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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
Experimental change to use an immutable array for iterating ScenePresences, a...
John Hurliman
2009-10-23
13
-284
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+308
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* Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're c...
Teravus Ovares (Dan Olivares)
2009-10-22
2
-26
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+28
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* Send out m_bodyRot everywhere instead of m_rotation. Still have no clue whi...
John Hurliman
2009-10-22
2
-23
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+23
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Forgot to hit save in the last commit
John Hurliman
2009-10-22
1
-1
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+1
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* Sending (position - hipoffset) instead of position
John Hurliman
2009-10-22
1
-5
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+2
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-10-22
1
-0
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+8
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Commented out instrumentation in ODEPrim.cs
KittoFlora
2009-10-22
1
-0
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+8
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Implemented a Watchdog class. Do not manually create Thread objects anymore, ...
John Hurliman
2009-10-22
17
-120
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+306
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2009-10-22
12
-743
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+1462
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Correct version number after merge
Melanie
2009-10-22
1
-2
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+2
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Merge branch 'vehicles'
Melanie
2009-10-22
13
-741
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+1456
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*
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Fixing the patch to the patch
Snowcrash
2009-10-22
1
-3
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+6
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Fix rounding error in PRIM_SIZE portion of llSetPrimitiveParams
Snowcrash
2009-10-22
1
-3
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+4
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Terrible typo in the previous commit!
John Hurliman
2009-10-22
1
-1
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+1
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* Added a check if Util.m_ThreadPool is null before trying to use it, and if ...
John Hurliman
2009-10-22
1
-13
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+7
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Add copyright header. Formatting cleanup.
Jeff Ames
2009-10-22
2
-1
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+28
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*
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A synchronous call to the messaging server was blocking the process of promot...
John Hurliman
2009-10-22
1
-1
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+7
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* Allow SmartThreadPool to be initialized without setting max stack size (lik...
John Hurliman
2009-10-22
2
-6
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+13
*
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llRotLookAt Pt 2
KittoFlora
2009-10-27
2
-37
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+52
*
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Add llRotLookat pt1.
KittoFlora
2009-10-26
14
-31
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+296
*
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Commented out instrumentation in ODEPrim.cs
KittoFlora
2009-10-22
1
-0
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+8
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Merge branch 'master' into vehicles
Melanie
2009-10-22
150
-9910
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+3402
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Remove the "mel_t" from version string
Melanie
2009-10-22
1
-1
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+1
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Merge branch 'melanie_test' into prioritization
Melanie
2009-10-22
4
-60
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+75
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Make the LSL scripting delays take full effect. To tune, tweat the
Melanie
2009-10-22
1
-56
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+49
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Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2
Melanie
2009-10-22
2
-2
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+2
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Add MaxPoolThreads in startup to limit the size of the thread pool used
Melanie
2009-10-22
2
-12
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+24
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Mark new version
Melanie
2009-10-22
1
-1
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+1
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*
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* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to U...
John Hurliman
2009-10-21
8
-36
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+70
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* Change the OnQueueEmpty signature to send the flags of the queues that are ...
John Hurliman
2009-10-21
5
-61
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+120
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* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...
John Hurliman
2009-10-21
4
-18
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+8
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Merged master into prioritization
John Hurliman
2009-10-21
7
-55
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+263
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Fix llParticleSystem to accept LSL variables and LSL constants in place
Melanie
2009-10-21
1
-1
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+1
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Patch by mcortez: Remove lock from scene presence updating in groups module
Melanie
2009-10-21
1
-9
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+7
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Fix web map retrieval for regions configured via .ini
Melanie
2009-10-21
1
-2
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+3
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Really make module port selection work. Implement port setting in
Melanie
2009-10-21
3
-7
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+42
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Cleanup and comment the region module loader. Add support for configuring
Melanie
2009-10-20
1
-26
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+173
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Add MainServer.GetHttpServer(port) method for using multiple listener
Melanie
2009-10-20
1
-0
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+17
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Change "config save" to "config save <filename>", which is mandatory.
Melanie
2009-10-20
1
-2
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+14
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*
Fix for index error in llList2String
Snowcrash
2009-10-20
1
-6
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+6
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*
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* FireQueueEmpty now checks if a measurable amount of time has passed, and if...
John Hurliman
2009-10-21
3
-38
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+16
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*
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* Changed the timing calculations for sending resends/acks/pings from per-cli...
John Hurliman
2009-10-21
3
-41
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+63
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*
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Testing out a hack to identify the source of the high cpu usage
John Hurliman
2009-10-21
1
-0
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+3
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*
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Removing the Sleep(0) call from the OutgoingPacketHandler
John Hurliman
2009-10-21
1
-6
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+3
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*
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* Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca...
John Hurliman
2009-10-21
3
-13
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+49
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* Replaced the UnackedPacketCollection with a lockless implementation. The ti...
John Hurliman
2009-10-21
4
-208
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+126
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*
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Fixed the way OnQueueEmpty is called to prevent simultaneous calls for the sa...
John Hurliman
2009-10-21
1
-7
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+7
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*
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Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...
John Hurliman
2009-10-21
4
-50
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+121
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*
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* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...
John Hurliman
2009-10-20
5
-10
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+235
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*
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* Removed the unused m_agentUpdates collection and some extra work that was b...
John Hurliman
2009-10-20
2
-94
/
+34
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