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| * add new LSL constants associated with new "ribbon", "glow", and "blend" parti...dahlia2013-10-311-0/+13
* | minor: update pCampbot usage/help statementJustin Clark-Casey (justincc)2013-10-311-4/+4
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* Make "fcache status" command also display information on disk/mem cache hit r...Justin Clark-Casey (justincc)2013-10-301-18/+38
* Put fcache commands output to console, not logJustin Clark-Casey (justincc)2013-10-301-28/+25
* Give the caller AddMapTile a valid reason response if this failed due to blan...Justin Clark-Casey (justincc)2013-10-291-8/+11
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-10-281-7/+7
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| * BulletSim: update collision flags to make sure they fit in the shorts provided.Robert Adams2013-10-261-7/+7
* | Remove legacy sqlite lines added internally by OpenSimulator to the [Startup]...Justin Clark-Casey (justincc)2013-10-283-8/+1
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* minor: Add commented out code for apparent passing of texture IDs in ObjectPr...Justin Clark-Casey (justincc)2013-10-241-0/+26
* Show texture ids for full object/part info console commmdsJustin Clark-Casey (justincc)2013-10-241-1/+16
* Comment out LLUDPServer.BroadcastPacket() to reduce code complexity. Appears...Justin Clark-Casey (justincc)2013-10-241-38/+38
* Only set the data present event if we actually queued an outoing packet (not ...Justin Clark-Casey (justincc)2013-10-241-4/+17
* BulletSim: change collision flags for groundplane to not interact with static...Robert Adams2013-10-234-7/+13
* Call ScriptSleep() instead of llSleep() in routine for llEmail.Kevin Cozens2013-10-181-1/+1
* After finishing to edit an attachment, let other avatars see the changes. (Th...Oren Hurvitz2013-10-172-8/+4
* Corrected estateID to EstateID on getEstates function at PGSQLEstateData.csFernando Oliveira2013-10-161-1/+1
* * One More thing, add an appdomain data element to ensure that we don't dupli...Fernando Oliveira2013-10-162-4/+15
* * Fixes mantis mantis 0006803 [PGSQL] - Simulator crashes - Mono.Security.dll...Fernando Oliveira2013-10-162-0/+47
* BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disablesRobert Adams2013-10-151-0/+12
* Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz2013-10-155-134/+188
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-10-154-9/+40
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| * * Fixes mantis #6802 Simulator crashes whist loading (lighshare enabled)fernando2013-10-154-9/+40
* | Added support for attachments to group notices when using Flotsam groups.Kevin Cozens2013-10-151-50/+122
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* Made terrain uploads thread-safeOren Hurvitz2013-10-154-22/+45
* Fernando Oliveira's Postgress SQL Server Data Connector as a single commit.Fernando Oliveira2013-10-1240-0/+11892
* BulletSim: Fix snap back from edge of region problem. Mantis 6794.Robert Adams2013-10-111-2/+13
* * Add a session concurrency option per key. Allows developer/config to speci...teravus2013-10-094-23/+102
* * Remove a test *cleanup*teravus2013-10-071-10/+2
* * Move the BasicDOSProtector.cs to OpenSim.Framework (all useful classes belo...teravus2013-10-071-1/+29
* * Refactorteravus2013-10-077-415/+218
* * Added a Basic DOS protection container/base object for the most common HTTP...teravus2013-10-079-6/+1059
* * Added a unique and interesting WebSocket grid login processor by hijacking ...teravus2013-10-042-0/+57
* * Add an initial complete frame timeout to the WebSocket processor to make it...teravus2013-10-041-2/+65
* Added SimulatorFeatures/OpenSimExtras: say-range, whisper-range, shout-range,...Diva Canto2013-10-041-0/+37
* Update an AssmblyVersion property that I missed to 0.8.0Justin Clark-Casey (justincc)2013-10-041-1/+1
* Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-0462-62/+62
* Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...Justin Clark-Casey (justincc)2013-10-041-6/+21
* minor: Disable logging left active on regression test TestSameSimulatorIsolat...Justin Clark-Casey (justincc)2013-09-271-1/+1
* refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-2712-22/+23
* refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-2716-53/+43
* minor code formatting for the sake of consistency and readabilitydahlia2013-09-261-18/+36
* minor: correct attachment spelling mistake in log message in HGEntityTransfer...Justin Clark-Casey (justincc)2013-09-261-1/+1
* minor: Comment out windlight log message about sending scene data for now.Justin Clark-Casey (justincc)2013-09-261-1/+2
* minor: Add scene name to baked textures in cache log messageJustin Clark-Casey (justincc)2013-09-261-1/+1
* minor: log MaxOutgoingTransferVersion at EntityTransferModule startupJustin Clark-Casey (justincc)2013-09-261-0/+4
* minor: correct spelling of Initialized in LSC connector version messageJustin Clark-Casey (justincc)2013-09-251-1/+1
* Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also...Justin Clark-Casey (justincc)2013-09-251-2/+1
* Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...Justin Clark-Casey (justincc)2013-09-252-11/+29
* Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...Justin Clark-Casey (justincc)2013-09-251-2/+2
* Instead of swallowing any socket begin/end receive exceptions, log them for d...Justin Clark-Casey (justincc)2013-09-251-7/+32