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* | | Prevent leftover attachments from clogging up the pipesMelanie2010-11-161-1/+4
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* | | Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-1612-61/+109
| |/ |/| | | | | | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
* | Fix osTeleportAgent for hypergrid destinations.Marck2010-11-161-1/+5
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Add osTeleportOwner.Marck2010-11-163-2/+48
| | | | | | | | | | | | | | This provides the same functionality as osTeleportAgent but without the griefing potential. Region owners need not be concerned about the use of this function because it only allows to do what is already possible with the world map. The intended use is with HUDs. For example, a list of (hypergrid) destinations could be made available for quick access. Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-11-161-2/+3
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| * provide avatar name in log if an exception ends up at the top of an async ↵Justin Clark-Casey (justincc)2010-11-121-2/+3
| | | | | | | | packet processing stack
* | Can't detach an object from within the script thread because it will throw. ↵Melanie2010-11-161-6/+14
| | | | | | | | Use FireAndForget for that.
* | Diva needs a spanking! Serializing OldItemID breaks script state persistence ↵Melanie2010-11-161-1/+4
|/ | | | in agent inventory.
* Add PARCEL_DETAILS_ID to LSLBlueWall2010-11-122-0/+4
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* Prevent teleporting to a region when the egent is banned in all parcelsMelanie2010-11-101-0/+7
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* Remove a debug spamMelanie2010-11-101-1/+0
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* Although the Allow Voice setting is per estate rather than per region,Melanie2010-11-091-1/+3
| | | | | apparently it is required in the region handshake to let the client enable parcel voice controls. So, send it.
* Fix parcel bans to work only on the avatars they're supposed to work on ↵Melanie2010-11-092-15/+15
| | | | instead of pushing all avatars, even the ones that are allowed.
* Formatting cleanup.Jeff Ames2010-11-0810-88/+86
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* Reinstate a lost fixMelanie2010-11-081-2/+1
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* Fix merge artefactsMelanie2010-11-081-14/+19
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* Prevent plants from being treated like dropped attachments and removedMelanie2010-11-081-2/+1
| | | | from the sim.
* Call the cleanup after saving attachment states, so that the attachmentsMelanie2010-11-081-1/+3
| | | | don't get killed before they can be saved
* Call the Cleanup when an agent logs out, when an agent leaves and justMelanie2010-11-081-0/+3
| | | | | before an agent logs in directly. Intentionally not calling this from MakeRoot as that would mess up attachment transfer in teleport
* Call attachment cleanup when an agent crosses outMelanie Thielker2010-11-081-0/+2
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* Add a method to delete left over / dropped attachmentsMelanie Thielker2010-11-081-0/+32
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* Detach attachments displaced by other attachmentsMelanie2010-11-081-4/+8
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* Fix playing sound from HUDsMelanie2010-11-052-2/+17
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* Fix attached sounds from HUDs erroneously being delivered to other avatarsMelanie2010-11-051-0/+19
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* Delete existing presences for a user ID when they log in again.Melanie2010-11-051-0/+13
| | | | | | | WARNING!!! This changes a default. The old default is to allow multiple presences, the new default disables this. As the feature currently has no users, this should not present any difficulty and will alleviate the presence issues somewhat.
* Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie2010-11-0312-1/+64
| | | | from a region and allow normal day cycles to be reestablished
* When LightShare is enabled, the standard day cycle is bypassed and replaced byMelanie2010-11-034-1/+5
| | | | | | midday defaults when no specific LightShare profile is set. This prevents LightShare info being send out when the region has no LightShare profile, allowing normal day/night cycles to happen.
* Change the default of the new bind_ip_address RemoteAdmin option to 0.0.0.0Melanie2010-11-031-1/+1
| | | | | | so it reflects the prior default. We are not in the habot of changing default behavior without good reason and making localhost the default would break most current use cases.
* Admin Server can now bind to a private ip addressmores2010-11-032-1/+12
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Actually calculate the height before setting it, this isn't done automaticallyMelanie2010-11-031-1/+7
| | | | on incoming transfers in all cases.
* Trying to prevent a wrong physical actor sizeMelanie2010-11-031-0/+3
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* Fix avatar height managementMelanie2010-11-021-24/+11
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* Fix default club feetMelanie2010-11-021-1/+1
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-11-022-0/+35
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| * Add support for cross-domain AJAX requests to REST console.Marck2010-11-021-0/+31
| | | | | | | | | | | | Enables RemoteConsole to add the appropriate HTTP header when responding to requests that use Cross-Origin Resource Sharing (CORS with simple requests). The allowed origin is set with configuration option "ConsoleAllowedOrigin" in section [Network]. For a suggestion to make this configuration option more flexible, see the TODO comment in the source code. The WifiConsole uses this functionality with grid mode.
| * Support for CORS with simple requests in BaseHttpServerMarck2010-11-021-0/+4
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* | Fix sitting and standing upMelanie2010-11-021-5/+14
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-11-027-56/+92
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| * Old deserialization can't deal with commas in flag fields. Making use of ↵Diva Canto2010-11-024-21/+30
| | | | | | | | -version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical.
| * Thanks Snoopy for a patch that addresses Mantis #0005165: ↵dahlia2010-11-021-32/+32
| | | | | | | | | | | | osSetDynamicTextureURL crashed region server Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
| * Fix HypergridLinker.Check4096()Marck2010-11-011-1/+28
| | | | | | | | Make the optimization with IEnumerable.Except() in Check4096 actually work by providing an appropriate equality definition for GridRegion objects.
| * Removed a couple of very verbose debug messages.Diva Canto2010-10-311-2/+2
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* | Try to not make avatars switch outfitsMelanie2010-11-021-3/+0
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* Fixed: ToAvatarAppearance wasn't retrieving the AvatarHeight.Diva Canto2010-10-301-0/+3
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* Move physics actor creation to after SetHeight to try and preventMelanie2010-10-301-11/+11
| | | | bowlegginess. Didn't work but is better this way anyway.
* Fix logins and avatar appearance. Contains a Migration. May contain nuts.Melanie2010-10-306-49/+154
| | | | | | This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2.
* * AbsolutePosition.Get{} returns incorrect result for child prim so switch ↵Teravus Ovares (Dan Olivares)2010-10-301-1/+1
| | | | to using prim.GetWorldPosition() in the warp renderer.
* On first login, Ruth is back now. Strangely, inventory items are created forMelanie2010-10-301-4/+0
| | | | | tattoo and alpha layers. Any change of appearance in the sim makes the green gnome reappear on next login. Progress of sorts.
* Logins work now, but avatars are green ugly gnomes.Melanie2010-10-301-2/+0
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-301-22/+0
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