some thread aborts in the IRC module that I added earlier and don't ↵Dahlia Trimble2008-10-031-2/+2
| | | | seem necessary
* * Committing a few keep-alive changes. Cleaned up some log messagesTeravus Ovares2008-10-031-6/+21
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* * Fixes a http protocol violation in HttpServer in Linux. ↵Teravus Ovares2008-10-031-1/+6
| | | | | | | StringWriter.Append() vs StringWriter.Append("\r\n"); StringWriter.Append() produces "\n" in *nix* * This doesn't solve anything. Just gets the protocol right.
* * minor: slightly simplify code in setting up the default configurationJustin Clarke Casey2008-10-031-34/+29
| | | | | | * we appear to both setup a default configuration and provude identical defaults when we later try to read the values - this is probably not really necessary
* * oops, fix build break.Justin Clarke Casey2008-10-034-38/+81
| | | | | | * refactoring
* * Put in some infrastructure to allow tweaking of packet queue throttle ↵Justin Clarke Casey2008-10-039-22/+158
| | | | | | | | values for the total throttle (the one that throttles all packet output) * Not complete yet
* Cause objects to be removed from the database when they go temp or getMelanie Thielker2008-10-032-1/+17
| | | | | | attached. Also make sure that parcel prim counts get updated
* * refactor: make shutdown a template method in the same manner as startup, ↵Justin Clarke Casey2008-10-035-14/+13
| | | | for consistency's sake
* * minor: restore the standard startup logo text now I understand why things ↵Justin Clarke Casey2008-10-031-1/+1
| | | | were appearing in the wrong order
* * oops, fix region startup to be in the correct sequence (though it appeared ↵Justin Clarke Casey2008-10-032-3/+3
| | | | to work anyway)
* Implement temp-on-rez objecte really being temporaryMelanie Thielker2008-10-033-6/+49
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* * For shits and giggles, print out the time taken for a server to start up ↵Justin Clarke Casey2008-10-031-0/+4
| | | | | | | | (which doesn't include stuff such as script starting time on the region server). * Yes, you could work this out from timestamps in the logs, but that's far too much work
* * refactor: make startup a template methodJustin Clarke Casey2008-10-039-25/+21
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* This changeset changes the way chat from client is routed: Dr Scofield2008-10-0311-178/+215
| | | | | | | | | | | | | | | | | | | | | | | | | | | old way: each region module interested in chat from client had to - subscribe to scene.EventManager.OnNewClient - then in its OnNewClient delegate it would subscribe to client.OnChatFromViewer to capture chat messages coming new way: ChatModule is the only region module that uses the "old way" approach but is now forwarding all client chat via scene.EventManager.OnChatFromClient - each region module interested in chat from client now only subscribes to scene.EventManager.OnChatFromClient this not only simplifies code, but also allows us to substitute ChatModule with derived classes (ConciergeModule is going to be one example). Also, this changeset changes ChatFromViewer to ChatFromClient as it doesn't necessarily have to be a viewer that is a chat source. i've taken great care to only comment out those OnNewClient delegates that were only used for getting at the client chat --- hope it's not breaking anything.
* * minor: remove warnings (the code cleaners strike again)Justin Clarke Casey2008-10-036-23/+20
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* Prevent attachments to be persisted in the destination region when theMelanie Thielker2008-10-034-5/+17
| | | | | | avatar is not present there.
* fix the sqlite break. There were two issue here:Sean Dague2008-10-031-1/+2
| | | | | | | | | | | 1. type issues on column create in ado.net 2. not setting a field in the ado.net row translates into explicitely setting it to null in sqlite land (because it can't read the defaults stanzas out of the database) Things should work again after this.
* Add database persistence for material settingMelanie Thielker2008-10-034-0/+22
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* Mantis #1360Melanie Thielker2008-10-037-12/+46
| | | | | | | Thank you, idb, for a patch to implement the packet and plumbing for the material settings.
* * EventQueueGet is now working.Teravus Ovares2008-10-035-27/+344
| | | | | | | | * Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D
* Reintroduces the discovery mechanism to use llRequestSimulatorData("", 128)Melanie Thielker2008-10-037-15/+45
| | | | | | | Causes the dataserver event to return "OpenSim" when running on OpenSim. Requires ThreatLevel to be "High" or above to function.
* Plumb in the start parameter in DNEMelanie Thielker2008-10-032-1/+11
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* Attempt to prevent attached prims from being persisted. Attachments withMelanie Thielker2008-10-031-1/+1
| | | | | | | invisiprim refresh scripts get sent to the database and remain there when the agent logs out. This tries to prevent that.
* Mantis#2307. Thank you kindly, Godfrey for a patch that solves:Charles Krinke2008-10-031-11/+7
| | | | | | | | | | | In Second Life's implementation of llParseString2List(), all spacer strings which occur within the source string are included in the resulting list. In OpenSim's implementation, any spacers occurring at the beginning of the string are discarded; furthermore, if multiple spacers occur between non-spacer elements, or at the end of the source string, only the first spacer is added to the resulting list; the remainder are discarded.
* Check for empty string as well, just as illegal.Melanie Thielker2008-10-031-1/+1
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* Prevent an exception when the directory given for XML save is read onlyMelanie Thielker2008-10-031-0/+3
| | | | | | and region config is loaded from the web
* Mantis #2317Melanie Thielker2008-10-034-3/+20
| | | | | | | | Thank you, fusspawn, for an implementation of osGetSimulatorVersion. This patch removes the llRequestSimulatorData(..., 128) hack and implements the functionality as an osFunction.
* Mantis #2282.Homer Horwitz2008-10-021-1/+1
| | | | | | Thanks tglion for the necessary info to solve an ArgumentOutOfRangeException during region start.
* Added the first version of the MapSearchModule, which allows you to search forHomer Horwitz2008-10-021-0/+119
| | | | | | | | | regions in the in-world map. It currently only returns the first region that matches the search string; in a future version it will return more search results. Note: File added; run runprebuild.
* - Fixed a small off by one error in sending MapBlocksHomer Horwitz2008-10-022-2/+1
| | | | | | - Removed MapBlockData.Flags; it isn't used anywhere (maybe MapBlockData.RegionFlags replaced it?)
* - Fix invalid cast in OSHttpRequestHomer Horwitz2008-10-021-3/+3
| | | | | | - Web-map should work again :)
* Mantis #2314Melanie Thielker2008-10-022-3/+42
| | | | | | | Thank you, sacha magne, for a patch to add login level and message commands to the user server
* Square hollow size in cylinder meshes were a little too small - fixed.Dahlia Trimble2008-10-021-0/+2
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* - Added SendScriptTeleportRequest to IClientView and classes implementing it.Homer Horwitz2008-10-015-2/+32
| | | | | | - Implemented llMapDestination.
* stick a TODO in here about land tests, which really can't be done inSean Dague2008-10-011-1/+7
| | | | | | | the current state as the Land Object has all these live references back to Scene.
* enhance boundary tests for no terrain. Put in a null loadSean Dague2008-10-011-3/+22
| | | | | | test for land.
* * minor: oh, and comment out the now unused logger as wellJustin Clarke Casey2008-10-011-2/+2
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* * minor: Comment out temporarily statistical counter I accidentally left in ↵Justin Clarke Casey2008-10-011-1/+1
| | | | from the last commit
* * Try bumping packet resend timeout up to 2 seconds instead of 1Justin Clarke Casey2008-10-011-9/+22
| | | | | | | | * This actually probably doesn't make a huge difference. We still end up resending a massive number of packets in quite a few situations, but it's not easy to consistently reproduce this. * Might really need some throttling of packet send to the client on the OpenSim end.
* * refactor: rename interface to put standard I prefix in frontJustin Clarke Casey2008-10-013-5/+5
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* remove tests for inventorySean Dague2008-10-011-0/+19
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* add basic store retrieve prim inventory test. the primSean Dague2008-10-011-3/+60
| | | | | | inventory interfaces definitely need some rethinking.
* one class per file please.Sean Dague2008-10-012-100/+138
| | | | | | This puts the TaskInventoryDictionary in it's own file.
* * Fix bug in LLPacketHandler where the tickcount when a packet was ↵Justin Clarke Casey2008-10-012-9/+21
| | | | | | | | approximately sent was not being stored in the ack record * This meant that acks were being sent out every 250ms when the ack timer fired, rather than when they had actually aged past m_ResendTimeout
* add delete prim tests. Found and fixed bugs where regionSean Dague2008-10-013-8/+47
| | | | | | | | is not respected by sqlite or mysql drivers so that deleting and object in a region actually deletes that object from any region.
* Add a user server XMLRPC method to set the MOTD and the minimum GodLevelMelanie Thielker2008-10-014-0/+69
| | | | | | | | required to log in. set_login_params accepts avatar_uuid and password of a user with god level 200 or more, and allows setting either or both the login_motd or login_level
* a little (incomplete) hackery in the IRC module to allow run-time connection ↵Dahlia Trimble2008-10-011-11/+74
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* Added functions to find prims by nameJohan Berntsson2008-10-012-0/+37
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* * Adds error handlers for errors parsing the querystring passed on the ↵Teravus Ovares2008-10-011-3/+18
| | | | | | | OSHttpRequest constructor. * maybe.. it was a key that was null. Obviously you can't still a null key in a string key'ed collection.