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* Remove cut-and-paste typo in 6dof contstrain setup in XNA version ofRobert Adams2019-02-051-1/+1
| | | | | | BulletSim. Could only effect operation of flexible linksets when using the C# version of the Bullet physics engine. Found by Tampa and reported in Mantis 7612.
* allow more suicidal NonPhysicalPrimMaxUbitUmarov2019-02-051-2/+2
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* enforce prim size restrictions on physical state change; Place restrictions ↵UbitUmarov2019-02-052-2/+32
| | | | on ini values
* prevent freswitch from messing global cert validation, more work is need on ↵UbitUmarov2019-02-041-10/+1
| | | | rest requests ( also for other things)
* remove references to obsolete CertificatePolicyUbitUmarov2019-02-042-34/+2
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* reduce the odds of MTU violationUbitUmarov2019-02-041-1/+1
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* typos, thxUbitUmarov2019-02-011-1/+1
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* place a global cooldown of 2 min on god map generationUbitUmarov2019-02-011-4/+23
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* change last commit to do as console comand generate mapUbitUmarov2019-02-011-2/+2
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* Allow Grid owners to regenerate a maptile for a region manually through the ↵fly-man-2019-02-011-0/+9
| | | | | | use of the God Tools Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* ubode add position to pid control it stopped flying to prevent slow driftsUbitUmarov2019-01-311-26/+30
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* remove MRM module (minimodule). Its outdated and we have no maintainers. ↵UbitUmarov2019-01-3145-4573/+0
| | | | Thanks to all that worked on it. You should either use scripts or a full region module. Or revert this commit and update its code ;)
* cosmeticsUbitUmarov2019-01-315-108/+96
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* cosmeticsUbitUmarov2019-01-311-49/+18
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* do update physics script events on link ( this does need another cleanup one dayUbitUmarov2019-01-311-0/+3
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* mantis 6702: fix collisions lldetectedlinknumber also on YengineUbitUmarov2019-01-303-12/+10
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* oops that went bad on linux, revertingUbitUmarov2019-01-301-1/+1
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* change GetDrawStringSize so result better matchs rendering sizeUbitUmarov2019-01-301-2/+1
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* a few changes to last commitsUbitUmarov2019-01-301-9/+15
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* actually .. do take the trim outUbitUmarov2019-01-291-1/+0
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* try to not lose start and end spaces in osDrawTextUbitUmarov2019-01-291-1/+4
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* cosmeticsUbitUmarov2019-01-293-22/+34
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* change encoding few event cap messagesUbitUmarov2019-01-291-124/+89
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* ubode replace a locklessqueue by .net concurrentqueueUbitUmarov2019-01-292-116/+80
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* mantis 8457: ok ok shutup the warningUbitUmarov2019-01-281-1/+1
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* add a try catch on HandleMapItemRequestUbitUmarov2019-01-281-2/+9
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* change encoding of event cap messagesUbitUmarov2019-01-282-318/+216
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* forgotten locks on ubodeUbitUmarov2019-01-281-34/+37
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* change encoding of a another event cap messageUbitUmarov2019-01-282-178/+81
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* change encoding of a few event caps messagesUbitUmarov2019-01-265-192/+297
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* ok i said all ( lie )UbitUmarov2019-01-251-7/+19
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* ok take the all changeUbitUmarov2019-01-252-19/+15
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* script mono is meaningless for usUbitUmarov2019-01-256-12/+9
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* some sop cleanupUbitUmarov2019-01-251-30/+31
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* cleanupUbitUmarov2019-01-251-119/+31
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* changes on sog boundingbox and other cleanupUbitUmarov2019-01-252-333/+199
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* cleanup dead codeUbitUmarov2019-01-251-46/+47
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* mess around with prioritizerUbitUmarov2019-01-253-136/+95
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* a few changes on priority queues and their heapUbitUmarov2019-01-252-52/+45
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* Ooops fix bad lockingUbitUmarov2019-01-251-69/+60
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* change threads confusing namesUbitUmarov2019-01-252-6/+2
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* fix a bad c&pUbitUmarov2019-01-211-4/+4
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* disable tests that now fail bc a scenegraph is now needed to find prims by ↵UbitUmarov2019-01-211-3/+10
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* oopsUbitUmarov2019-01-211-3/+0
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* give up on Lazy<T>UbitUmarov2019-01-213-59/+67
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* some cleanupUbitUmarov2019-01-213-111/+27
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* well.. put the ode locks back, for nowUbitUmarov2019-01-212-29/+39
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* change float to byte roundingUbitUmarov2019-01-211-44/+88
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* another missing fileUbitUmarov2019-01-211-2/+7
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* another missing fileUbitUmarov2019-01-211-5/+4
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