Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | and now.. seems to work.. but does it really work? | UbitUmarov | 2015-09-08 | 2 | -53/+65 | |
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* | properties folders | UbitUmarov | 2015-09-08 | 3 | -3/+45 | |
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* | a mess with Modules and Module | UbitUmarov | 2015-09-08 | 41 | -87/+47 | |
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* | more on compile.. | UbitUmarov | 2015-09-08 | 3 | -20/+8 | |
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* | more on compile.. | UbitUmarov | 2015-09-08 | 8 | -39/+42 | |
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* | opps my files? | UbitUmarov | 2015-09-08 | 1 | -0/+340 | |
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* | opps my files? | UbitUmarov | 2015-09-08 | 9 | -0/+13829 | |
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* | rename Ubitode | UbitUmarov | 2015-09-08 | 10 | -14169/+0 | |
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* | fix some compile | UbitUmarov | 2015-09-08 | 25 | -24/+25 | |
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* | fix some compile | UbitUmarov | 2015-09-08 | 1 | -1/+1 | |
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* | fix some compile | UbitUmarov | 2015-09-08 | 3 | -26/+53 | |
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* | Merge branch 'mbworknew1' into ubitworkvarnew | UbitUmarov | 2015-09-08 | 288 | -15356/+2987 | |
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| * | More 'everything is a module' merging. | Robert Adams | 2015-09-08 | 27 | -10665/+95 | |
| | | | | | | | | | | | | Have most of UbitOde converted. There are compile errors in OpenSimBase as the new modules stuff is not all there. Removed ChOdePlugin as it's connection to OdePlugin was tangled. | |||||
| * | Merge of ubitworkvarnew with opensim/master as of 20150905. | Robert Adams | 2015-09-08 | 262 | -4691/+2892 | |
| |\ | | | | | | | | | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1 | |||||
| | * | Clean up viewer-based access control specifications. | Diva Canto | 2015-09-06 | 3 | -7/+18 | |
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| | * | Related to previous commits: fixed namespace. | Diva Canto | 2015-09-06 | 1 | -1/+2 | |
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| | * | Amend to previous commit: delete the corresponding AssemblyInfo's | Diva Canto | 2015-09-05 | 2 | -66/+0 | |
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| | * | Moved the two region loaders into the RegionLoaderPlugin dll, therefore ↵ | Diva Canto | 2015-09-05 | 4 | -4/+4 | |
| | | | | | | | | | | | | eliminating 2 top-level dlls that didn't make much sense. | |||||
| | * | Deleted unused file. | Diva Canto | 2015-09-05 | 1 | -77/+0 | |
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| | * | Changed a couple of comments to be more generic | Diva Canto | 2015-09-05 | 2 | -3/+3 | |
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| | * | let ode suport var size regions | UbitUmarov | 2015-09-05 | 2 | -152/+143 | |
| | | | | | | | | | | | | Signed-off-by: Diva Canto <diva@metaverseink.com> | |||||
| | * | Fixes a problem with Bullet physics when it is configured to run on a ↵ | Diva Canto | 2015-09-04 | 1 | -0/+2 | |
| | | | | | | | | | | | | separate thread. | |||||
| | * | POSScene wasn't really a region module. Fixed now. | Diva Canto | 2015-09-04 | 1 | -1/+1 | |
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| | * | Moved UserStatistics feature to OptionalModules too. | Diva Canto | 2015-09-04 | 12 | -36/+0 | |
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| | * | Moved DataSnapshot feature to OptionalModules too. | Diva Canto | 2015-09-04 | 10 | -36/+0 | |
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| | * | Moved RegionCombinerModule to OptionalModules. Removed it as its own ↵ | Diva Canto | 2015-09-04 | 9 | -36/+0 | |
| | | | | | | | | | | | | top-level project/dll. | |||||
| | * | Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵ | Diva Canto | 2015-09-04 | 75 | -140/+19 | |
| | | | | | | | | | | | | OpenSim.Framework. | |||||
| | * | Deleted old unfinished code under Framework.Communications that wasn't being ↵ | Diva Canto | 2015-09-04 | 13 | -1007/+154 | |
| | | | | | | | | | | | | | | | | | | used anywhere. Also folded GenericAsyncResult into RestClient, since it is used only there. This is preparation to remove Framework.Communications entirely. | |||||
| | * | Deleted unused interface | Diva Canto | 2015-09-04 | 1 | -157/+0 | |
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| | * | In SceneGraph, use the property PhysicsScene instead of the variable ↵ | Diva Canto | 2015-09-04 | 1 | -3/+3 | |
| | | | | | | | | | | | | _PhysScene, so that it gets properly initialized before being dereferenced. | |||||
| | * | Deleted commented code | Diva Canto | 2015-09-04 | 1 | -51/+0 | |
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| | * | Transformed the LLUDP ad-hoc plugin into a region module. It works. | Diva Canto | 2015-09-03 | 7 | -297/+119 | |
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| | * | Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ↵ | Diva Canto | 2015-09-01 | 5 | -627/+622 | |
| | | | | | | | | | | | | very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. | |||||
| | * | Deleted physics plugin classes. | Diva Canto | 2015-08-31 | 9 | -538/+26 | |
| | | | | | | | | | | | | More unit tests fixed. | |||||
| | * | Physics refactoring: all unit tests pass. | Diva Canto | 2015-08-31 | 6 | -19/+51 | |
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| | * | First commit where physics work as region module. | Diva Canto | 2015-08-31 | 15 | -69/+55 | |
| | | | | | | | | | | | | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager. | |||||
| | * | All physics plugins are now region modules. Compiles but doesn't run. | Diva Canto | 2015-08-31 | 23 | -1142/+1349 | |
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| | * | Fixed a namespace dependency. Also started preparing prebuild.xml for making ↵ | Diva Canto | 2015-08-31 | 2 | -2/+2 | |
| | | | | | | | | | | | | physics region modules. | |||||
| | * | Refactored Meshing modules: | Diva Canto | 2015-08-31 | 10 | -60/+142 | |
| | | | | | | | | | | | | | | | | | | | | | - Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet. | |||||
| | * | More namespace and dll name changes. Still no functional changes. | Diva Canto | 2015-08-30 | 77 | -84/+84 | |
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| | * | Renamed the namespaces too | Diva Canto | 2015-08-30 | 113 | -171/+171 | |
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| | * | Major renaming of Physics dlls / folders. No functional changes, just renames. | Diva Canto | 2015-08-30 | 107 | -0/+0 | |
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| | * | Moved instantiation of SceneCommunicationService object to inside the scene ↵ | Diva Canto | 2015-08-30 | 4 | -10/+5 | |
| | | | | | | | | | | | | constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. | |||||
* | | | add script events per sec stat, using the time report code, but ignoring ↵ | UbitUmarov | 2015-09-08 | 2 | -2/+10 | |
| | | | | | | | | | | | | the time for nowwq | |||||
* | | | fix missing proprieties get, etc | UbitUmarov | 2015-09-08 | 1 | -8/+10 | |
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* | | | improve old ODE prim region borders | UbitUmarov | 2015-09-07 | 1 | -37/+84 | |
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* | | | recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim ↵ | UbitUmarov | 2015-09-07 | 2 | -56/+189 | |
| | | | | | | | | | | | | (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival | |||||
* | | | allocate llRAW LookupHeightTable on demand and release it, saving a few ↵ | UbitUmarov | 2015-09-07 | 1 | -0/+8 | |
| | | | | | | | | | | | | 512KB of memory | |||||
* | | | restore terrain modifiers, left out earlier bc of merge errors, (untested) | UbitUmarov | 2015-09-07 | 2 | -12/+12 | |
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* | | add lost admin_reset_land method | UbitUmarov | 2015-09-06 | 1 | -0/+47 | |
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