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My fork of OpenSim for IG and DG, called SledjChisl.
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Add Refresh() Method to ISerachModule to allow forcing a sim to resend it's
Melanie
2013-01-15
1
-1
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+1
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Fix llSetRegionPos and detail behaviors of llSet[Link]PrimitiveParams[Fast]()
Melanie
2013-01-15
1
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+9
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JustinCC's core re-merge
Melanie
2013-01-16
18
-91
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+231
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Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminster
Melanie
2013-01-16
16
-51
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+413
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Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2013-01-15
29
-335
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+662
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BulletSim: tweeks to improve hover.
Robert Adams
2013-01-15
1
-5
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+21
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BulletSim: temporarily disable banking and direction deflection
Robert Adams
2013-01-15
2
-10
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+29
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BulletSim: fix logic for enabling unmanaged code debug messages.
Robert Adams
2013-01-15
1
-1
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+14
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Merge branch 'master' of git://opensimulator.org/git/opensim
Robert Adams
2013-01-15
2
-12
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+7
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move resit fix to ScenePresence.cs and allow for requesting sit on objects ot...
dahlia
2013-01-14
2
-12
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+7
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BulletSim: by default, turn on continuious collision detection (CCD)
Robert Adams
2013-01-15
1
-3
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+3
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Print full stacktrace from plugin loading failure to help determine what went...
Justin Clark-Casey (justincc)
2013-01-15
1
-2
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+5
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-15
26
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+554
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BulletSim: fix not moving physical objects below terrain to over terrain.
Robert Adams
2013-01-14
5
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+36
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refactor: Simplify ScriptInstance by retaining reference to SceneObjectPart i...
Justin Clark-Casey (justincc)
2013-01-14
1
-72
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+55
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Add Json-Rpc 2.0 To Registered Handlers
BlueWall
2013-01-15
5
-0
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+298
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Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
Melanie
2013-01-16
25
-227
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+507
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BulletSim: disable center-of-mass computation for linksets until debugged. Mo...
Robert Adams
2013-01-14
2
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+36
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BulletSim: move center of gravity of linkset to its geometric center.
Robert Adams
2013-01-11
10
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+106
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BulletSim: add osGetPhysicsEngineType() LSL function and update
Robert Adams
2013-01-11
12
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+82
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BulletSim: Add IsSelected attribute to physical objects. Have vehicles check ...
Robert Adams
2013-01-11
4
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+162
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Fix exception reporting in SceneObjectPart so it logs what the exception is r...
Robert Adams
2013-01-11
1
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+2
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BulletSim: Redo linear function coding so they can better interact. New algor...
Robert Adams
2013-01-11
2
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+91
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BulletSim: remove double application of buoyancy. Centralize computation of b...
Robert Adams
2013-01-11
4
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+59
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Merge branch 'avination' into careminster
Melanie
2013-01-13
4
-32
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+42
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-13
1
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+12
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make sure keyframe rotations are normalized
UbitUmarov
2013-01-11
1
-1
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+3
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go back bypassing sog updates control (test)
UbitUmarov
2013-01-11
1
-12
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+12
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update the last information sent in terse updates where they are sent to all
UbitUmarov
2013-01-11
1
-10
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+19
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remove redundant lastPhysGroupPos and lastPhysGroupRot checks
UbitUmarov
2013-01-11
1
-16
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+3
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same for AngularVelocity. Use normal terse updates in place of sending
UbitUmarov
2013-01-11
1
-10
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+18
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keyframe. Don't use group UpdateRotation since this enqueues a terse
UbitUmarov
2013-01-11
1
-2
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+6
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Merge branch 'master' into careminster
Melanie
2013-01-13
2
-3
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+13
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BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem...
Robert Adams
2013-01-11
1
-1
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+1
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add some sanity checking to HandleAgentRequestSit handler
dahlia
2013-01-10
1
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+12
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Implement a workaround solution for saving manual script state changes by the...
Justin Clark-Casey (justincc)
2013-01-11
1
-5
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+19
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Save attachments on detach/exit if a contained script state has been changed.
Justin Clark-Casey (justincc)
2013-01-11
2
-1
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+20
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Merge branch 'master' into careminster
Melanie
2013-01-11
6
-148
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+363
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Fix a regression in the last few scene commands changes where setting these v...
Justin Clark-Casey (justincc)
2013-01-11
1
-52
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+2
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Add "debug scene get" console command to list current scene options
Justin Clark-Casey (justincc)
2013-01-10
1
-2
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+43
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Move scene debug commands into separate module. Command changes from "debug ...
Justin Clark-Casey (justincc)
2013-01-10
5
-138
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+350
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refactor: route the final scene backup through the same code that handles per...
Justin Clark-Casey (justincc)
2013-01-10
1
-10
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+1
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minor: Capitalize GroupsModule command category
Justin Clark-Casey (justincc)
2013-01-10
1
-1
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+1
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minor: add missing newline to "debug scene" console command
Justin Clark-Casey (justincc)
2013-01-10
1
-1
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+1
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Remove unimplemented "debug teleport" console command
Justin Clark-Casey (justincc)
2013-01-10
1
-2
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+0
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Add "debug scene pbackup true|false" console command. This enables or disabl...
Justin Clark-Casey (justincc)
2013-01-10
2
-13
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+36
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Merge branch 'master' into careminster
Melanie
2013-01-10
17
-160
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+561
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On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...
Justin Clark-Casey (justincc)
2013-01-10
1
-0
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+3
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revert accidental change to MemoryWatchdog stat calculation in previous b1b4687
Justin Clark-Casey (justincc)
2013-01-10
1
-1
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+1
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Add "show script timers" command to show script timers. For debug purposes.
Justin Clark-Casey (justincc)
2013-01-10
4
-36
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+82
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