Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | add a few extra checks for viewers animated objects support, to avoid ↵ | UbitUmarov | 2019-03-19 | 2 | -2/+8 | |
| | | | | | | | | timming issues | |||||
| * | lludp ReplyTaskInventory, SendXferPacket and AbortXfer enconding | UbitUmarov | 2019-03-18 | 1 | -18/+73 | |
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| * | also fix the ThrottleOutPacketType | UbitUmarov | 2019-03-18 | 1 | -8/+8 | |
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| * | oops | UbitUmarov | 2019-03-18 | 1 | -2/+4 | |
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| * | lludp GenericMessage enconding | UbitUmarov | 2019-03-18 | 1 | -22/+132 | |
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| * | lludp ImprovedInstantMessage enconding | UbitUmarov | 2019-03-18 | 1 | -22/+93 | |
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| * | lludp ChatFromSimulator enconding; some simplification | UbitUmarov | 2019-03-18 | 2 | -32/+87 | |
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| * | lludp AgentMovementComplete enconding | UbitUmarov | 2019-03-18 | 1 | -28/+36 | |
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| * | stop sending some useless small packets | UbitUmarov | 2019-03-17 | 1 | -4/+22 | |
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| * | remove redundant code | UbitUmarov | 2019-03-17 | 6 | -30/+6 | |
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| * | lludp: direct encode PacketAck, StartPingCheck and CompletePingCheck | UbitUmarov | 2019-03-17 | 1 | -26/+73 | |
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| * | lludp: direct encode AvatarAppearance | UbitUmarov | 2019-03-17 | 1 | -22/+39 | |
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| * | lludp: direct encode CoarseLocationUpdate | UbitUmarov | 2019-03-16 | 1 | -25/+40 | |
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| * | lludp: direct encode rest of send terseupdates | UbitUmarov | 2019-03-16 | 1 | -228/+23 | |
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| * | bug fix on mapblockreply; direct encode mapitemreply just because.. | UbitUmarov | 2019-03-16 | 1 | -33/+85 | |
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| * | lludp direct encode mapblockreply. Not bc its a high volume packet, but bc ↵ | UbitUmarov | 2019-03-16 | 1 | -38/+117 | |
| | | | | | | | | it needed work anyways | |||||
| * | minor cleanup | UbitUmarov | 2019-03-15 | 2 | -32/+2 | |
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| * | LSL: limit sittext and touchtext to length current viewers cand display | UbitUmarov | 2019-03-15 | 1 | -2/+8 | |
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| * | lludp: change zero encode of strings; limit them to what current viewers expect | UbitUmarov | 2019-03-15 | 2 | -172/+90 | |
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| * | lludp direct encode object Properties update packets | UbitUmarov | 2019-03-14 | 1 | -128/+199 | |
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| * | Robust: to tell main httpserver to stop on shutdown | UbitUmarov | 2019-03-12 | 1 | -0/+2 | |
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| * | try to work around robust shutdown/quit blocking on mono | UbitUmarov | 2019-03-12 | 1 | -1/+2 | |
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* | | When using FSAssets, the HGAssetService would still use AssetService. | Melanie | 2019-07-13 | 1 | -13/+70 | |
|/ | | | | | | This introduces a new HGAssetService config option named BackingService, which defaults to the old behaviour, loading AssetService. It can, however, be used to load FSAssets for HG assets, which eliminates numerous problems. | |||||
* | Merge branch 'master' of brain.opensimulator.org:/var/git/opensim | root | 2019-03-11 | 57 | -1095/+2339 | |
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| * | errr use invariantculture compare not current | UbitUmarov | 2019-03-11 | 1 | -1/+1 | |
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| * | at login do try proper region name match before sending just somewhere that ↵ | UbitUmarov | 2019-03-11 | 1 | -0/+8 | |
| | | | | | | | | looks similar | |||||
| * | lludp: direct encode terrain patchs packets | UbitUmarov | 2019-03-10 | 2 | -5/+83 | |
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| * | lludp fix max packet size on ack appends | UbitUmarov | 2019-03-10 | 1 | -1/+2 | |
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| * | do not send animated attachments to viewers that do not support them. | UbitUmarov | 2019-03-09 | 1 | -1/+6 | |
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| * | ooops bad zeroencode flag | UbitUmarov | 2019-03-08 | 1 | -1/+1 | |
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| * | just direct encode avatar animation also | UbitUmarov | 2019-03-08 | 1 | -0/+74 | |
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| * | agent animation object ids are only for self avatar | UbitUmarov | 2019-03-08 | 1 | -10/+40 | |
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| * | well let trees have special state and grass data block again. | UbitUmarov | 2019-03-07 | 1 | -4/+3 | |
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| * | grass even more | UbitUmarov | 2019-03-07 | 1 | -7/+38 | |
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| * | vegetation is special | UbitUmarov | 2019-03-07 | 1 | -28/+71 | |
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| * | make use of direct object update encoding | UbitUmarov | 2019-03-07 | 1 | -23/+88 | |
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| * | prims have at most 9 face textures | UbitUmarov | 2019-03-07 | 3 | -7/+7 | |
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| * | don't read from dbs wrong sound flags | UbitUmarov | 2019-03-07 | 3 | -3/+12 | |
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| * | don't send irrelevant data | UbitUmarov | 2019-03-07 | 1 | -25/+36 | |
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| * | fix packet type | UbitUmarov | 2019-03-06 | 1 | -1/+5 | |
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| * | llupd add direct encode, with inline zeroencode, of objects update ( code ↵ | UbitUmarov | 2019-03-06 | 2 | -34/+227 | |
| | | | | | | | | path currently not in use) | |||||
| * | lludp do inline zeroencode of some(most) agent full updates (runprebuild) | UbitUmarov | 2019-03-06 | 2 | -37/+356 | |
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| * | BulletSim: Add delay to stationary check after adding force to Avatar. | Robert Adams | 2019-03-06 | 3 | -10/+19 | |
| | | | | | | | | | | Fix to Mantis 8496. Add parameter [BulletSim] AvatarAddForceFrames. | |||||
| * | dont try to backup a object in the middle of possible multipack link | UbitUmarov | 2019-03-05 | 1 | -3/+1 | |
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| * | llupd direct encode object updates for agents; let terse updates be ↵ | UbitUmarov | 2019-03-05 | 2 | -109/+212 | |
| | | | | | | | | zeroencoded. This is not as spec but does work | |||||
| * | remove lludp throttle texture rate cannibal option. That rate is used by ↵ | UbitUmarov | 2019-03-05 | 2 | -23/+0 | |
| | | | | | | | | http, and beeing http is still trafic | |||||
| * | OOOPPPSSS | UbitUmarov | 2019-03-03 | 1 | -2/+2 | |
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| * | direct encode lludp terse object update, let contain texture entry | UbitUmarov | 2019-03-02 | 3 | -41/+78 | |
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| * | ll rez objects: silent ginore null object id; remove redundante llSetColor code | UbitUmarov | 2019-03-02 | 1 | -40/+1 | |
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| * | put back assetViewer cap code, to allow viewers testing. It is disabled at ↵ | UbitUmarov | 2019-03-01 | 1 | -8/+6 | |
| | | | | | | | | OpenSimDefaults, and should not be enabled until all major viewers do it right on opensim |