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* make the case llCollisionSound("",1.0) more clear its retunring to default ↵UbitUmarov2016-08-211-1/+3
| | | | sounds, ie like a prim that never had this funtion called.
* fix llCollisionSound("",0.0) not disabling sounds BUT let ↵UbitUmarov2016-08-202-22/+50
| | | | llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL
* Mantis #8000, don't charge for updating classifieds. Thanks, Cinder!Melanie Thielker2016-08-201-23/+29
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Allow creation of user appearance from a model avatar. Thank you,Melanie Thielker2016-08-202-4/+215
| | | | | | Cinder, for this patch. Signed-off-by: Melanie Thielker <melanie@t-data.com>
* fix GetLandData(...) in land connectors not suporting large regionsUbitUmarov2016-08-202-2/+29
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* fix physics sits on child primsUbitUmarov2016-08-191-1/+1
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* fix ubOde prims unlink that got broken fixing sleeping bodies collisions, ↵UbitUmarov2016-08-192-6/+28
| | | | core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost
* on sog unlink loose the reference to the deleted physics actorUbitUmarov2016-08-191-0/+3
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* on object delete send a direct kill and a delayed one via updates queue, ↵UbitUmarov2016-08-192-8/+3
| | | | Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands
* fix updates resend by reEnqueing, that got broken down the lineUbitUmarov2016-08-191-15/+13
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* avoid telling a work job to cancel itselfUbitUmarov2016-08-191-2/+9
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* do not enqueue next event processing if script is in SelfDelete stateUbitUmarov2016-08-191-3/+4
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* catch some NULL refsUbitUmarov2016-08-191-1/+6
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* add cap GroupMemberDataUbitUmarov2016-08-191-1/+132
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* Merge branch 'master' of opensimulator.org:/var/git/opensimUbitUmarov2016-08-192-8/+24
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| * Collect any group join fees. Pass group name when applying join/create fees.Kevin Cozens2016-08-181-6/+22
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| * Fixed grammer in a commentKevin Cozens2016-08-182-2/+2
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* | missed another UserAccounts cache, add a few locksUbitUmarov2016-08-192-13/+69
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* avoid NULL refsUbitUmarov2016-08-182-0/+4
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* allow cap HomeLocation to be disabled setting Cap_HomeLocation = ""UbitUmarov2016-08-181-3/+16
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* add caps HomeLocation ; add client SendAlertMessage(string message, string ↵UbitUmarov2016-08-186-3/+171
| | | | info), where info in info message field. only minimal testing done
* several changes on BunchOfCaps. Move some mesh cost initialization to its ↵UbitUmarov2016-08-183-129/+78
| | | | class it, change caps path to be plain random UUID (except SEED)
* in GetUsersNames(string[] ids) why are empty names in cache? ignore them, ↵UbitUmarov2016-08-181-8/+19
| | | | cache also information found by GridUserService
* Fixed typo in two group messagesKevin Cozens2016-08-172-2/+2
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* in GetUsersNames(string[] ids) dont loose names HGFriends may have cachedUbitUmarov2016-08-181-3/+22
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* fix region Allow damage and parcel safe flags handlingUbitUmarov2016-08-171-6/+6
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* ubOde reduce collision_start latency in same cases (only one collision ↵UbitUmarov2016-08-172-10/+8
| | | | happening and more than 50ms since last)
* remove some dead codeUbitUmarov2016-08-171-240/+2
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* increase physics collisions report rate back to 20/sUbitUmarov2016-08-171-1/+1
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* add GetMultiAccounts USER SERVICE HANDLER. UNTESTED !!!UbitUmarov2016-08-171-0/+46
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* add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap ↵UbitUmarov2016-08-175-36/+143
| | | | use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still
* drasticly reduce HG inventory caches Expire times, Remove them all ↵UbitUmarov2016-08-162-10/+22
| | | | onClientClose. This to avoid potencial desyncs with inventory service
* fix tests acordingUbitUmarov2016-08-161-2/+4
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* libOMV PrimFlags.JointLP2P does not exist. Its bit now meansUbitUmarov2016-08-161-2/+18
| | | | | | | VolumeDetector. VolumeDetectActive is now stored on that flag bit. with this change it is now sent to viewers that now gray out phantom on object edit. At same time fixes the fact volumedetector was not been saved on region db and so was lost on restarts. libOMV needs to be fix on this and other PrimFlags
* fix misspelled message mantis: 7996UbitUmarov2016-08-161-1/+1
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* fix llVolumeDetect(FALSE) not workingUbitUmarov2016-08-161-53/+5
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* remove OptionalModules\ViewerSupport\SimulatorFeaturesHelper ShouldSend() ↵UbitUmarov2016-08-143-105/+5
| | | | since it cannot be used
* remove a parameter for detection of grid fail to suport getting multiple ↵UbitUmarov2016-08-137-15/+31
| | | | user accounts per call and handle it where needed.
* add some wiring to have GetUserAccounts for multiple IDs on a single ↵UbitUmarov2016-08-137-0/+139
| | | | request to grid services. Unfinished, untested
* add a missing cast to ulong in RegionGridLocToHandle (mantis: 7994)UbitUmarov2016-08-131-1/+2
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* avoid automatic packet spliting in GroupMembersReplyUbitUmarov2016-08-121-10/+19
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* only reissue a kill if a update is for a deleted sog root part.UbitUmarov2016-08-121-3/+2
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* partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates ↵UbitUmarov2016-08-124-41/+26
| | | | to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990.
* remove code from httptests branchUbitUmarov2016-08-111-2/+1
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* to do that don't use slideexpiration; add cap event ChatterBoxForceCloseUbitUmarov2016-08-115-7/+33
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* stop renewing xml cache entries expires. Let them expire or grid changes ↵UbitUmarov2016-08-111-4/+4
| | | | will ignored as long something keeq requesting (like group profiles refreshs). reduce the expire time more ignoring folish config.
* let physics know about region water level changeUbitUmarov2016-08-091-1/+5
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* add a SimpleAngularDistance Updates prioritazition scheme. Results don't ↵UbitUmarov2016-08-093-11/+97
| | | | look that great so don't use it still.
* add a simple prim area estimatorUbitUmarov2016-08-091-0/+23
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* tell prim name on some more ubMeshmerizer error/warn messagesUbitUmarov2016-08-091-2/+2
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