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* Revert "Next OSG test. Don't remove app domains if they contain running ↵Melanie2010-06-021-6/+4
| | | | | | | | threads." This reverts commit f831a1778baa766b4810e352f3ae2ab6736e4620. With this, post-fixes is back to normal.
* Next OSG test. Don't remove app domains if they contain running threads.Melanie2010-06-021-4/+6
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* Next OSG test. Cowardly refuse to save the state of badly behaved scripts, ↵Melanie2010-06-021-2/+5
| | | | instead of forcing the issue.
* Revert "After aborting a thread, wait for it to actually finish. ↵Melanie2010-06-021-1/+0
| | | | | | EXPERIMENTAL for OSG" This reverts commit 241ed5734ee3c5b1417484dfa22af6cf6ae60b82.
* After aborting a thread, wait for it to actually finish. EXPERIMENTAL for OSGMelanie2010-06-021-0/+1
| | | | testing. DO NOT UPDATE TO THIS UNLESS YOU KNOW WHAT YOU'RE DOING!
* Comment and remove JScript support. Mono 2.7Dev and 2.8 no longer include theMelanie2010-06-011-19/+19
| | | | needed libraries
* Fix a nullref in EventManager caused by RegionReady not setting the sceneMelanie Thielker2010-05-301-0/+1
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* Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.Justin Clark-Casey (justincc)2010-05-281-2/+6
| | | | | This is going to be the right behaviour in all cases, I should think. This means that avatars in region when an oar is loaded do not lose their attachments
* commit code which stops full updates being fired multiple times when ↵Justin Clark-Casey (justincc)2010-05-279-22/+122
| | | | | | attachments cross standalone region boundaries lots of messy debug code here too which would need to be removed
* backport from master fix for attachment displayJustin Clark-Casey (justincc)2010-05-243-3/+5
| | | | this fix stops two full updates being sent on attachment rather than one. Sending two can stop the client displaying attachments properly
* backport some IGroupsModule method doc and an extra exposed method from git ↵Justin Clark-Casey (justincc)2010-05-241-2/+31
| | | | master
* stop "load oar" reporting ignored objects when those objects were actually ↵Justin Clark-Casey (justincc)2010-05-241-1/+1
| | | | | | | loaded just fine this fix also means that loaded scripts are properly/more promptly started here, the fix is only done in the oar module. In master, the underlying problem was fixed instead but this is more invasive.
* Apply http://opensimulator.org/mantis/view.php?id=4724Justin Clark-Casey (justincc)2010-05-212-4/+17
| | | | | | Tweak to update appearance calls Fix for deleting inventory items from a folder. Thanks StrawberryFride!
* Only send dialogs and notices to root agents, not child agentsJustin Clark-Casey (justincc)2010-05-211-5/+5
| | | | | | | | Small change for backport Conflicts: OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs
* Change the way the object perms are propagated to attempt to salvageMelanie2010-05-211-21/+23
| | | | some older content
* minor: correctly print out missing item id when it can't be found rather ↵Justin Clark-Casey (justincc)2010-05-202-2/+4
| | | | than a NullReferenceException
* Don't append ACKs to zerocoded packets. Although this should fine in theory, ↵John Hurliman2010-05-201-15/+20
| | | | I'm seeing the viewer ignore or fail to parse ACKs appended to our zerocoded packets. This should cut down on viewer->sim resend traffic
* When saving an oar/iar, don't attempt to write out the data byte array if ↵Justin Clark-Casey (justincc)2010-05-201-1/+3
| | | | | | it's empty On Mono 2.6 (and probably before) this causes a non-obvious IOException
* minor: commented out code removalJustin Clark-Casey (justincc)2010-05-201-1/+0
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* Completely prevent full update packets being sent after kill object packetsJustin Clark-Casey (justincc)2010-05-201-3/+0
| | | | | | If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog This patch prevents this by recording kills in LLClientView Backport from master
* Completely prevent full update packets being sent after kill object packetsJustin Clark-Casey (justincc)2010-05-201-5/+46
| | | | | If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog This patch prevents this by recording kills in LLClientView
* minor: Print out port that http servers are usingJustin Clark-Casey (justincc)2010-05-205-12/+19
| | | | do this in callers so that we know who is setting up these things
* put out full exception stack if something reaches top of base http server ↵Justin Clark-Casey (justincc)2010-05-201-1/+1
| | | | | | OnRequest() on both mono and .net replace Newtonsoft.Json.XML since the updated copy got accidentally reverted by another commit
* move linden notecard parsing from LSL_Api.cs to SLUtil so that region ↵Justin Clark-Casey (justincc)2010-05-205-108/+307
| | | | | | modules can use it backport from master
* Address symptom of Mantis 4588 (though not the cause) by moving the avatar ↵Justin Clark-Casey (justincc)2010-05-151-2/+3
| | | | dereference inside the exception catch
* Merge branch '0.6.9-post-fixes' of ↵Justin Clark-Casey (justincc)2010-05-142-1/+5
|\ | | | | | | ssh://justincc@opensimulator.org/var/git/opensim into 0.6.9-post-fixes
| * change 0.6.9 flavour to post-fixesJustin Clark-Casey (justincc)2010-05-141-1/+1
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| * Apply patch from http://opensimulator.org/mantis/bug_view_page.php?bug_id=4671Justin Clark-Casey2010-05-141-0/+4
| | | | | | | | | | Fixes a bug where the viewer didn't recieve the uuid of a chat broadcasting object Thanks crystalsgalicia!
* | * Allows both old and new OpenSim.ini params for the XmlRpc Groups Service ↵unknown2010-05-142-31/+80
|/ | | | | | | | Connector * Fix problem with RequestingAgentID not being sent correctly to server resulting in failed xmlrpc calls * Improved debug output
* back port groups changesunknown2010-05-052-1329/+73
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* back port groups changesunknown2010-05-055-443/+1798
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* Revert "Patch from mcortez: Update groups, add ALPHA Siman grid connector ↵Melanie2010-05-054-1570/+320
| | | | | | | | for groups" The patch was for 0.7 This reverts commit 608bb0dfefbbc97aded6d1357dd9d350053411fb.
* Patch from mcortez: Update groups, add ALPHA Siman grid connector for groupsMelanie2010-05-054-320/+1570
| | | | | | Mantis #4646 Signed-off-by: Melanie <melanie@t-data.com>
* Fix linking issue introduced in my earlier commitMelanie Thielker2010-04-301-1/+19
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* Fix some symbol errorsMelanie2010-04-301-2/+2
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* Fix link security issueMelanie2010-04-307-41/+68
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* Fix http://opensimulator.org/mantis/view.php?id=4657 where ↵Justin Clark-Casey (justincc)2010-04-162-17/+48
| | | | | | OpenSim.Grid.UserServer.exe fails on startup if no previous config probably appears to occur because mono 2.4.2.3 (and possibly later) erroneously returns a value of 0 for BufferWidth and BufferHeight in some circumstances
* Changed the GetTextureModule backport to work with the 0.6.9 codebaseJohn Hurliman2010-04-082-363/+11
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* Backported WebUtil.cs from master to 0.6.9-postfixes to fix the build breakJohn Hurliman2010-04-081-0/+361
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* Backported GetTextureModule and IAssetService.GetCached()John Hurliman2010-04-0810-3/+287
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* switch flavor to RC1Justin Clark-Casey (justincc)2010-03-261-1/+1
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* Fix bug where approximately half the time, attachments would rez only their ↵Justin Clark-Casey (justincc)2010-03-094-43/+138
| | | | | | | | | | root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do. Backport from head.
* Small consistency changeMelanie2010-03-071-1/+1
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* - implementing server 1.38 functionsunknown2010-03-065-10/+119
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Remove a superfluous array creationMelanie2010-03-041-1/+0
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* Fix a few compiler warnings.Jeff Ames2010-03-013-9/+0
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* fix bug where region settings loaded via an oar (water height, terrain ↵Justin Clark-Casey (justincc)2010-02-261-0/+2
| | | | | | textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart
* minor formatting tweak - try to trigger a build on pandadahlia2010-02-221-1/+0
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* add a constructor for PrimitiveBaseShape from a OpenMetaverse Primitivedahlia2010-02-221-0/+35
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* Separate PhysX classes into separate files.Jeff Ames2010-02-224-770/+882
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