Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | Add lsClearWindlightScene() to the lightshare module to remove WL settings | Melanie | 2010-11-03 | 12 | -1/+64 | |
| | | | | from a region and allow normal day cycles to be reestablished | |||||
* | When LightShare is enabled, the standard day cycle is bypassed and replaced by | Melanie | 2010-11-03 | 4 | -1/+5 | |
| | | | | | | midday defaults when no specific LightShare profile is set. This prevents LightShare info being send out when the region has no LightShare profile, allowing normal day/night cycles to happen. | |||||
* | Change the default of the new bind_ip_address RemoteAdmin option to 0.0.0.0 | Melanie | 2010-11-03 | 1 | -1/+1 | |
| | | | | | | so it reflects the prior default. We are not in the habot of changing default behavior without good reason and making localhost the default would break most current use cases. | |||||
* | Admin Server can now bind to a private ip address | mores | 2010-11-03 | 2 | -1/+12 | |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | Actually calculate the height before setting it, this isn't done automatically | Melanie | 2010-11-03 | 1 | -1/+7 | |
| | | | | on incoming transfers in all cases. | |||||
* | Trying to prevent a wrong physical actor size | Melanie | 2010-11-03 | 1 | -0/+3 | |
| | ||||||
* | Fix avatar height management | Melanie | 2010-11-02 | 1 | -24/+11 | |
| | ||||||
* | Fix default club feet | Melanie | 2010-11-02 | 1 | -1/+1 | |
| | ||||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-11-02 | 2 | -0/+35 | |
|\ | ||||||
| * | Add support for cross-domain AJAX requests to REST console. | Marck | 2010-11-02 | 1 | -0/+31 | |
| | | | | | | | | | | | | Enables RemoteConsole to add the appropriate HTTP header when responding to requests that use Cross-Origin Resource Sharing (CORS with simple requests). The allowed origin is set with configuration option "ConsoleAllowedOrigin" in section [Network]. For a suggestion to make this configuration option more flexible, see the TODO comment in the source code. The WifiConsole uses this functionality with grid mode. | |||||
| * | Support for CORS with simple requests in BaseHttpServer | Marck | 2010-11-02 | 1 | -0/+4 | |
| | | ||||||
* | | Fix sitting and standing up | Melanie | 2010-11-02 | 1 | -5/+14 | |
|/ | ||||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-11-02 | 7 | -56/+92 | |
|\ | ||||||
| * | Old deserialization can't deal with commas in flag fields. Making use of ↵ | Diva Canto | 2010-11-02 | 4 | -21/+30 | |
| | | | | | | | | -version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical. | |||||
| * | Thanks Snoopy for a patch that addresses Mantis #0005165: ↵ | dahlia | 2010-11-02 | 1 | -32/+32 | |
| | | | | | | | | | | | | osSetDynamicTextureURL crashed region server Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com> | |||||
| * | Fix HypergridLinker.Check4096() | Marck | 2010-11-01 | 1 | -1/+28 | |
| | | | | | | | | Make the optimization with IEnumerable.Except() in Check4096 actually work by providing an appropriate equality definition for GridRegion objects. | |||||
| * | Removed a couple of very verbose debug messages. | Diva Canto | 2010-10-31 | 1 | -2/+2 | |
| | | ||||||
* | | Try to not make avatars switch outfits | Melanie | 2010-11-02 | 1 | -3/+0 | |
|/ | ||||||
* | Fixed: ToAvatarAppearance wasn't retrieving the AvatarHeight. | Diva Canto | 2010-10-30 | 1 | -0/+3 | |
| | ||||||
* | Move physics actor creation to after SetHeight to try and prevent | Melanie | 2010-10-30 | 1 | -11/+11 | |
| | | | | bowlegginess. Didn't work but is better this way anyway. | |||||
* | Fix logins and avatar appearance. Contains a Migration. May contain nuts. | Melanie | 2010-10-30 | 6 | -49/+154 | |
| | | | | | | This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2. | |||||
* | * AbsolutePosition.Get{} returns incorrect result for child prim so switch ↵ | Teravus Ovares (Dan Olivares) | 2010-10-30 | 1 | -1/+1 | |
| | | | | to using prim.GetWorldPosition() in the warp renderer. | |||||
* | On first login, Ruth is back now. Strangely, inventory items are created for | Melanie | 2010-10-30 | 1 | -4/+0 | |
| | | | | | tattoo and alpha layers. Any change of appearance in the sim makes the green gnome reappear on next login. Progress of sorts. | |||||
* | Logins work now, but avatars are green ugly gnomes. | Melanie | 2010-10-30 | 1 | -2/+0 | |
| | ||||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-30 | 1 | -22/+0 | |
|\ | ||||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-10-30 | 11 | -423/+282 | |
| |\ | ||||||
| * | | minor: remove some old commented out code | Justin Clark-Casey (justincc) | 2010-10-30 | 1 | -22/+0 | |
| | | | ||||||
* | | | This commit fixes all the appearance related null refs. Still can't log in, | Melanie | 2010-10-30 | 4 | -59/+80 | |
| |/ |/| | | | | | client displays a blank error box. | |||||
* | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-30 | 1 | -1/+1 | |
|\ \ | |/ | ||||||
| * | Set async_packet_handling = true by default | Justin Clark-Casey (justincc) | 2010-10-30 | 1 | -1/+1 | |
| | | | | | | | | | | | | Setting this to true avoids a 500ms or so client freeze when the LLUDP server thread is taken up with processing a UseCircuitCode packet synchronously. Extensive testing on Wright Plaza appeared to show no bad effects and this seems to reduce login lag considerably. Of course, a lot of login lag is still coming from other sources. | |||||
* | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-10-30 | 11 | -103/+98 | |
|\ \ | |/ | ||||||
| * | Change level of some logging messages, turning some info into arguably more ↵ | Justin Clark-Casey (justincc) | 2010-10-30 | 2 | -33/+34 | |
| | | | | | | | | appropriate debug to reduce console spam when log level is info | |||||
| * | tweak a few more scene presence logging messages for consistency | Justin Clark-Casey (justincc) | 2010-10-29 | 1 | -3/+3 | |
| | | ||||||
| * | Rationalize the logging messages from the merged appearance branch, ↵ | Justin Clark-Casey (justincc) | 2010-10-29 | 4 | -57/+39 | |
| | | | | | | | | commenting out most of them as per Mic | |||||
| * | Merge branch 'justincc-dev' | Justin Clark-Casey (justincc) | 2010-10-29 | 6 | -11/+23 | |
| |\ | ||||||
| | * | add timing report to CompleteScenePresence for diagnostic purposes | Justin Clark-Casey (justincc) | 2010-10-29 | 1 | -1/+8 | |
| | | | ||||||
| | * | for now, comment out some older or redundant log debug lines to make ↵ | Justin Clark-Casey (justincc) | 2010-10-29 | 4 | -6/+6 | |
| | | | | | | | | | | | | diagnostics easier | |||||
| | * | Add number of ms it takes to complete UseCircuitCode packet handling to log ↵ | Justin Clark-Casey (justincc) | 2010-10-29 | 1 | -2/+8 | |
| | | | | | | | | | | | | for diagnostics | |||||
* | | | READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE. | Melanie | 2010-10-30 | 11 | -423/+282 | |
|/ / | | | | | | | | | | | | | | | | | It contains a major interface version bump and will NOT work with earlier grid services. This is preliminary work that will lead to layers support. Rest appearance services are commented out completely, they will have to be adapted by someone who actually uses them. Remote admin is working, but has no layers support. There is no layers support in the database. Login likely won't work. You have been warned. | |||||
* | | Merge commit 'cmickeyb/dev-appearance' | Melanie | 2010-10-29 | 13 | -303/+553 | |
|\ \ | ||||||
| * | | Clean up some cruft from the last commit. Re-add the initial update | Master ScienceSim | 2010-10-29 | 2 | -2/+41 | |
| | | | | | | | | | | | | | | | send in the scene presence constructor... need to figure this out later. | |||||
| * | | Bunch of fixes that reduce the number of times appearance | Master ScienceSim | 2010-10-29 | 5 | -81/+132 | |
| | | | | | | | | | | | | | | | and avatar data are sent. And the number of times they are stored. | |||||
| * | | Configuration of persistent baked textures and save/send delays. | Master ScienceSim | 2010-10-28 | 2 | -5/+27 | |
| | | | ||||||
| * | | Merge branch 'opensim-master' into dev-appearance | Master ScienceSim | 2010-10-28 | 21 | -120/+261 | |
| |\ \ | ||||||
| * | | | Added background thread to handle delayed send and save of appearance | Master ScienceSim | 2010-10-28 | 2 | -59/+171 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | to accommodate batching of the many updates that happen on login and teleport. Fixed handling of the serial property in appearance. | |||||
| * | | | Small cleanup and add more debugging information | Master ScienceSim | 2010-10-26 | 2 | -8/+23 | |
| | | | | ||||||
| * | | | Made the check for texture assets asynchronous. This is one part of | Master ScienceSim | 2010-10-26 | 1 | -7/+10 | |
| | | | | | | | | | | | | | | | | a bigger clean up that needs to happen around locks on appearance. | |||||
| * | | | Half of the compatibility is working. Login into a new region with | Master ScienceSim | 2010-10-25 | 4 | -21/+29 | |
| | | | | | | | | | | | | | | | | | | | | | | | | old data works. Teleport out of a new region with old data works. Teleport into a new region with old data does not trigger the necessary rebake. | |||||
| * | | | Intermediate commit for backward compatability; does not compile yet | Mic Bowman | 2010-10-25 | 2 | -62/+73 | |
| | | | | ||||||
| * | | | First attempt to get multiple attachments working to support viewer2. | Master ScienceSim | 2010-10-21 | 6 | -111/+100 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly. |