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| * | | | | Add Refresh() Method to ISerachModule to allow forcing a sim to resend it'sMelanie2013-01-151-1/+1
| * | | | | Fix llSetRegionPos and detail behaviors of llSet[Link]PrimitiveParams[Fast]()Melanie2013-01-151-5/+9
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* | | | | JustinCC's core re-mergeMelanie2013-01-1618-91/+231
* | | | | Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminsterMelanie2013-01-1616-51/+413
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| * | | | Merge branch 'master' of /home/opensim/var/repo/opensimBlueWall2013-01-1529-335/+662
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| | * | | | BulletSim: tweeks to improve hover.Robert Adams2013-01-151-5/+21
| | * | | | BulletSim: temporarily disable banking and direction deflectionRobert Adams2013-01-152-10/+29
| | * | | | BulletSim: fix logic for enabling unmanaged code debug messages.Robert Adams2013-01-151-1/+14
| | * | | | Merge branch 'master' of git://opensimulator.org/git/opensimRobert Adams2013-01-152-12/+7
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| | | * | | | move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...dahlia2013-01-142-12/+7
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| | * | | | BulletSim: by default, turn on continuious collision detection (CCD)Robert Adams2013-01-151-3/+3
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| | * | | Print full stacktrace from plugin loading failure to help determine what went...Justin Clark-Casey (justincc)2013-01-151-2/+5
| | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-01-1526-246/+554
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| | | * | | BulletSim: fix not moving physical objects below terrain to over terrain.Robert Adams2013-01-145-18/+36
| | * | | | refactor: Simplify ScriptInstance by retaining reference to SceneObjectPart i...Justin Clark-Casey (justincc)2013-01-141-72/+55
| * | | | | Add Json-Rpc 2.0 To Registered HandlersBlueWall2013-01-155-0/+298
* | | | | | Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminsterMelanie2013-01-1625-227/+507
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| * | | | | BulletSim: disable center-of-mass computation for linksets until debugged. Mo...Robert Adams2013-01-142-25/+36
| * | | | | BulletSim: move center of gravity of linkset to its geometric center.Robert Adams2013-01-1110-32/+106
| * | | | | BulletSim: add osGetPhysicsEngineType() LSL function and updateRobert Adams2013-01-1112-22/+82
| * | | | | BulletSim: Add IsSelected attribute to physical objects. Have vehicles check ...Robert Adams2013-01-114-50/+162
| * | | | | Fix exception reporting in SceneObjectPart so it logs what the exception is r...Robert Adams2013-01-111-2/+2
| * | | | | BulletSim: Redo linear function coding so they can better interact. New algor...Robert Adams2013-01-112-62/+91
| * | | | | BulletSim: remove double application of buoyancy. Centralize computation of b...Robert Adams2013-01-114-65/+59
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* | | | | Merge branch 'avination' into careminsterMelanie2013-01-134-32/+42
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| * | | | add some sanity checking to HandleAgentRequestSit handlerdahlia2013-01-131-2/+12
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| * | | make sure keyframe rotations are normalizedUbitUmarov2013-01-111-1/+3
| * | | go back bypassing sog updates control (test)UbitUmarov2013-01-111-12/+12
| * | | update the last information sent in terse updates where they are sent to allUbitUmarov2013-01-111-10/+19
| * | | remove redundant lastPhysGroupPos and lastPhysGroupRot checksUbitUmarov2013-01-111-16/+3
| * | | same for AngularVelocity. Use normal terse updates in place of sendingUbitUmarov2013-01-111-10/+18
| * | | keyframe. Don't use group UpdateRotation since this enqueues a terseUbitUmarov2013-01-111-2/+6
* | | | Merge branch 'master' into careminsterMelanie2013-01-132-3/+13
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| * | | BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem...Robert Adams2013-01-111-1/+1
| * | | add some sanity checking to HandleAgentRequestSit handlerdahlia2013-01-101-2/+12
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| * | Implement a workaround solution for saving manual script state changes by the...Justin Clark-Casey (justincc)2013-01-111-5/+19
| * | Save attachments on detach/exit if a contained script state has been changed.Justin Clark-Casey (justincc)2013-01-112-1/+20
* | | Merge branch 'master' into careminsterMelanie2013-01-116-148/+363
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| * | Fix a regression in the last few scene commands changes where setting these v...Justin Clark-Casey (justincc)2013-01-111-52/+2
| * | Add "debug scene get" console command to list current scene optionsJustin Clark-Casey (justincc)2013-01-101-2/+43
| * | Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)2013-01-105-138/+350
| * | refactor: route the final scene backup through the same code that handles per...Justin Clark-Casey (justincc)2013-01-101-10/+1
| * | minor: Capitalize GroupsModule command categoryJustin Clark-Casey (justincc)2013-01-101-1/+1
| * | minor: add missing newline to "debug scene" console commandJustin Clark-Casey (justincc)2013-01-101-1/+1
| * | Remove unimplemented "debug teleport" console commandJustin Clark-Casey (justincc)2013-01-101-2/+0
| * | Add "debug scene pbackup true|false" console command. This enables or disabl...Justin Clark-Casey (justincc)2013-01-102-13/+36
* | | Merge branch 'master' into careminsterMelanie2013-01-1017-160/+561
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| * | On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...Justin Clark-Casey (justincc)2013-01-101-0/+3
| * | revert accidental change to MemoryWatchdog stat calculation in previous b1b4687Justin Clark-Casey (justincc)2013-01-101-1/+1
| * | Add "show script timers" command to show script timers. For debug purposes.Justin Clark-Casey (justincc)2013-01-104-36/+82