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| * add extra delay before sending initial dataUbitUmarov2019-04-021-6/+12
| * minor cleanup on mesh decompress codeUbitUmarov2019-04-023-42/+19
| * mantis 8509: replace mesh gzip decompressUbitUmarov2019-04-011-15/+15
| * Yengine: try fix changing scripts running state if the have long eventsUbitUmarov2019-04-014-23/+96
| * still issues on fast hg tpsUbitUmarov2019-04-011-2/+6
| * change avatar arrival at hg destination handlingUbitUmarov2019-04-011-2/+5
| * fix tp set callback log messageUbitUmarov2019-04-011-1/+1
| * Yengine: clear events queue on reset. Also keep clearing all on state change....UbitUmarov2019-04-011-2/+7
| * rez npcs attachments async againUbitUmarov2019-03-311-1/+11
| * Yengine attachment drop, do set attachment ready eventUbitUmarov2019-03-311-0/+1
| * oops RegionHandShakeReply is not reentrantUbitUmarov2019-03-311-0/+1
| * remove a potencially dang. lockUbitUmarov2019-03-311-1/+1
| * a few more changes on initial data sendingUbitUmarov2019-03-311-98/+40
| * do clear MOAP on removeUbitUmarov2019-03-311-6/+35
| * fix osSet/GetPrimitiveParams threat levelUbitUmarov2019-03-311-2/+2
| * missing fileUbitUmarov2019-03-301-1/+1
| * make 2 tests happy againUbitUmarov2019-03-301-4/+4
| * a few more changes on initial objects sendUbitUmarov2019-03-308-193/+119
| * Yengine: fix scripts resume on attachments dropUbitUmarov2019-03-281-1/+2
| * mantis 8508: ignore llAttachToAvatar if already attachedUbitUmarov2019-03-281-0/+4
| * changes on teleports v7UbitUmarov2019-03-283-93/+84
| * try another wayUbitUmarov2019-03-273-2/+6
| * timming issues on fast tp back to same region on new codeUbitUmarov2019-03-271-0/+9
| * timming issues on fast tp back to same region on new codeUbitUmarov2019-03-272-4/+6
| * we should be able to zeroencode compressedupdatesUbitUmarov2019-03-251-31/+425
| * some more changes on objects sendingUbitUmarov2019-03-243-86/+28
| * mantis 8505 ( and not 8506 by mistake on previus commit) remove the meshes nu...UbitUmarov2019-03-242-22/+24
| * compact the trivial te case, a more complete one may be needed even beening h...UbitUmarov2019-03-242-7/+21
| * mantis 8506: parse highlod mesh and compare its number of prim faces to the n...UbitUmarov2019-03-231-6/+29
| * fix particles encoding on compressedupdateUbitUmarov2019-03-231-4/+22
| * a bit more suicidal...UbitUmarov2019-03-232-17/+21
| * pesty warningUbitUmarov2019-03-231-1/+0
| * add more test code to make usage od compressed updates etc. Should be disable...UbitUmarov2019-03-2312-315/+499
| * oops send flag PrimFlags.InventoryEmpty but do not override othersUbitUmarov2019-03-211-1/+1
| * add some code for compressed updates, but disabled, since more changes are ne...UbitUmarov2019-03-212-54/+363
| * do send flag PrimFlags.InventoryEmptyUbitUmarov2019-03-211-1/+4
| * missing fileUbitUmarov2019-03-201-59/+27
| * RegionHandshake IS critical llupd protocol not to be done by odd modulesUbitUmarov2019-03-207-16/+15
| * lludp direct encode RegionHandshakeUbitUmarov2019-03-201-113/+167
| * LSL update texture entry is heavy, set all parameters on same updateUbitUmarov2019-03-192-11/+59
| * prevent spurius acceleration valuesUbitUmarov2019-03-191-1/+1
| * recover the UnAckedBytes are in KB fixUbitUmarov2019-03-191-1/+2
| * try to avoid some useless full object updatesUbitUmarov2019-03-191-5/+13
| * lludp ObjectAnimation encodingUbitUmarov2019-03-191-9/+29
| * lludp SimStats encodingUbitUmarov2019-03-191-13/+38
| * UnAckedBytes are in KBUbitUmarov2019-03-191-0/+1
| * take the deafult on the parameter overlayUbitUmarov2019-03-195-5/+5
| * do not send parceloverlay on crossings (may be bad, or not)UbitUmarov2019-03-195-10/+12
| * ooopsUbitUmarov2019-03-191-2/+2
| * try save a few ns on parcel overlaysUbitUmarov2019-03-191-85/+143